Player Matchup

Chiron
Chiron
Platinum II
AGNSteven
Chiron
Platinum II
Level 134
God Stats
2W - 2L
1,299 SR
Queue Stats
383W - 372L
1,834 MMR
Solo
Hera
Hera
Platinum IV
GuyverShow
Hera
Platinum IV
Level 179
God Stats
1W - 4L
1,468 SR
Queue Stats
128W - 125L
1,809 MMR
Party 1
Hachiman
Hachiman
Platinum IV
Massacre
Hachiman
Platinum IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 23L
1,821 MMR
Solo
Yemoja
Yemoja
Platinum III
ShadowSly
Yemoja
Platinum III
Level 194
God Stats
6W - 3L
1,693 SR
Queue Stats
457W - 450L
1,805 MMR
Party 1
Loki
Loki
Platinum I
SlNS
Loki
Platinum I
Level 154
God Stats
8W - 3L
1,680 SR
Queue Stats
162W - 153L
1,849 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,528 SR
1,824 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,630 SR
1,825 MMR
Chang'e
Chang'e
Platinum I
Lvnaa
Chang'e
Platinum I
Level 115
God Stats
3W - 2L
1,771 SR
Queue Stats
51W - 46L
1,940 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
TuxsiKevan
Ao Kuang
Platinum III
Level 95
God Stats
3W - 5L
1,486 SR
Queue Stats
90W - 64L
1,868 MMR
Solo
Ishtar
Ishtar
Platinum III
YoMenGt
Ishtar
Platinum III
Level 166
God Stats
15W - 13L
1,677 SR
Queue Stats
401W - 402L
1,781 MMR
Solo
Surtr
Surtr
Platinum V
Your_Majestyy
Surtr
Platinum V
Level 159
God Stats
11W - 6L
1,524 SR
Queue Stats
263W - 253L
1,794 MMR
Solo
Khepri
Khepri
Platinum II
notanopp5341
Khepri
Platinum II
Level 122
God Stats
6W - 4L
1,693 SR
Queue Stats
223W - 204L
1,739 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AGNSteven
Chiron
20
6 / 4 / 0
14,349
652
19,910
19,134
9,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 4
11,443
520
11,558
11,438
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Massacre
Hachiman
18
2 / 6 / 4
11,740
534
13,410
20,396
8,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
ShadowSly
Yemoja
15
0 / 3 / 6
10,970
499
2,794
20,796
17,147
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
SlNS
Loki
19
6 / 3 / 5
12,834
583
19,483
22,245
10,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SerqetNoxVamanaThor

VS

Bans
ThanatosMartichorasMercuryAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lvnaa
Chang'e
18
2 / 3 / 4
11,258
512
14,517
18,543
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TuxsiKevan
Ao Kuang
20
11 / 3 / 4
13,041
593
21,663
26,770
13,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
YoMenGt
Ishtar
18
4 / 7 / 5
11,388
518
14,479
21,411
10,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
7,854
357
3,033
9,218
7,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
14
2 / 4 / 6
10,495
477
6,071
17,082
23,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
17
Kills
19
19
Deaths
18
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
AGNSteven
Chiron
6
4
0
1.5
W
3
3
4
1.67
L
Chang'e
Lvnaa
Chang'e
2
3
4
1.33
W
Hachiman
Massacre
Hachiman
2
6
4
0.67
W
Yemoja
ShadowSly
Yemoja
0
3
6
1
W
Loki
SlNS
Loki
6
3
5
2.83
L
Ao Kuang
TuxsiKevan
Ao Kuang
11
3
4
4.33
L
Ishtar
YoMenGt
Ishtar
4
7
5
0.93
L
0
1
1
0.5
L
Khepri
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,155
Damage
59,763
94,009
Taken
93,024
51,415
Mitigated
62,617
30,135
Healing
36,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AGNSteven
Chiron
19,910
10,675
650
5,933
19,134
9,403
960
10,830
8,304
0
140,291
W
11,558
2,983
0
1,082
11,438
5,385
282
5,272
6,166
101,139
109
L
Chang'e
Lvnaa
Chang'e
14,517
371
1,339
7,022
18,543
8,193
1,213
4,678
13,865
102,159
0
W
Hachiman
Massacre
Hachiman
13,410
9,393
0
7,014
20,396
8,846
949
8,129
12,267
0
94,059
W
Yemoja
ShadowSly
Yemoja
2,794
968
8,135
6,676
20,796
17,147
1,080
9,470
11,326
21,825
0
W
Loki
SlNS
Loki
19,483
7,264
0
645
22,245
10,634
21
9,499
12,746
0
135,188
L
Ao Kuang
TuxsiKevan
Ao Kuang
21,663
5,688
0
15,032
26,770
13,584
51
3,771
22,999
123,508
0
L
Ishtar
YoMenGt
Ishtar
14,479
9,885
0
6,840
21,411
10,535
654
1,525
19,886
0
96,053
L
3,033
1,210
0
3,990
9,218
7,195
0
0
9,218
1,529
24,772
L
Khepri
6,071
430
0
2,236
17,082
23,110
0
4,269
12,813
28,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,336
Gold Earned
54,036
641
Minions Killed
567
0
Camps Cleared
0
2,213,867
Distance Traveled
2,044,699
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,349
652
179
8
0
431,585
2
W
Hera
11,443
520
157
7
0
434,949
4
L
Chang'e
11,258
512
183
8
0
466,187
2
W
Hachiman
11,740
534
125
6
0
423,230
0
W
Yemoja
10,970
499
28
1
0
423,318
2
W
Loki
12,834
583
152
7
0
500,785
6
L
Ao Kuang
13,041
593
145
7
0
479,328
0
L
Ishtar
11,388
518
170
8
0
378,480
7
L
Surtr
7,854
357
45
2
0
265,566
2
L
Khepri
10,495
477
24
1
0
455,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role