Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AJBetheada3rd
Ix Chel
Level 138
God Stats
18W - 19L
1,510 SR
Queue Stats
152W - 149L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Atillah_95
Danzaburou
Level 69
God Stats
24W - 29L
1,456 SR
Queue Stats
440W - 460L
1,429 Elo+
Solo
Vamana
Vamana
Johnnymicro420
Vamana
Level 129
God Stats
13W - 2L
1,820 SR
Queue Stats
149W - 31L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
xSelimTheGrimx
Kuzenbo
Level 37
God Stats
121W - 38L
1,745 SR
Queue Stats
249W - 78L
1,722 Elo+
Party 2
Team Averages
Level 106
1,606 SR
1,540 Elo+

VS

Team Averages
Level 66
1,529 SR
1,443 Elo+
Nox
Nox
FilthyFrank4282
Nox
Level 119
God Stats
0W - 4L
1,275 SR
Queue Stats
162W - 158L
1,409 Elo+
Solo
Vamana
Vamana
GR__Stevo
Vamana
Level 18
God Stats
3W - 3L
1,578 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 1
Anhur
Anhur
MIMZAYYY
Anhur
Level 12
God Stats
3W - 4L
1,732 SR
Queue Stats
8W - 13L
1,406 Elo+
Party 1
Arachne
Arachne
Red-Panda661
Arachne
Level 120
God Stats
21W - 15L
1,633 SR
Queue Stats
58W - 61L
1,469 Elo+
Party 1
Neith
Neith
paisa1024
Neith
Level 63
God Stats
40W - 48L
1,429 SR
Queue Stats
104W - 109L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 1 / 15
10,076
1,008
8,232
3,397
1,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
17
1 / 0 / 17
9,895
990
10,413
6,057
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
Atillah_95
Danzaburou
17
7 / 0 / 14
11,110
1,111
14,861
4,446
2,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 0 / 10
11,620
1,162
21,756
16,408
24,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 0 / 18
10,875
1,088
16,852
13,460
23,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

346

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,442
944
7,891
12,942
6,765
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
GR__Stevo
Vamana
14
0 / 3 / 1
9,140
914
5,879
15,938
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
MIMZAYYY
Anhur
14
0 / 3 / 1
8,910
891
5,096
15,684
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Red-Panda661
Arachne
14
0 / 8 / 1
8,796
880
8,351
19,577
12,044
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
paisa1024
Neith
14
0 / 4 / 1
8,906
891
9,132
14,210
6,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
5
24
Kills
1
1
Deaths
24
74
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
15
9.5
W
Ix Chel
1
0
17
9.5
W
Danzaburou
Atillah_95
Danzaburou
7
0
14
14
L
1
6
0
0.17
L
Vamana
GR__Stevo
Vamana
0
3
1
0.17
W
10
0
10
15
L
Anhur
MIMZAYYY
Anhur
0
3
1
0.17
L
Arachne
Red-Panda661
Arachne
0
8
1
0.06
L
Neith
paisa1024
Neith
0
4
1
0.13
W
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,114
Damage
36,349
43,768
Taken
78,351
53,968
Mitigated
41,956
5,968
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,232
973
0
308
3,397
1,399
0
1,158
2,239
32,551
0
W
Ix Chel
10,413
2,541
1,184
649
6,057
2,560
0
390
5,667
19,207
0
W
Danzaburou
Atillah_95
Danzaburou
14,861
8,309
0
1,553
4,446
2,193
0
528
3,918
0
33,378
L
7,891
216
0
124
12,942
6,765
0
5,177
7,765
25,443
0
L
Vamana
GR__Stevo
Vamana
5,879
3,511
0
809
15,938
9,030
0
8,137
7,801
0
28,494
W
21,756
12,467
193
1,688
16,408
24,266
0
2,513
13,895
0
35,070
L
Anhur
MIMZAYYY
Anhur
5,096
2,385
0
823
15,684
7,118
0
7,362
8,322
0
16,451
L
Arachne
Red-Panda661
Arachne
8,351
5,922
0
2,030
19,577
12,044
0
10,109
9,468
0
14,708
L
Neith
paisa1024
Neith
9,132
3,672
0
100
14,210
6,999
0
4,712
9,498
0
23,773
W
16,852
5,276
0
393
13,460
23,550
0
3,302
10,158
26,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,576
Gold Earned
45,194
217
Minions Killed
159
4
Camps Cleared
7
1,040,131
Distance Traveled
843,209
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,076
1,008
75
8
0
173,683
0
W
Ix Chel
9,895
990
26
3
3
192,625
0
W
Danzaburou
11,110
1,111
55
6
0
198,109
0
L
Nox
9,442
944
44
4
2
168,842
4
L
Vamana
9,140
914
46
5
2
176,678
0
W
Vamana
11,620
1,162
39
4
1
222,954
0
L
Anhur
8,910
891
29
3
0
182,172
0
L
Arachne
8,796
880
15
2
2
161,728
0
L
Neith
8,906
891
25
3
1
153,789
0
W
Kuzenbo
10,875
1,088
22
2
0
252,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role