Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Daken
Danzaburou
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,411 Elo+
Solo
Ares
Ares
Glexly
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
381W - 363L
1,472 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Larcade96xd
Morgan Le Fay
Level 119
God Stats
2W - 2L
1,570 SR
Queue Stats
25W - 24L
1,498 Elo+
Solo
Camazotz
Camazotz
ian0G
Camazotz
Level 107
God Stats
2W - 6L
1,456 SR
Queue Stats
54W - 47L
1,539 Elo+
Party 3
Team Averages
Level 92
1,505 SR
1,484 Elo+

VS

Team Averages
Level 56
1,530 SR
1,416 Elo+
Janus
Janus
BitCrash
Janus
Level 79
God Stats
15W - 8L
1,539 SR
Queue Stats
190W - 160L
1,478 Elo+
Party 2
Mercury
Mercury
Joinermane
Mercury
Level 43
God Stats
7W - 2L
1,678 SR
Queue Stats
205W - 171L
1,473 Elo+
Party 2
Atlas
Atlas
KingDarien
Atlas
Level 89
God Stats
26W - 26L
1,399 SR
Queue Stats
126W - 119L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Rubens786
Cthulhu
Level 29
God Stats
8W - 2L
1,536 SR
Queue Stats
14W - 6L
1,512 Elo+
Party 2
Anhur
Anhur
small_man_20
Anhur
Level 39
God Stats
12W - 8L
1,500 SR
Queue Stats
116W - 146L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 2 / 1
8,274
517
7,383
9,244
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Daken
Danzaburou
13
2 / 1 / 1
7,692
481
7,549
8,233
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Glexly
Ares
9
0 / 4 / 3
6,676
417
4,315
13,066
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Larcade96xd
Morgan Le Fay
13
1 / 1 / 0
7,183
449
3,078
6,414
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
ian0G
Camazotz
13
2 / 1 / 2
7,845
490
7,918
13,280
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BitCrash
Janus
17
1 / 0 / 1
9,131
571
5,500
5,174
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Joinermane
Mercury
16
2 / 2 / 2
8,687
543
6,269
12,695
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
12
1 / 0 / 5
7,689
481
8,410
14,694
14,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Rubens786
Cthulhu
12
0 / 3 / 2
6,982
436
3,909
10,255
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 3 / 1
7,318
457
6,816
9,870
3,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
9
9
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
1
0.75
W
Janus
BitCrash
Janus
1
0
1
1.5
L
Danzaburou
Daken
Danzaburou
2
1
1
2.5
L
Ares
Glexly
Ares
0
4
3
0.38
W
Mercury
Joinermane
Mercury
2
2
2
1.5
W
Atlas
1
0
5
3.5
L
Morgan Le Fay
Larcade96xd
Morgan Le Fay
1
1
0
1
W
Cthulhu
Rubens786
Cthulhu
0
3
2
0.33
L
Camazotz
ian0G
Camazotz
2
1
2
3
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
30,904
50,237
Taken
52,688
24,663
Mitigated
36,290
13,534
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,383
3,987
0
2,175
9,244
3,645
75
2,588
6,027
0
64,523
W
Janus
BitCrash
Janus
5,500
468
0
775
5,174
2,094
0
107
5,067
97,627
0
L
Danzaburou
Daken
Danzaburou
7,549
3,862
0
1,976
8,233
3,354
0
4,646
3,525
0
55,127
L
Ares
Glexly
Ares
4,315
785
0
2,132
13,066
10,402
0
4,336
8,638
21,299
0
W
Mercury
Joinermane
Mercury
6,269
3,004
0
2,293
12,695
5,348
0
1,419
11,276
0
92,644
W
Atlas
8,410
3,844
1,583
2,873
14,694
14,100
0
3,382
11,312
26,444
0
L
Morgan Le Fay
Larcade96xd
Morgan Le Fay
3,078
220
0
1,438
6,414
2,347
0
2,945
3,349
47,935
0
W
Cthulhu
Rubens786
Cthulhu
3,909
614
0
3,352
10,255
11,196
264
249
10,006
35,318
0
L
Camazotz
ian0G
Camazotz
7,918
2,211
0
5,813
13,280
4,915
0
2,266
10,879
0
66,263
W
6,816
4,253
0
1,470
9,870
3,552
0
2,236
7,634
0
28,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
39,807
375
Minions Killed
415
0
Camps Cleared
0
1,453,836
Distance Traveled
1,594,983
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,274
517
81
5
0
252,555
0
W
Janus
9,131
571
165
10
0
338,601
0
L
Danzaburou
7,692
481
80
5
0
272,578
2
L
Ares
6,676
417
24
2
0
310,395
0
W
Mercury
8,687
543
138
9
0
366,476
0
W
Atlas
7,689
481
23
1
0
321,417
0
L
Morgan Le Fay
7,183
449
76
5
0
297,034
0
W
Cthulhu
6,982
436
49
3
0
278,847
2
L
Camazotz
7,845
490
114
7
0
321,274
0
W
Anhur
7,318
457
40
3
0
289,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role