Player Matchup

Ao Kuang
Ao Kuang
ArchFrost
Ao Kuang
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Candybutcher230
Sun Wukong
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sol
Sol
angel5Ndemon5
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chiron
Chiron
dj7901
Chiron
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 6L
1,612 Elo+
Party 1
Artio
Artio
zackLeBourdon
Artio
Level 84
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 97
1,413 SR
1,522 Elo+

VS

Team Averages
Level 68
1,404 SR
1,358 Elo+
Ratatoskr
Ratatoskr
BBCTRAIN
Ratatoskr
Level 40
God Stats
0W - 1L
1,220 SR
Queue Stats
8W - 14L
1,170 Elo+
Party 2
King Arthur
King Arthur
KingKurty
King Arthur
Level 48
God Stats
3W - 8L
1,500 SR
Queue Stats
471W - 484L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Marluxia513
Cernunnos
Level 101
God Stats
1W - 9L
1,033 SR
Queue Stats
124W - 137L
1,419 Elo+
Solo
Vulcan
Vulcan
Sleepyjake
Vulcan
Level 122
God Stats
1W - 1L
1,768 SR
Queue Stats
48W - 63L
1,407 Elo+
Solo
Shiva
Shiva
justposie_6
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArchFrost
Ao Kuang
12
1 / 2 / 9
7,284
728
3,578
7,318
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Candybutcher230
Sun Wukong
15
6 / 3 / 10
8,759
876
7,926
10,898
10,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 1 / 12
8,096
810
7,453
5,228
2,837
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
dj7901
Chiron
16
7 / 1 / 11
9,303
930
16,348
8,108
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 13
9,074
907
6,152
11,980
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BBCTRAIN
Ratatoskr
11
2 / 3 / 2
6,804
680
4,256
6,678
5,824
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
KingKurty
King Arthur
13
0 / 7 / 8
7,378
738
5,503
13,577
15,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Marluxia513
Cernunnos
15
2 / 3 / 4
7,954
795
7,185
8,930
4,634
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Sleepyjake
Vulcan
13
3 / 2 / 2
7,751
775
13,601
5,749
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
7,006
701
3,335
9,717
10,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
19
Kills
8
9
Deaths
19
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArchFrost
Ao Kuang
1
2
9
2.75
L
Ratatoskr
BBCTRAIN
Ratatoskr
2
3
2
1
W
Sun Wukong
Candybutcher230
Sun Wukong
6
3
10
3.67
L
King Arthur
KingKurty
King Arthur
0
7
8
0.57
L
Cernunnos
Marluxia513
Cernunnos
2
3
4
1.33
L
Vulcan
Sleepyjake
Vulcan
3
2
2
2
W
1
1
12
7
W
Chiron
dj7901
Chiron
7
1
11
12.5
L
1
4
1
0.38
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
33,880
43,532
Taken
44,651
37,430
Mitigated
39,013
20,033
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArchFrost
Ao Kuang
3,578
983
2,075
1,784
7,318
4,464
330
2,612
4,622
3,684
0
L
Ratatoskr
BBCTRAIN
Ratatoskr
4,256
364
89
816
6,678
5,824
0
2,015
4,622
0
7,141
W
Sun Wukong
Candybutcher230
Sun Wukong
7,926
1,569
0
1,588
10,898
10,805
1,343
3,600
7,173
0
13,918
L
King Arthur
KingKurty
King Arthur
5,503
916
174
808
13,577
15,053
0
4,640
8,819
1,222
10,416
L
Cernunnos
Marluxia513
Cernunnos
7,185
3,109
570
1,812
8,930
4,634
0
3,183
5,709
0
21,638
L
Vulcan
Sleepyjake
Vulcan
13,601
6,576
802
1,635
5,749
2,890
0
2,721
2,936
26,385
0
W
7,453
909
1,722
1,230
5,228
2,837
1,773
1,980
3,165
21,101
0
W
Chiron
dj7901
Chiron
16,348
5,924
2,384
3,358
8,108
4,718
1,316
2,983
5,035
0
37,208
L
3,335
559
306
1,506
9,717
10,612
0
3,373
6,211
657
5,464
W
6,152
667
2,207
3,685
11,980
14,606
100
3,545
8,127
13,580
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
36,893
119
Minions Killed
79
0
Camps Cleared
0
1,023,973
Distance Traveled
790,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,284
728
1
0
0
200,652
0
L
Ratatoskr
6,804
680
5
1
0
159,978
0
W
Sun Wukong
8,759
876
16
2
0
191,472
0
L
King Arthur
7,378
738
11
1
0
168,291
0
L
Cernunnos
7,954
795
30
3
0
155,347
0
L
Vulcan
7,751
775
28
3
0
151,499
0
W
Sol
8,096
810
38
4
0
202,072
0
W
Chiron
9,303
930
55
6
0
207,511
0
L
Shiva
7,006
701
5
1
0
154,951
0
W
Artio
9,074
907
9
1
0
222,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role