Player Matchup

Charybdis
Charybdis
CapN710
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,511 Elo+
Solo
Jing Wei
Jing Wei
D3adlyAC3S
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 87L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Lil_WaffleGin
Heimdallr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 224L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
PenguinGirl2471
Sylvanus
Level 139
God Stats
2W - 5L
1,235 SR
Queue Stats
254W - 233L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Strayboss152
Cu Chulainn
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,304 Elo+
Solo
Team Averages
Level 67
1,447 SR
1,439 Elo+

VS

Team Averages
Level 113
1,582 SR
1,448 Elo+
Fafnir
Fafnir
BlueHeimdall
Fafnir
Level 118
God Stats
1W - 0L
1,755 SR
Queue Stats
22W - 19L
1,509 Elo+
Solo
Chang'e
Chang'e
DillyIicks
Chang'e
Level 108
God Stats
1W - 1L
1,303 SR
Queue Stats
63W - 87L
1,381 Elo+
Solo
Atlas
Atlas
M0BSTER999
Atlas
Level 120
God Stats
3W - 0L
1,732 SR
Queue Stats
101W - 99L
1,434 Elo+
Solo
Anhur
Anhur
Rawderz
Anhur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 56L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
aLittleProzium
Nu Wa
Level 109
God Stats
7W - 1L
1,619 SR
Queue Stats
81W - 79L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CapN710
Charybdis
14
1 / 8 / 4
8,376
598
12,643
14,292
7,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
D3adlyAC3S
Jing Wei
16
2 / 6 / 6
9,171
655
10,166
17,140
9,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
Lil_WaffleGin
Heimdallr
16
3 / 7 / 4
9,213
658
17,536
18,801
10,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
3 / 6 / 5
9,622
687
9,753
21,730
26,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Strayboss152
Cu Chulainn
17
1 / 6 / 6
9,506
679
11,905
21,319
29,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
5 / 1 / 23
10,887
778
9,229
16,045
23,721
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
DillyIicks
Chang'e
18
6 / 1 / 25
10,741
767
19,153
17,461
11,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
17
3 / 6 / 24
10,392
742
16,864
24,023
34,865
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Rawderz
Anhur
19
13 / 2 / 14
12,900
921
20,568
17,900
13,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 22
11,224
802
19,210
8,998
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
141
10
Kills
33
33
Deaths
11
25
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
1
23
16.5
L
Charybdis
CapN710
Charybdis
1
8
4
0.38
L
Jing Wei
D3adlyAC3S
Jing Wei
2
6
6
0.83
W
Chang'e
DillyIicks
Chang'e
6
1
25
18.5
L
Heimdallr
Lil_WaffleGin
Heimdallr
3
7
4
0.71
W
Atlas
3
6
24
2.5
L
Sylvanus
3
6
5
0.92
W
Anhur
Rawderz
Anhur
13
2
14
10
L
Cu Chulainn
Strayboss152
Cu Chulainn
1
6
6
0.67
W
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,003
Damage
85,024
93,282
Taken
84,427
83,058
Mitigated
88,664
29,297
Healing
52,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,229
2,096
1,890
4,857
16,045
23,721
1,088
2,186
13,303
10,612
0
L
Charybdis
CapN710
Charybdis
12,643
3,787
636
1,460
14,292
7,177
0
8,811
5,269
0
27,162
L
Jing Wei
D3adlyAC3S
Jing Wei
10,166
7,576
1,645
3,396
17,140
9,570
768
11,733
5,016
0
36,546
W
Chang'e
DillyIicks
Chang'e
19,153
1,462
19,096
11,752
17,461
11,179
666
1,678
15,556
36,233
0
L
Heimdallr
Lil_WaffleGin
Heimdallr
17,536
8,934
381
3,103
18,801
10,960
176
13,473
4,979
0
37,442
W
Atlas
16,864
4,786
2,825
2,243
24,023
34,865
880
3,888
19,591
31,401
0
L
Sylvanus
9,753
1,778
7,808
5,728
21,730
26,250
166
13,800
7,534
14,302
0
W
Anhur
Rawderz
Anhur
20,568
12,295
2,220
5,325
17,900
13,467
3,795
1,461
16,439
0
36,477
L
Cu Chulainn
Strayboss152
Cu Chulainn
11,905
992
1,424
3,716
21,319
29,101
34
14,778
6,028
0
30,066
W
19,210
4,086
1,503
491
8,998
5,432
2,284
540
8,267
46,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
56,144
155
Minions Killed
168
0
Camps Cleared
0
1,124,438
Distance Traveled
1,404,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,887
778
10
1
0
292,377
0
L
Charybdis
8,376
598
28
2
0
204,216
0
L
Jing Wei
9,171
655
61
4
0
226,825
0
W
Chang'e
10,741
767
38
3
0
313,360
0
L
Heimdallr
9,213
658
28
2
0
232,397
0
W
Atlas
10,392
742
31
2
0
237,206
0
L
Sylvanus
9,622
687
14
1
0
218,053
0
W
Anhur
12,900
921
40
3
0
279,046
0
L
Cu Chulainn
9,506
679
24
2
0
242,947
0
W
Nu Wa
11,224
802
49
4
0
282,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role