Player Matchup

He Bo
He Bo
DGrizzly
He Bo
Level 108
God Stats
3W - 2L
1,493 SR
Queue Stats
157W - 173L
1,449 Elo+
Party 2
Yemoja
Yemoja
DatBoiPatty
Yemoja
Level 48
God Stats
8W - 8L
1,489 SR
Queue Stats
29W - 27L
1,497 Elo+
Party 2
Ullr
Ullr
FacePump 602
Ullr
Level 210
God Stats
3W - 9L
1,354 SR
Queue Stats
718W - 749L
1,515 Elo+
Solo
Team Averages
Level 122
1,445 SR
1,487 Elo+

VS

Team Averages
Level 110
1,516 SR
1,500 Elo+
Loki
Loki
Ashmit
Loki
Level 108
God Stats
11W - 10L
1,540 SR
Queue Stats
158W - 152L
1,477 Elo+
Party 1
Janus
Janus
FASTESTHRILLER
Janus
Level 128
God Stats
30W - 35L
1,509 SR
Queue Stats
212W - 228L
1,551 Elo+
Solo
Chaac
Chaac
Zanarith
Chaac
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 146L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DGrizzly
He Bo
11
0 / 3 / 0
6,882
626
5,229
7,805
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
12
0 / 0 / 2
7,746
704
2,717
7,863
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 0
7,667
697
4,004
8,241
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ashmit
Loki
13
3 / 1 / 1
7,991
726
4,461
4,948
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 3
7,993
727
7,498
5,228
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Zanarith
Chaac
13
0 / 1 / 3
7,153
650
7,828
7,807
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
Ashmit
Loki
3
1
1
3.5
L
He Bo
DGrizzly
He Bo
0
3
0
0
L
Yemoja
0
0
2
1
W
1
0
3
2.5
L
2
1
0
2
W
Chaac
Zanarith
Chaac
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
19,787
23,909
Taken
17,983
11,422
Mitigated
9,493
9,640
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ashmit
Loki
4,461
158
0
240
4,948
2,176
0
1,639
3,309
0
28,156
L
He Bo
DGrizzly
He Bo
5,229
172
0
276
7,805
2,353
0
1,190
6,397
24,794
0
L
Yemoja
2,717
1,342
4,248
4,111
7,863
5,296
0
2,870
4,542
8,240
0
W
7,498
112
0
500
5,228
2,195
122
2,613
2,615
37,764
0
L
4,004
1,184
0
1,005
8,241
3,773
0
3,559
4,427
0
34,655
W
Chaac
Zanarith
Chaac
7,828
567
0
2,367
7,807
5,122
0
3,789
4,018
110
19,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
23,137
124
Minions Killed
153
0
Camps Cleared
0
591,864
Distance Traveled
674,007
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,991
726
50
5
0
231,187
0
L
He Bo
6,882
626
44
4
0
211,275
1
L
Yemoja
7,746
704
14
1
0
181,030
3
W
Janus
7,993
727
75
7
0
214,318
0
L
Ullr
7,667
697
66
6
0
199,559
0
W
Chaac
7,153
650
28
3
0
228,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role