Player Matchup

Sun Wukong
Sun Wukong
Cartoon_Raccoon_
Sun Wukong
Level 91
God Stats
8W - 11L
1,473 SR
Queue Stats
81W - 92L
1,446 Elo+
Solo
Charybdis
Charybdis
Joey442
Charybdis
Level 69
God Stats
4W - 4L
1,658 SR
Queue Stats
12W - 18L
1,435 Elo+
Party 2
Scylla
Scylla
NotZeroedin
Scylla
Level 78
God Stats
3W - 6L
1,411 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 2
Team Averages
Level 79
1,514 SR
1,453 Elo+

VS

Team Averages
Level 87
1,650 SR
1,527 Elo+
Bacchus
Bacchus
Josemiux
Bacchus
Level 109
God Stats
5W - 0L
1,942 SR
Queue Stats
19W - 20L
1,483 Elo+
Party 1
Hel
Hel
Pablobeibi
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,601 Elo+
Party 1
Shiva
Shiva
T3CHN0M3CH4
Shiva
Level 64
God Stats
29W - 28L
1,508 SR
Queue Stats
97W - 93L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cartoon_Raccoon_
Sun Wukong
11
0 / 2 / 0
6,486
649
6,596
10,919
10,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Joey442
Charybdis
11
0 / 0 / 0
6,416
642
5,460
5,498
2,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
0 / 0 / 0
6,610
661
4,339
4,531
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Josemiux
Bacchus
13
0 / 0 / 2
7,896
790
6,048
8,364
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 1
7,282
728
4,578
5,719
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 1
6,962
696
6,857
7,966
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cartoon_Raccoon_
Sun Wukong
0
2
0
0
L
Charybdis
Joey442
Charybdis
0
0
0
0
W
Bacchus
Josemiux
Bacchus
0
0
2
1
L
Scylla
0
0
0
0
W
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
17,483
20,948
Taken
22,049
13,743
Mitigated
18,499
2,815
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cartoon_Raccoon_
Sun Wukong
6,596
1,347
81
1,837
10,919
10,247
0
5,796
4,837
0
23,009
L
Charybdis
Joey442
Charybdis
5,460
3,784
0
647
5,498
2,071
0
3,399
2,020
0
17,557
W
Bacchus
Josemiux
Bacchus
6,048
1,161
59
2,020
8,364
10,784
0
2,222
6,142
21,944
0
L
Scylla
4,339
933
0
250
4,531
1,425
0
1,441
2,745
28,109
0
W
4,578
1,139
3,920
4,652
5,719
2,360
0
835
4,884
37,348
0
W
6,857
552
195
882
7,966
5,355
0
1,310
6,656
0
20,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,512
Gold Earned
22,140
133
Minions Killed
139
0
Camps Cleared
0
538,797
Distance Traveled
649,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,486
649
33
3
0
187,348
0
L
Charybdis
6,416
642
33
3
0
178,730
0
W
Bacchus
7,896
790
23
2
0
202,055
0
L
Scylla
6,610
661
67
7
0
172,719
0
W
Hel
7,282
728
79
8
0
207,769
0
W
Shiva
6,962
696
37
4
0
239,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role