Player Matchup

Hou Yi
Hou Yi
Booker1912
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,481 Elo+
Solo
Neith
Neith
FatRatFella
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,463 Elo+
Solo
Danzaburou
Danzaburou
OReiMessi
Danzaburou
Level 102
God Stats
9W - 3L
1,907 SR
Queue Stats
139W - 116L
1,562 Elo+
Party 1
Sol
Sol
SCPchop07
Sol
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 92L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
Sartanas
Gilgamesh
Level 144
God Stats
1W - 3L
1,461 SR
Queue Stats
42W - 36L
1,553 Elo+
Party 1
Team Averages
Level 87
1,574 SR
1,519 Elo+

VS

Team Averages
Level 87
1,459 SR
1,449 Elo+
Bellona
Bellona
DillyIicks
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 87L
1,364 Elo+
Solo
Artemis
Artemis
Taylorpem14
Artemis
Level 85
God Stats
5W - 5L
1,372 SR
Queue Stats
128W - 114L
1,488 Elo+
Party 2
Hercules
Hercules
TheRealMvp
Hercules
Level 66
God Stats
8W - 5L
1,590 SR
Queue Stats
93W - 90L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
TonelessCap6024
Xing Tian
Level 85
God Stats
1W - 3L
1,332 SR
Queue Stats
60W - 57L
1,453 Elo+
Party 2
Chaac
Chaac
acscotty
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Booker1912
Hou Yi
11
0 / 4 / 3
7,987
532
7,254
6,985
3,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 10 / 8
9,767
651
11,605
17,279
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Danzaburou
OReiMessi
Danzaburou
17
4 / 8 / 10
10,218
681
17,837
18,669
10,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 9
11,450
763
22,478
12,235
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Sartanas
Gilgamesh
20
8 / 5 / 10
12,503
834
25,834
24,382
43,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DillyIicks
Bellona
20
9 / 4 / 18
12,171
811
11,942
19,715
29,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Taylorpem14
Artemis
19
4 / 4 / 18
11,640
776
19,397
16,260
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TheRealMvp
Hercules
20
9 / 1 / 23
12,659
844
17,218
32,428
50,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TonelessCap6024
Xing Tian
16
3 / 7 / 16
10,421
695
7,439
23,664
28,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
acscotty
Chaac
18
7 / 4 / 19
11,781
785
18,825
23,998
29,967
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
19
Kills
32
32
Deaths
20
40
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Booker1912
Hou Yi
0
4
3
0.38
W
Bellona
DillyIicks
Bellona
9
4
18
4.5
L
3
10
8
0.7
L
Danzaburou
OReiMessi
Danzaburou
4
8
10
1.13
L
4
5
9
1.7
L
Gilgamesh
Sartanas
Gilgamesh
8
5
10
2.6
W
Artemis
Taylorpem14
Artemis
4
4
18
3.25
W
Hercules
TheRealMvp
Hercules
9
1
23
20.5
W
Xing Tian
TonelessCap6024
Xing Tian
3
7
16
1.57
W
Chaac
acscotty
Chaac
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,008
Damage
74,821
79,550
Taken
116,065
71,421
Mitigated
147,547
14,199
Healing
46,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Booker1912
Hou Yi
7,254
1,469
111
739
6,985
3,006
0
1,078
5,778
0
15,163
W
Bellona
DillyIicks
Bellona
11,942
1,884
1,807
2,760
19,715
29,297
693
3,608
15,628
1,166
21,772
L
11,605
2,080
0
1,539
17,279
8,257
0
535
16,318
0
18,642
L
Danzaburou
OReiMessi
Danzaburou
17,837
6,226
1,369
3,844
18,669
10,165
0
1,989
16,335
0
30,839
L
22,478
2,810
484
2,203
12,235
6,548
0
1,164
10,863
40,975
0
L
Gilgamesh
Sartanas
Gilgamesh
25,834
3,153
551
3,359
24,382
43,445
0
3,516
20,506
9,180
31,506
W
Artemis
Taylorpem14
Artemis
19,397
7,694
2,627
2,444
16,260
9,413
2,941
3,772
12,391
0
37,949
W
Hercules
TheRealMvp
Hercules
17,218
3,825
4,047
18,188
32,428
50,224
1,880
9,474
22,293
0
32,585
W
Xing Tian
TonelessCap6024
Xing Tian
7,439
377
868
1,198
23,664
28,646
620
6,246
17,208
13,999
0
W
Chaac
acscotty
Chaac
18,825
3,642
6,153
5,919
23,998
29,967
938
4,494
19,106
0
35,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
58,672
130
Minions Killed
158
0
Camps Cleared
0
1,148,230
Distance Traveled
1,417,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,987
532
18
1
0
141,521
0
W
Bellona
12,171
811
42
3
0
293,032
0
L
Neith
9,767
651
11
1
0
244,136
0
L
Danzaburou
10,218
681
28
2
0
250,067
0
L
Sol
11,450
763
49
3
0
229,650
0
L
Gilgamesh
12,503
834
24
2
0
282,856
0
W
Artemis
11,640
776
45
3
0
255,749
0
W
Hercules
12,659
844
24
2
0
358,824
0
W
Xing Tian
10,421
695
15
1
0
250,367
0
W
Chaac
11,781
785
32
2
0
259,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role