Player Matchup

Vamana
Vamana
 
Vamana
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Gogurtt5
Martichoras
Level 67
God Stats
7W - 5L
1,441 SR
Queue Stats
81W - 91L
1,422 Elo+
Party 1
Ra
Ra
bigbosssnowman
Ra
Level 120
God Stats
30W - 30L
1,464 SR
Queue Stats
531W - 577L
1,418 Elo+
Party 1
Atlas
Atlas
mikemo____6
Atlas
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,412 Elo+
Party 2
Ne Zha
Ne Zha
tripntoker
Ne Zha
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 32L
1,418 Elo+
Solo
Team Averages
Level 90
1,481 SR
1,434 Elo+

VS

Team Averages
Level 65
1,370 SR
1,441 Elo+
Awilix
Awilix
Lush_manta
Awilix
Level 104
God Stats
7W - 11L
1,532 SR
Queue Stats
238W - 251L
1,497 Elo+
Solo
Hel
Hel
Virid0Auras
Hel
Level 85
God Stats
0W - 1L
1,062 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
cenit200
Izanami
Level 25
God Stats
2W - 6L
1,315 SR
Queue Stats
15W - 24L
1,378 Elo+
Party 3
Ix Chel
Ix Chel
jacoboYT0320
Ix Chel
Level 50
God Stats
7W - 12L
1,306 SR
Queue Stats
40W - 54L
1,387 Elo+
Party 3
Cabrakan
Cabrakan
manu5102005
Cabrakan
Level 60
God Stats
18W - 14L
1,632 SR
Queue Stats
54W - 57L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
7 / 1 / 6
9,470
676
12,557
12,277
12,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Gogurtt5
Martichoras
14
7 / 1 / 4
8,632
617
13,159
11,530
5,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 4
8,200
586
6,792
10,734
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 9
8,097
578
7,650
13,229
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
tripntoker
Ne Zha
15
3 / 1 / 1
8,526
609
4,287
10,650
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lush_manta
Awilix
10
2 / 4 / 2
6,591
471
7,574
13,428
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
2 / 6 / 1
6,699
479
4,529
11,017
8,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
cenit200
Izanami
10
0 / 6 / 1
6,310
451
3,763
10,934
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
jacoboYT0320
Ix Chel
11
1 / 6 / 3
6,665
476
7,097
12,300
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
manu5102005
Cabrakan
11
1 / 4 / 1
6,978
498
7,762
13,143
8,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
25
Kills
6
6
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
1
6
10
W
Martichoras
Gogurtt5
Martichoras
7
1
4
9
L
Awilix
Lush_manta
Awilix
2
4
2
0.75
L
2
6
1
0.42
W
6
3
4
2.67
L
Izanami
cenit200
Izanami
0
6
1
0.08
L
Ix Chel
jacoboYT0320
Ix Chel
1
6
3
0.42
L
Cabrakan
manu5102005
Cabrakan
1
4
1
0.38
W
2
0
9
6.5
W
Ne Zha
tripntoker
Ne Zha
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
30,725
58,420
Taken
60,822
41,401
Mitigated
31,881
20,240
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,557
6,618
0
2,064
12,277
12,062
416
4,745
7,532
0
76,986
W
Martichoras
Gogurtt5
Martichoras
13,159
6,295
0
5,915
11,530
5,574
413
4,390
7,140
0
73,786
L
Awilix
Lush_manta
Awilix
7,574
3,521
0
1,682
13,428
5,366
0
4,212
9,216
0
33,689
L
4,529
239
2,419
3,180
11,017
8,951
0
1,804
9,213
36,444
0
W
6,792
515
2,301
5,494
10,734
4,954
403
6,533
4,201
49,932
0
L
Izanami
cenit200
Izanami
3,763
2,219
89
864
10,934
3,865
19
2,046
8,888
0
33,799
L
Ix Chel
jacoboYT0320
Ix Chel
7,097
576
145
2,064
12,300
4,751
0
3,812
8,348
35,867
0
L
Cabrakan
manu5102005
Cabrakan
7,762
676
0
115
13,143
8,948
0
2,428
10,715
38,483
0
W
7,650
2,845
0
2,952
13,229
14,358
0
3,162
10,067
37,991
0
W
Ne Zha
tripntoker
Ne Zha
4,287
1,506
0
1,514
10,650
4,453
546
1,332
9,318
0
70,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
33,243
445
Minions Killed
278
0
Camps Cleared
0
1,435,222
Distance Traveled
1,400,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,470
676
104
7
0
323,655
0
W
Martichoras
8,632
617
105
8
0
244,523
0
L
Awilix
6,591
471
46
3
0
335,981
0
L
Hel
6,699
479
47
3
0
314,062
0
W
Ra
8,200
586
88
6
0
242,075
1
L
Izanami
6,310
451
72
5
0
253,664
0
L
Ix Chel
6,665
476
48
3
0
232,757
0
L
Cabrakan
6,978
498
65
5
0
264,138
0
W
Atlas
8,097
578
31
2
0
291,979
0
W
Ne Zha
8,526
609
117
8
0
332,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role