Player Matchup

Hachiman
Hachiman
Ian4570
Hachiman
Level 41
God Stats
0W - 5L
1,075 SR
Queue Stats
115W - 122L
1,427 Elo+
Party 2
Artemis
Artemis
RealTimStrategy
Artemis
Level 95
God Stats
7W - 3L
1,578 SR
Queue Stats
358W - 374L
1,472 Elo+
Party 2
Ishtar
Ishtar
abandonedestates
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,355 Elo+
Party 2
Scylla
Scylla
mayday9124
Scylla
Level 82
God Stats
15W - 8L
1,635 SR
Queue Stats
221W - 240L
1,385 Elo+
Party 2
Terra
Terra
sil3nceisnothin
Terra
Level 66
God Stats
2W - 3L
1,497 SR
Queue Stats
143W - 175L
1,403 Elo+
Party 2
Team Averages
Level 78
1,457 SR
1,408 Elo+

VS

Team Averages
Level 103
1,559 SR
1,454 Elo+
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
NickFrye23
Lancelot
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
316W - 324L
1,403 Elo+
Solo
Neith
Neith
finxvg
Neith
Level 60
God Stats
3W - 1L
1,671 SR
Queue Stats
114W - 139L
1,415 Elo+
Solo
Apollo
Apollo
riddiculuss4500
Apollo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 187L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
twistanotha1
Ah Puch
Level 157
God Stats
17W - 14L
1,838 SR
Queue Stats
559W - 570L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ian4570
Hachiman
18
4 / 5 / 7
9,850
704
10,390
14,982
7,916
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 7 / 5
8,415
601
10,323
14,316
6,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 8 / 8
8,566
612
5,248
15,856
8,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
mayday9124
Scylla
18
4 / 6 / 3
10,189
728
14,472
14,147
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 6
8,689
621
8,343
23,718
23,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 1 / 19
11,946
853
7,998
16,400
16,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
NickFrye23
Lancelot
18
4 / 3 / 9
10,254
732
8,704
16,617
17,219
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
finxvg
Neith
17
3 / 4 / 13
10,322
737
13,659
12,915
7,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 5 / 9
11,106
793
11,776
12,726
6,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
twistanotha1
Ah Puch
20
11 / 0 / 9
12,774
912
33,870
10,358
5,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
12
Kills
29
29
Deaths
13
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
19
13.5
L
Hachiman
Ian4570
Hachiman
4
5
7
1.5
W
Lancelot
NickFrye23
Lancelot
4
3
9
2.83
L
2
7
5
0.64
L
1
8
8
0.63
W
Neith
finxvg
Neith
3
4
13
2.38
L
Scylla
mayday9124
Scylla
4
6
3
0.92
W
7
5
9
2.3
L
1
3
6
1.33
W
Ah Puch
twistanotha1
Ah Puch
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,776
Damage
76,007
83,019
Taken
69,016
53,385
Mitigated
53,518
27,820
Healing
32,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,998
715
6,871
6,991
16,400
16,542
309
5,961
10,439
14,207
0
L
Hachiman
Ian4570
Hachiman
10,390
5,244
1,208
3,008
14,982
7,916
0
6,422
8,560
0
31,299
W
Lancelot
NickFrye23
Lancelot
8,704
1,432
333
1,573
16,617
17,219
847
3,308
13,309
0
12,492
L
10,323
4,004
956
1,960
14,316
6,765
0
9,506
4,810
0
19,853
L
5,248
3,762
1,334
1,036
15,856
8,014
0
7,745
8,111
0
12,444
W
Neith
finxvg
Neith
13,659
4,841
579
2,928
12,915
7,304
0
5,105
7,810
0
28,208
L
Scylla
mayday9124
Scylla
14,472
1,262
986
2,192
14,147
6,803
0
6,253
7,894
32,316
0
W
11,776
6,079
761
1,714
12,726
6,734
2,844
4,487
8,239
0
26,380
L
8,343
577
5,742
9,398
23,718
23,887
0
11,942
11,776
12,802
0
W
Ah Puch
twistanotha1
Ah Puch
33,870
1,001
4,628
6,088
10,358
5,719
150
3,954
6,404
68,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,709
Gold Earned
56,402
155
Minions Killed
164
0
Camps Cleared
0
1,237,243
Distance Traveled
1,379,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,946
853
15
1
0
298,764
0
L
Hachiman
9,850
704
53
4
0
264,413
0
W
Lancelot
10,254
732
9
1
0
288,399
0
L
Artemis
8,415
601
22
2
0
209,258
0
L
Ishtar
8,566
612
27
2
0
239,861
0
W
Neith
10,322
737
25
2
0
258,190
0
L
Scylla
10,189
728
50
4
0
241,881
0
W
Apollo
11,106
793
41
3
0
222,220
0
L
Terra
8,689
621
3
0
0
281,830
0
W
Ah Puch
12,774
912
74
5
0
312,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role