Player Matchup

Discordia
Discordia
Devilenx
Discordia
Level 27
God Stats
10W - 9L
1,575 SR
Queue Stats
10W - 10L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
Nomercey99
Ne Zha
Level 49
God Stats
2W - 2L
1,590 SR
Queue Stats
43W - 44L
1,465 Elo+
Party 1
Surtr
Surtr
PDXKween
Surtr
Level 18
God Stats
2W - 1L
1,600 SR
Queue Stats
8W - 7L
1,508 Elo+
Party 1
Bacchus
Bacchus
Rabooski
Bacchus
Level 24
God Stats
4W - 5L
1,549 SR
Queue Stats
4W - 5L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ragearms
Ah Muzen Cab
Level 29
God Stats
3W - 6L
1,417 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 1
Team Averages
Level 29
1,546 SR
1,474 Elo+

VS

Team Averages
Level 137
1,619 SR
1,526 Elo+
Fenrir
Fenrir
Frost172
Fenrir
Level 138
God Stats
6W - 5L
1,637 SR
Queue Stats
319W - 289L
1,516 Elo+
Solo
Athena
Athena
HEADINTHECLOUDDS
Athena
Level 117
God Stats
1W - 0L
1,552 SR
Queue Stats
30W - 22L
1,602 Elo+
Solo
Hou Yi
Hou Yi
JUsT 2 B3AsTlY
Hou Yi
Level 126
God Stats
13W - 9L
1,559 SR
Queue Stats
184W - 172L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Kinko_242
Zhong Kui
Level 105
God Stats
49W - 34L
1,641 SR
Queue Stats
229W - 219L
1,538 Elo+
Solo
Hel
Hel
The_VIGOROUS_Yam
Hel
Level 201
God Stats
4W - 1L
1,705 SR
Queue Stats
499W - 574L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devilenx
Discordia
13
3 / 6 / 5
8,056
504
9,594
9,635
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Nomercey99
Ne Zha
15
6 / 2 / 3
9,612
601
9,143
13,040
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
PDXKween
Surtr
11
2 / 6 / 2
7,093
443
7,463
17,346
10,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Rabooski
Bacchus
10
0 / 4 / 6
6,283
393
4,992
11,180
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Ragearms
Ah Muzen Cab
13
5 / 6 / 4
7,984
499
12,406
12,860
5,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frost172
Fenrir
17
17 / 1 / 4
11,064
692
13,351
16,607
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 7
7,429
464
2,858
12,732
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 4 / 4
8,577
536
10,551
10,390
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kinko_242
Zhong Kui
13
1 / 4 / 1
8,512
532
10,485
12,445
9,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 4 / 8
8,341
521
7,704
11,655
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
16
Kills
24
24
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
Devilenx
Discordia
3
6
5
0.92
W
Fenrir
Frost172
Fenrir
17
1
4
19
W
1
3
7
1.5
W
5
4
4
1.75
W
Zhong Kui
Kinko_242
Zhong Kui
1
4
1
0.38
L
Ne Zha
Nomercey99
Ne Zha
6
2
3
3.75
L
Surtr
PDXKween
Surtr
2
6
2
0.5
L
Bacchus
Rabooski
Bacchus
0
4
6
0.75
L
Ah Muzen Cab
Ragearms
Ah Muzen Cab
5
6
4
1.17
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,598
Damage
44,949
64,061
Taken
63,829
36,239
Mitigated
37,095
11,720
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Devilenx
Discordia
9,594
872
0
500
9,635
3,531
260
5,584
4,051
50,910
0
W
Fenrir
Frost172
Fenrir
13,351
4,848
0
3,305
16,607
8,232
0
3,305
12,987
0
77,899
W
2,858
653
0
2,955
12,732
10,364
0
2,375
10,047
21,943
0
W
10,551
5,886
0
3,107
10,390
4,780
0
807
9,405
0
61,798
W
Zhong Kui
Kinko_242
Zhong Kui
10,485
1,299
0
5,213
12,445
9,053
2,590
1,896
10,399
68,831
0
L
Ne Zha
Nomercey99
Ne Zha
9,143
4,107
0
3,984
13,040
5,716
528
2,689
10,351
0
65,704
L
Surtr
PDXKween
Surtr
7,463
2,912
0
2,741
17,346
10,438
0
8,332
9,014
428
34,270
L
Bacchus
Rabooski
Bacchus
4,992
732
0
2,503
11,180
11,038
153
1,701
9,479
11,272
0
L
Ah Muzen Cab
Ragearms
Ah Muzen Cab
12,406
7,394
0
1,992
12,860
5,516
878
2,741
10,119
0
56,787
W
7,704
440
1,286
3,706
11,655
4,666
104
5,004
6,193
54,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
43,923
329
Minions Killed
470
0
Camps Cleared
0
1,515,431
Distance Traveled
1,515,211
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,056
504
74
5
0
304,889
0
W
Fenrir
11,064
692
126
8
0
361,022
0
W
Athena
7,429
464
42
3
0
336,421
4
W
Hou Yi
8,577
536
87
5
0
289,158
0
W
Zhong Kui
8,512
532
121
8
0
230,326
2
L
Ne Zha
9,612
601
105
7
0
355,778
0
L
Surtr
7,093
443
53
3
0
301,469
0
L
Bacchus
6,283
393
10
1
0
288,099
0
L
Ah Muzen Cab
7,984
499
87
5
0
265,196
0
W
Hel
8,341
521
94
6
0
298,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role