Player Matchup

Mulan
Mulan
Baron Samedi365
Mulan
Level 93
God Stats
4W - 12L
1,231 SR
Queue Stats
590W - 576L
1,393 Elo+
Solo
Izanami
Izanami
BlueCheese 4200
Izanami
Level 46
God Stats
99W - 93L
1,532 SR
Queue Stats
116W - 137L
1,405 Elo+
Party 1
Maui
Maui
L0rdW3tt0
Maui
Level 23
God Stats
3W - 1L
1,495 SR
Queue Stats
9W - 26L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
MapleTurkeyQc
Danzaburou
Level 88
God Stats
29W - 16L
1,584 SR
Queue Stats
105W - 129L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
TweedyWall4
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,710 Elo+
Solo
Team Averages
Level 68
1,468 SR
1,431 Elo+

VS

Team Averages
Level 70
1,500 SR
1,407 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BarbieWoos
Neith
Level 128
God Stats
140W - 117L
1,577 SR
Queue Stats
192W - 183L
1,464 Elo+
Solo
Cliodhna
Cliodhna
FunOrpheus61232
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 156L
1,372 Elo+
Solo
Zeus
Zeus
cubs4dawin72
Zeus
Level 44
God Stats
8W - 7L
1,564 SR
Queue Stats
95W - 111L
1,339 Elo+
Solo
Ishtar
Ishtar
pabloscar04
Ishtar
Level 48
God Stats
6W - 11L
1,360 SR
Queue Stats
86W - 97L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,328
564
2,530
7,506
5,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 0 / 1
7,323
563
6,440
8,420
3,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
11
0 / 0 / 4
6,810
524
1,404
8,141
5,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MapleTurkeyQc
Danzaburou
15
7 / 0 / 1
9,416
724
10,769
7,371
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
TweedyWall4
Ao Kuang
14
6 / 0 / 0
8,446
650
4,915
10,361
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,970
382
2,006
7,297
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
1 / 4 / 0
7,273
559
5,583
10,490
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
10
0 / 4 / 0
5,687
437
5,157
11,453
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,970
459
4,197
6,578
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
10
0 / 2 / 0
5,503
423
4,112
5,915
2,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
16
Kills
1
1
Deaths
16
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Neith
1
4
0
0.25
W
0
1
2
1
W
3
0
1
3.5
L
Cliodhna
0
4
0
0
W
Maui
0
0
4
2
W
Danzaburou
MapleTurkeyQc
Danzaburou
7
0
1
7.5
W
Ao Kuang
TweedyWall4
Ao Kuang
6
0
0
6
L
0
5
0
0
L
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
21,055
41,799
Taken
41,733
21,810
Mitigated
16,021
17,116
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,006
815
993
2,103
7,297
4,009
0
1,256
6,041
13,312
5,895
L
Neith
5,583
2,502
0
3,225
10,490
3,816
200
2,837
7,653
0
49,985
W
2,530
260
0
3,071
7,506
5,909
131
0
7,506
0
40,757
W
6,440
4,787
0
3,379
8,420
3,156
1,976
464
7,956
0
62,777
L
Cliodhna
5,157
586
0
1,132
11,453
4,197
0
907
10,546
0
42,079
W
Maui
1,404
545
1,707
3,258
8,141
5,943
510
861
7,280
16,025
0
W
Danzaburou
MapleTurkeyQc
Danzaburou
10,769
4,819
24
3,795
7,371
2,917
4,052
3,765
3,606
0
64,990
W
Ao Kuang
TweedyWall4
Ao Kuang
4,915
1,114
0
1,882
10,361
3,885
1,048
907
9,454
64,081
0
L
4,197
165
0
0
6,578
1,989
0
192
6,386
36,761
0
L
Ishtar
4,112
2,119
0
1,655
5,915
2,010
0
1,127
4,788
0
29,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
29,403
413
Minions Killed
291
0
Camps Cleared
0
1,237,422
Distance Traveled
1,103,059
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,970
382
36
3
0
202,197
4
L
Neith
7,273
559
92
7
0
201,265
0
W
Mulan
7,328
564
73
6
0
226,541
0
W
Izanami
7,323
563
120
9
0
227,246
0
L
Cliodhna
5,687
437
58
4
0
294,609
3
W
Maui
6,810
524
15
1
0
237,054
0
W
Danzaburou
9,416
724
102
8
0
224,178
0
W
Ao Kuang
8,446
650
103
8
0
322,403
2
L
Zeus
5,970
459
63
5
0
160,910
0
L
Ishtar
5,503
423
42
3
0
244,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role