Player Matchup

Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
mmico
Ix Chel
Level 159
God Stats
41W - 22L
1,868 SR
Queue Stats
337W - 293L
1,643 Elo+
Party 3
Tiamat
Tiamat
punkey__
Tiamat
Level 155
God Stats
10W - 7L
1,647 SR
Queue Stats
732W - 652L
1,601 Elo+
Party 3
Cliodhna
Cliodhna
ttrilo
Cliodhna
Level 114
God Stats
16W - 13L
1,399 SR
Queue Stats
174W - 156L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
wesslayUS
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,824 Elo+
Party 3
Team Averages
Level 111
1,583 SR
1,625 Elo+

VS

Team Averages
Level 135
1,522 SR
1,535 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DF LoneSomeWolf
Yu Huang
Level 157
God Stats
56W - 43L
1,657 SR
Queue Stats
354W - 296L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
LoneVortex
Cernunnos
Level 173
God Stats
11W - 6L
1,691 SR
Queue Stats
562W - 487L
1,561 Elo+
Party 1
Hercules
Hercules
Ramosua
Hercules
Level 127
God Stats
1W - 3L
1,329 SR
Queue Stats
343W - 332L
1,496 Elo+
Party 4
Horus
Horus
Vezby l
Horus
Level 67
God Stats
48W - 44L
1,433 SR
Queue Stats
613W - 615L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 2 / 0
3,864
552
924
4,346
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
mmico
Ix Chel
5
0 / 2 / 0
3,871
553
2,310
4,853
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
punkey__
Tiamat
9
0 / 1 / 0
4,647
664
1,137
3,553
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
ttrilo
Cliodhna
9
0 / 2 / 0
4,814
688
2,654
6,075
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
wesslayUS
Cernunnos
8
0 / 3 / 1
4,331
619
2,540
6,294
2,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
4 / 0 / 2
4,833
690
3,233
5,857
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
9
1 / 0 / 2
5,031
719
2,697
2,580
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
LoneVortex
Cernunnos
9
2 / 1 / 2
5,047
721
4,638
4,040
1,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Ramosua
Hercules
9
2 / 0 / 3
5,191
742
2,575
3,786
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Vezby l
Horus
8
1 / 0 / 1
4,685
669
2,790
5,216
2,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Ares
 
Ares
4
0
2
5
W
Yu Huang
1
0
2
2
W
Cernunnos
LoneVortex
Cernunnos
2
1
2
3
W
Hercules
Ramosua
Hercules
2
0
3
3.5
W
Horus
Vezby l
Horus
1
0
1
1.5
L
Ix Chel
mmico
Ix Chel
0
2
0
0
L
Tiamat
punkey__
Tiamat
0
1
0
0
L
Cliodhna
ttrilo
Cliodhna
0
2
0
0
L
Cernunnos
wesslayUS
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,565
Damage
15,933
25,121
Taken
21,479
9,839
Mitigated
10,589
8,215
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
924
388
0
530
4,346
1,536
0
814
3,532
0
19,716
W
Ares
 
Ares
3,233
401
0
1,994
5,857
4,207
0
1,233
4,580
12,303
0
W
Yu Huang
2,697
84
0
750
2,580
821
0
1,057
1,421
35,348
0
W
Cernunnos
LoneVortex
Cernunnos
4,638
2,467
0
1,741
4,040
1,455
165
968
3,072
0
35,579
W
Hercules
Ramosua
Hercules
2,575
469
0
730
3,786
1,523
0
43
3,743
0
31,990
W
Horus
Vezby l
Horus
2,790
1,234
40
2,408
5,216
2,583
0
0
5,216
0
26,669
L
Ix Chel
mmico
Ix Chel
2,310
755
547
1,697
4,853
2,661
0
1,846
3,007
14,387
0
L
Tiamat
punkey__
Tiamat
1,137
118
0
1,264
3,553
1,783
0
1,706
1,847
26,216
0
L
Cliodhna
ttrilo
Cliodhna
2,654
143
0
2,232
6,075
1,828
0
0
6,075
0
31,349
L
Cernunnos
wesslayUS
Cernunnos
2,540
1,397
0
1,945
6,294
2,031
0
1,564
4,730
0
26,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
24,787
236
Minions Killed
240
0
Camps Cleared
0
728,247
Distance Traveled
805,667
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,864
552
34
5
0
173,952
0
W
Ares
4,833
690
12
2
0
158,016
1
W
Yu Huang
5,031
719
68
10
0
145,473
2
W
Cernunnos
5,047
721
59
8
0
147,907
0
W
Hercules
5,191
742
57
8
0
194,002
1
W
Horus
4,685
669
44
6
0
160,269
2
L
Ix Chel
3,871
553
24
3
0
113,304
0
L
Tiamat
4,647
664
66
9
0
153,255
2
L
Cliodhna
4,814
688
63
9
0
151,066
2
L
Cernunnos
4,331
619
49
7
0
136,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role