Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NerfAshura
Fenrir
Level 75
God Stats
1W - 1L
1,256 SR
Queue Stats
72W - 66L
1,524 Elo+
Party 3
Vulcan
Vulcan
Vitorwz
Vulcan
Level 169
God Stats
6W - 9L
1,718 SR
Queue Stats
321W - 315L
1,530 Elo+
Party 1
Izanami
Izanami
Xx_PIIU_xX
Izanami
Level 149
God Stats
2W - 0L
1,585 SR
Queue Stats
103W - 97L
1,525 Elo+
Party 1
Mulan
Mulan
mrlusga
Mulan
Level 26
God Stats
8W - 7L
1,652 SR
Queue Stats
67W - 53L
1,572 Elo+
Party 3
Team Averages
Level 119
1,542 SR
1,530 Elo+

VS

Team Averages
Level 147
1,520 SR
1,501 Elo+
Ymir
Ymir
 
Ymir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CWO1992
Rama
Level 159
God Stats
30W - 24L
1,508 SR
Queue Stats
249W - 236L
1,481 Elo+
Party 2
King Arthur
King Arthur
CapitanTommy
King Arthur
Level 108
God Stats
2W - 3L
1,765 SR
Queue Stats
226W - 223L
1,522 Elo+
Party 2
Thanatos
Thanatos
CostaOscura
Thanatos
Level 148
God Stats
7W - 8L
1,432 SR
Queue Stats
161W - 156L
1,507 Elo+
Party 2
Janus
Janus
Dark Syde BR
Janus
Level 155
God Stats
21W - 28L
1,392 SR
Queue Stats
418W - 408L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 0 / 1
4,491
749
1,668
2,901
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
NerfAshura
Fenrir
8
2 / 0 / 0
4,375
729
2,301
5,373
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Vitorwz
Vulcan
7
2 / 0 / 0
4,527
755
3,036
2,705
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Xx_PIIU_xX
Izanami
7
0 / 1 / 1
3,902
650
2,603
3,384
966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
mrlusga
Mulan
8
2 / 1 / 1
4,642
774
2,806
5,693
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 0
3,711
619
877
4,023
2,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
CWO1992
Rama
7
0 / 1 / 1
3,841
640
3,044
4,780
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
CapitanTommy
King Arthur
7
1 / 4 / 0
4,260
710
2,704
7,613
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
CostaOscura
Thanatos
6
0 / 2 / 1
3,600
600
1,911
5,077
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,890
648
1,695
2,355
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
L
Ymir
 
Ymir
1
0
0
1
L
Rama
CWO1992
Rama
0
1
1
0.5
L
King Arthur
CapitanTommy
King Arthur
1
4
0
0.25
L
Thanatos
CostaOscura
Thanatos
0
2
1
0.25
L
0
0
0
0
W
Fenrir
NerfAshura
Fenrir
2
0
0
2
W
Vulcan
Vitorwz
Vulcan
2
0
0
2
W
Izanami
Xx_PIIU_xX
Izanami
0
1
1
0.5
W
Mulan
mrlusga
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,414
Damage
10,231
20,056
Taken
23,848
8,455
Mitigated
9,826
7,416
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,668
392
0
1,916
2,901
2,240
0
363
2,538
8,169
0
L
Ymir
 
Ymir
877
291
0
1,442
4,023
2,526
0
1,336
2,687
10,800
0
L
Rama
CWO1992
Rama
3,044
2,541
0
2,011
4,780
1,343
0
699
4,081
0
25,459
L
King Arthur
CapitanTommy
King Arthur
2,704
219
0
1,569
7,613
3,838
0
1,051
6,562
0
28,166
L
Thanatos
CostaOscura
Thanatos
1,911
779
0
2,141
5,077
1,468
0
452
4,625
0
16,365
L
1,695
194
0
748
2,355
651
0
1,166
1,189
20,550
0
W
Fenrir
NerfAshura
Fenrir
2,301
693
0
1,655
5,373
2,054
0
314
5,059
0
22,714
W
Vulcan
Vitorwz
Vulcan
3,036
838
0
693
2,705
880
0
1,508
1,197
31,871
0
W
Izanami
Xx_PIIU_xX
Izanami
2,603
2,195
0
1,100
3,384
966
0
387
2,997
0
29,798
W
Mulan
mrlusga
Mulan
2,806
642
0
2,052
5,693
2,315
0
0
5,693
0
23,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
19,302
199
Minions Killed
180
0
Camps Cleared
0
680,788
Distance Traveled
629,548
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,491
749
16
3
0
138,574
1
L
Ymir
3,711
619
14
2
0
138,451
0
L
Rama
3,841
640
44
7
0
121,287
0
L
King Arthur
4,260
710
44
7
0
130,748
2
L
Thanatos
3,600
600
31
5
0
139,967
0
L
Janus
3,890
648
47
8
0
99,095
0
W
Fenrir
4,375
729
49
8
0
156,456
0
W
Vulcan
4,527
755
57
10
0
133,636
0
W
Izanami
3,902
650
40
7
0
118,962
0
W
Mulan
4,642
774
37
6
0
133,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role