Player Matchup

Aphrodite
Aphrodite
CatuaLateral
Aphrodite
Level 95
God Stats
122W - 75L
1,656 SR
Queue Stats
266W - 237L
1,551 Elo+
Solo
Rama
Rama
DARKNESSME
Rama
Level 45
God Stats
0W - 2L
1,255 SR
Queue Stats
29W - 53L
1,351 Elo+
Party 3
Guan Yu
Guan Yu
SH1NKI
Guan Yu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,522 Elo+
Party 2
Ares
Ares
SalvajiBestia
Ares
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,527 Elo+
Party 2
Thor
Thor
Zedless10
Thor
Level 20
God Stats
1W - 2L
1,494 SR
Queue Stats
15W - 27L
1,310 Elo+
Party 3
Team Averages
Level 90
1,481 SR
1,452 Elo+

VS

Team Averages
Level 117
1,522 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CWO1992
Hercules
Level 159
God Stats
20W - 15L
1,429 SR
Queue Stats
249W - 236L
1,472 Elo+
Party 1
He Bo
He Bo
CapitanTommy
He Bo
Level 108
God Stats
35W - 24L
1,634 SR
Queue Stats
226W - 223L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
TheFrog6969
Ix Chel
Level 136
God Stats
22W - 10L
1,548 SR
Queue Stats
474W - 445L
1,570 Elo+
Solo
Geb
Geb
mateox2310
Geb
Level 57
God Stats
6W - 8L
1,500 SR
Queue Stats
84W - 71L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CatuaLateral
Aphrodite
11
0 / 7 / 0
6,672
445
3,874
11,479
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 1
7,374
492
6,441
11,670
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
SH1NKI
Guan Yu
13
0 / 2 / 0
7,292
486
6,111
15,357
19,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 3
6,247
416
4,415
12,442
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
1 / 5 / 0
6,880
459
2,710
13,876
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 3 / 3
7,437
496
9,122
11,383
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
CWO1992
Hercules
15
4 / 0 / 1
8,779
585
10,688
14,336
11,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 1 / 3
9,768
651
8,891
8,148
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
TheFrog6969
Ix Chel
14
6 / 0 / 4
9,170
611
11,251
6,699
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 6
7,757
517
4,713
8,863
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
3
3
0.5
W
Hercules
CWO1992
Hercules
4
0
1
4.5
W
8
1
3
9.5
L
Aphrodite
CatuaLateral
Aphrodite
0
7
0
0
L
3
2
1
1.75
L
Guan Yu
SH1NKI
Guan Yu
0
2
0
0
L
0
4
3
0.38
W
Ix Chel
TheFrog6969
Ix Chel
6
0
4
8
L
Thor
1
5
0
0.2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
44,665
64,824
Taken
49,429
44,942
Mitigated
27,985
16,691
Healing
22,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,122
3,650
0
3,893
11,383
4,428
1,084
1,356
10,027
0
63,864
W
Hercules
CWO1992
Hercules
10,688
4,202
0
7,474
14,336
11,614
0
326
14,010
0
69,868
W
8,891
326
0
4,755
8,148
2,641
0
1,153
6,995
88,900
0
L
Aphrodite
CatuaLateral
Aphrodite
3,874
68
1,733
3,652
11,479
4,515
0
8,898
2,581
47,135
0
L
6,441
5,561
0
4,038
11,670
5,039
0
3,621
8,049
0
53,058
L
Guan Yu
SH1NKI
Guan Yu
6,111
1,489
108
4,495
15,357
19,310
0
3,030
12,327
0
63,897
L
4,415
388
0
2,045
12,442
10,218
0
6,429
6,013
16,550
0
W
Ix Chel
TheFrog6969
Ix Chel
11,251
1,079
531
2,055
6,699
2,826
0
2,872
3,827
71,145
0
L
Thor
2,710
1,425
0
620
13,876
5,860
0
2,877
10,999
0
42,035
W
4,713
761
226
3,226
8,863
6,476
0
2,582
6,281
19,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
42,911
383
Minions Killed
489
0
Camps Cleared
0
1,475,755
Distance Traveled
1,584,225
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,437
496
97
6
0
282,154
0
W
Hercules
8,779
585
106
7
0
310,467
0
W
He Bo
9,768
651
148
10
0
352,272
2
L
Aphrodite
6,672
445
92
6
0
279,177
2
L
Rama
7,374
492
90
6
0
258,684
2
L
Guan Yu
7,292
486
102
7
0
335,694
2
L
Ares
6,247
416
25
2
0
302,010
4
W
Ix Chel
9,170
611
118
8
0
297,966
3
L
Thor
6,880
459
74
5
0
300,190
0
W
Geb
7,757
517
20
1
0
341,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role