Player Matchup

Artemis
Artemis
Carleskur
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DGS7776
Kumbhakarna
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 1
Vulcan
Vulcan
Mikandroide
Vulcan
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 34L
1,264 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,292 Elo+

VS

Team Averages
Level 50
1,491 SR
1,486 Elo+
Anubis
Anubis
SanchezSt__
Anubis
Level 20
God Stats
5W - 1L
1,538 SR
Queue Stats
21W - 16L
1,442 Elo+
Party 2
Izanami
Izanami
david_0402
Izanami
Level 24
God Stats
3W - 3L
1,300 SR
Queue Stats
31W - 32L
1,574 Elo+
Party 2
Geb
Geb
reasagre
Geb
Level 107
God Stats
5W - 3L
1,635 SR
Queue Stats
14W - 9L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carleskur
Artemis
12
0 / 2 / 1
7,913
565
5,633
10,574
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DGS7776
Kumbhakarna
14
0 / 2 / 2
9,371
669
3,288
16,047
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
2 / 3 / 0
9,397
671
13,935
12,196
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
0 / 0 / 7
10,192
728
9,750
9,591
5,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
david_0402
Izanami
16
3 / 0 / 3
10,270
734
12,329
9,980
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
4 / 2 / 3
11,196
800
10,437
16,057
20,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Carleskur
Artemis
0
2
1
0.25
L
Kumbhakarna
DGS7776
Kumbhakarna
0
2
2
0.5
L
Vulcan
2
3
0
0.67
W
Anubis
0
0
7
3.5
W
Izanami
david_0402
Izanami
3
0
3
4.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
32,516
38,817
Taken
35,628
24,080
Mitigated
31,592
6,075
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Carleskur
Artemis
5,633
2,761
0
2,650
10,574
3,897
0
6,376
4,198
0
20,958
L
Kumbhakarna
DGS7776
Kumbhakarna
3,288
482
0
1,625
16,047
15,014
0
7,015
9,032
9,518
0
L
Vulcan
13,935
5,459
0
1,800
12,196
5,169
0
6,816
5,380
59,317
0
W
Anubis
9,750
308
0
5,718
9,591
5,741
1,152
3,310
6,281
76,024
0
W
Izanami
david_0402
Izanami
12,329
8,845
0
2,876
9,980
4,852
1,920
6,058
3,922
0
60,656
W
10,437
997
2,609
3,144
16,057
20,999
481
7,950
8,107
26,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
31,658
140
Minions Killed
235
0
Camps Cleared
0
744,608
Distance Traveled
794,068
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,913
565
44
3
0
205,907
3
L
Kumbhakarna
9,371
669
17
1
0
262,279
2
L
Vulcan
9,397
671
79
6
0
276,422
4
W
Anubis
10,192
728
101
7
0
260,738
0
W
Izanami
10,270
734
114
8
0
261,422
0
W
Geb
11,196
800
20
1
0
271,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role