Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dr-Plague_13
Ah Muzen Cab
Level 89
God Stats
2W - 2L
1,537 SR
Queue Stats
203W - 243L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
THERailGamer
Guan Yu
Level 109
God Stats
4W - 6L
1,674 SR
Queue Stats
576W - 640L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
bigjow77
Aphrodite
Level 87
God Stats
9W - 5L
1,710 SR
Queue Stats
414W - 409L
1,446 Elo+
Solo
Camazotz
Camazotz
eduardo_el_24
Camazotz
Level 89
God Stats
11W - 14L
1,254 SR
Queue Stats
206W - 204L
1,352 Elo+
Solo
Merlin
Merlin
mrmoonware
Merlin
Level 104
God Stats
2W - 5L
1,268 SR
Queue Stats
477W - 579L
1,373 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,390 Elo+

VS

Team Averages
Level 109
1,403 SR
1,466 Elo+
Terra
Terra
Animeonline8829
Terra
Level 88
God Stats
2W - 1L
1,305 SR
Queue Stats
59W - 41L
1,546 Elo+
Solo
Awilix
Awilix
Battle_Kiittii
Awilix
Level 139
God Stats
3W - 2L
1,601 SR
Queue Stats
39W - 39L
1,478 Elo+
Solo
Zeus
Zeus
SheLovesColt330
Zeus
Level 86
God Stats
3W - 2L
1,413 SR
Queue Stats
316W - 291L
1,470 Elo+
Solo
Neith
Neith
jdog1078
Neith
Level 86
God Stats
2W - 1L
1,099 SR
Queue Stats
342W - 340L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kimbacon
Morgan Le Fay
Level 147
God Stats
79W - 78L
1,596 SR
Queue Stats
226W - 230L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr-Plague_13
Ah Muzen Cab
14
3 / 4 / 0
8,906
524
10,483
15,512
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
THERailGamer
Guan Yu
15
7 / 3 / 1
9,843
579
11,842
17,399
20,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
bigjow77
Aphrodite
13
0 / 6 / 3
8,550
503
6,517
17,270
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Camazotz
eduardo_el_24
Camazotz
12
2 / 8 / 1
8,308
489
4,152
17,591
6,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
mrmoonware
Merlin
15
0 / 6 / 2
8,919
525
6,605
10,739
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,738
573
5,545
15,409
15,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 2 / 5
10,056
592
11,549
15,152
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
8 / 2 / 4
10,666
627
15,126
8,930
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
jdog1078
Neith
14
4 / 1 / 2
8,970
528
10,587
11,639
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
kimbacon
Morgan Le Fay
15
6 / 6 / 1
10,233
602
10,927
13,179
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
12
Kills
27
27
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
6
2
5
4.25
L
Ah Muzen Cab
Dr-Plague_13
Ah Muzen Cab
3
4
0
0.75
W
8
2
4
5
L
Guan Yu
THERailGamer
Guan Yu
7
3
1
2.5
L
Aphrodite
bigjow77
Aphrodite
0
6
3
0.25
L
Camazotz
eduardo_el_24
Camazotz
2
8
1
0.31
W
Neith
jdog1078
Neith
4
1
2
5
W
Morgan Le Fay
kimbacon
Morgan Le Fay
6
6
1
1.08
L
Merlin
mrmoonware
Merlin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,599
Damage
53,734
78,511
Taken
64,309
50,958
Mitigated
36,739
22,066
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,545
855
3,265
4,651
15,409
15,754
276
6,228
9,181
29,771
0
W
11,549
5,661
149
3,731
15,152
6,230
354
725
14,427
0
84,674
L
Ah Muzen Cab
Dr-Plague_13
Ah Muzen Cab
10,483
4,425
0
1,944
15,512
5,970
206
5,735
9,777
0
66,465
W
15,126
2,102
0
484
8,930
3,649
639
3,433
5,497
87,365
0
L
Guan Yu
THERailGamer
Guan Yu
11,842
1,637
0
5,522
17,399
20,447
0
8,453
8,946
0
55,640
L
Aphrodite
bigjow77
Aphrodite
6,517
1,261
2,108
6,672
17,270
13,554
203
5,444
11,826
43,588
0
L
Camazotz
eduardo_el_24
Camazotz
4,152
2,079
0
5,075
17,591
6,564
365
4,913
12,678
0
47,990
W
Neith
jdog1078
Neith
10,587
5,445
0
6,312
11,639
4,833
792
2,016
9,623
0
76,874
W
Morgan Le Fay
kimbacon
Morgan Le Fay
10,927
977
0
3,115
13,179
6,273
300
1,247
11,932
69,617
0
L
Merlin
mrmoonware
Merlin
6,605
481
0
745
10,739
4,423
0
7,053
3,686
69,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
49,663
426
Minions Killed
514
0
Camps Cleared
0
1,530,734
Distance Traveled
1,647,149
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,738
573
60
4
0
360,942
0
W
Awilix
10,056
592
101
6
0
409,361
0
L
Ah Muzen Cab
8,906
524
93
5
0
283,318
0
W
Zeus
10,666
627
131
8
0
330,714
0
L
Guan Yu
9,843
579
75
4
0
349,855
4
L
Aphrodite
8,550
503
63
4
0
271,873
0
L
Camazotz
8,308
489
71
4
0
328,434
0
W
Neith
8,970
528
112
7
0
256,891
0
W
Morgan Le Fay
10,233
602
110
6
0
289,241
0
L
Merlin
8,919
525
124
7
0
297,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role