Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BitCrash
Ares
Level 79
God Stats
21W - 23L
1,564 SR
Queue Stats
190W - 160L
1,468 Elo+
Party 3
Apollo
Apollo
Joinermane
Apollo
Level 43
God Stats
2W - 5L
1,390 SR
Queue Stats
205W - 171L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
Rubens786
Cthulhu
Level 29
God Stats
8W - 2L
1,449 SR
Queue Stats
14W - 6L
1,474 Elo+
Party 3
Zeus
Zeus
Stodgytoast8140
Zeus
Level 69
God Stats
3W - 1L
1,272 SR
Queue Stats
159W - 145L
1,377 Elo+
Solo
Team Averages
Level 64
1,435 SR
1,456 Elo+

VS

Team Averages
Level 60
1,454 SR
1,425 Elo+
Cupid
Cupid
DarthJarwood
Cupid
Level 69
God Stats
5W - 2L
1,584 SR
Queue Stats
594W - 588L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
Death0311
Sun Wukong
Level 43
God Stats
2W - 3L
1,779 SR
Queue Stats
12W - 15L
1,451 Elo+
Party 1
Maui
Maui
KingDarien
Maui
Level 89
God Stats
12W - 20L
1,412 SR
Queue Stats
126W - 119L
1,366 Elo+
Party 2
Janus
Janus
reidooceano
Janus
Level 58
God Stats
0W - 2L
1,279 SR
Queue Stats
38W - 47L
1,539 Elo+
Party 1
Camazotz
Camazotz
small_man_20
Camazotz
Level 39
God Stats
1W - 7L
1,216 SR
Queue Stats
116W - 146L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 1 / 4
8,257
516
3,979
7,202
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
4 / 3 / 3
7,907
494
8,213
12,266
7,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Joinermane
Apollo
15
2 / 1 / 1
8,449
528
4,239
10,181
4,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Rubens786
Cthulhu
12
1 / 1 / 4
7,493
468
8,242
10,383
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 2 / 5
8,953
560
14,500
10,392
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,437
527
6,377
8,009
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Death0311
Sun Wukong
13
0 / 1 / 0
7,850
491
3,627
12,324
7,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 6
7,707
482
6,297
14,026
14,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 0
8,009
501
6,815
8,814
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
small_man_20
Camazotz
11
1 / 7 / 1
7,198
450
5,459
17,525
7,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
4
2
W
Ares
4
3
3
1.83
L
4
1
1
4.5
L
Sun Wukong
Death0311
Sun Wukong
0
1
0
0
W
Apollo
Joinermane
Apollo
2
1
1
2.5
L
0
3
6
1
W
Cthulhu
Rubens786
Cthulhu
1
1
4
3
W
8
2
5
5.25
L
3
3
0
1
L
Camazotz
small_man_20
Camazotz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,173
Damage
28,575
50,424
Taken
60,698
31,605
Mitigated
36,183
15,687
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,979
1,181
0
2,013
7,202
2,922
743
2,429
4,773
0
56,462
W
Ares
8,213
494
0
2,455
12,266
7,859
234
3,933
8,333
47,160
0
L
6,377
3,523
436
1,349
8,009
3,108
2,064
1,261
6,518
0
63,813
L
Sun Wukong
Death0311
Sun Wukong
3,627
867
0
3,238
12,324
7,220
1,021
7,047
4,242
0
52,412
W
Apollo
Joinermane
Apollo
4,239
2,687
0
4,748
10,181
4,805
1,388
1,554
8,627
0
71,685
L
6,297
1,516
1,887
2,233
14,026
14,415
438
6,074
7,535
21,628
0
W
Cthulhu
Rubens786
Cthulhu
8,242
921
0
3,138
10,383
11,697
0
1,524
8,859
40,996
0
W
14,500
3,920
0
3,333
10,392
4,322
770
3,672
6,720
65,872
0
L
6,815
442
0
1,804
8,814
3,997
54
6,380
2,266
46,747
0
L
Camazotz
small_man_20
Camazotz
5,459
1,897
0
4,303
17,525
7,443
410
8,154
9,182
0
39,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
39,201
431
Minions Killed
307
0
Camps Cleared
0
1,507,048
Distance Traveled
1,487,738
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,257
516
103
6
0
298,233
0
W
Ares
7,907
494
69
4
0
339,348
0
L
Cupid
8,437
527
98
6
0
312,796
0
L
Sun Wukong
7,850
491
66
4
0
270,429
0
W
Apollo
8,449
528
119
7
0
324,541
0
L
Maui
7,707
482
23
1
0
300,920
0
W
Cthulhu
7,493
468
53
3
0
272,805
2
W
Zeus
8,953
560
87
5
0
272,121
0
L
Janus
8,009
501
60
4
0
281,738
0
L
Camazotz
7,198
450
60
4
0
321,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role