Player Matchup

Izanami
Izanami
EileenCarries
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,472 Elo+
Solo
Thor
Thor
Fruitlut
Thor
Level 82
God Stats
2W - 5L
1,264 SR
Queue Stats
294W - 295L
1,500 Elo+
Solo
Nu Wa
Nu Wa
delozpeare
Nu Wa
Level 112
God Stats
1W - 1L
1,301 SR
Queue Stats
133W - 109L
1,459 Elo+
Solo
Hun Batz
Hun Batz
ttthhhuuuggg
Hun Batz
Level 99
God Stats
9W - 13L
1,354 SR
Queue Stats
792W - 775L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
vikaskm
Erlang Shen
Level 108
God Stats
7W - 6L
1,632 SR
Queue Stats
969W - 944L
1,551 Elo+
Party 2
Team Averages
Level 85
1,410 SR
1,497 Elo+

VS

Team Averages
Level 91
1,660 SR
1,444 Elo+
Kukulkan
Kukulkan
Juggernator
Kukulkan
Level 102
God Stats
2W - 1L
1,715 SR
Queue Stats
137W - 134L
1,535 Elo+
Solo
Discordia
Discordia
Skeater4532
Discordia
Level 67
God Stats
6W - 1L
1,834 SR
Queue Stats
386W - 369L
1,443 Elo+
Solo
Raijin
Raijin
TioJackOfficial
Raijin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,532 Elo+
Party 1
Atlas
Atlas
darksnaek
Atlas
Level 94
God Stats
2W - 0L
1,753 SR
Queue Stats
21W - 22L
1,411 Elo+
Party 1
Cliodhna
Cliodhna
laurapc140208
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 8 / 6
8,420
648
8,433
15,781
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
18
7 / 6 / 3
10,506
808
5,542
12,139
6,147
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
19
5 / 5 / 10
10,336
795
17,663
10,928
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ttthhhuuuggg
Hun Batz
16
4 / 9 / 8
9,594
738
12,861
14,998
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
vikaskm
Erlang Shen
16
2 / 6 / 11
9,179
706
8,218
18,787
19,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juggernator
Kukulkan
20
12 / 4 / 12
12,731
979
18,639
12,378
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Skeater4532
Discordia
19
9 / 2 / 14
11,297
869
16,424
7,919
3,587
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 6 / 15
10,386
799
11,089
13,330
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
darksnaek
Atlas
17
3 / 3 / 15
10,649
819
8,011
12,384
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
laurapc140208
Cliodhna
15
3 / 5 / 13
9,722
748
9,679
14,329
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
19
Kills
34
34
Deaths
20
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
8
6
0.5
L
Thor
7
6
3
1.42
W
Kukulkan
Juggernator
Kukulkan
12
4
12
4.5
W
Discordia
Skeater4532
Discordia
9
2
14
8
W
7
6
15
2.42
W
Atlas
darksnaek
Atlas
3
3
15
3.5
L
Nu Wa
5
5
10
2
W
Cliodhna
laurapc140208
Cliodhna
3
5
13
1.9
L
Hun Batz
ttthhhuuuggg
Hun Batz
4
9
8
0.89
L
Erlang Shen
vikaskm
Erlang Shen
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,717
Damage
63,842
72,633
Taken
60,340
43,616
Mitigated
33,667
11,651
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,433
4,716
123
2,589
15,781
6,581
132
14,211
1,570
0
13,505
L
Thor
5,542
332
414
576
12,139
6,147
0
10,282
1,857
0
21,894
W
Kukulkan
Juggernator
Kukulkan
18,639
2,888
213
2,860
12,378
6,716
1,350
3,485
8,893
48,378
0
W
Discordia
Skeater4532
Discordia
16,424
403
979
1,913
7,919
3,587
1,140
2,064
5,855
30,605
0
W
11,089
1,417
1,126
2,219
13,330
5,123
722
4,382
8,948
24,439
0
W
Atlas
darksnaek
Atlas
8,011
1,879
1,004
3,255
12,384
12,963
50
3,804
8,580
15,430
0
L
Nu Wa
17,663
2,850
571
909
10,928
5,040
313
8,898
2,030
36,666
0
W
Cliodhna
laurapc140208
Cliodhna
9,679
1,761
735
3,019
14,329
5,278
804
3,928
10,401
0
16,992
L
Hun Batz
ttthhhuuuggg
Hun Batz
12,861
1,940
1,113
704
14,998
6,425
0
10,451
4,547
0
18,500
L
Erlang Shen
vikaskm
Erlang Shen
8,218
3,136
1,152
3,500
18,787
19,423
0
10,321
8,466
0
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
54,785
122
Minions Killed
157
0
Camps Cleared
0
1,098,036
Distance Traveled
1,106,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,420
648
14
1
0
192,806
0
L
Thor
10,506
808
35
3
0
172,832
0
W
Kukulkan
12,731
979
76
6
0
215,673
0
W
Discordia
11,297
869
31
2
0
274,852
0
W
Raijin
10,386
799
21
2
0
188,649
0
W
Atlas
10,649
819
10
1
0
197,003
0
L
Nu Wa
10,336
795
50
4
0
218,288
0
W
Cliodhna
9,722
748
19
1
0
230,211
0
L
Hun Batz
9,594
738
12
1
0
242,901
0
L
Erlang Shen
9,179
706
11
1
0
271,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role