Player Matchup

Hachiman
Hachiman
Al3xgu3l
Hachiman
Level 156
God Stats
4W - 4L
1,869 SR
Queue Stats
485W - 486L
1,524 Elo+
Solo
Thanatos
Thanatos
Ant 94874
Thanatos
Level 109
God Stats
10W - 7L
1,612 SR
Queue Stats
346W - 362L
1,498 Elo+
Party 3
Athena
Athena
DaRightSandwich
Athena
Level 128
God Stats
2W - 2L
1,540 SR
Queue Stats
165W - 194L
1,516 Elo+
Party 3
Odin
Odin
WoIffyy
Odin
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 97L
1,584 Elo+
Party 2
King Arthur
King Arthur
adamebros9801
King Arthur
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 93L
1,641 Elo+
Party 2
Team Averages
Level 136
1,604 SR
1,552 Elo+

VS

Team Averages
Level 152
1,542 SR
1,571 Elo+
Rama
Rama
FoxxyCarmelita
Rama
Level 157
God Stats
5W - 5L
1,643 SR
Queue Stats
207W - 184L
1,570 Elo+
Party 1
Ishtar
Ishtar
Julioarg9413
Ishtar
Level 170
God Stats
2W - 11L
1,527 SR
Queue Stats
814W - 802L
1,511 Elo+
Solo
Freya
Freya
SevynthHeavyn
Freya
Level 176
God Stats
7W - 11L
1,502 SR
Queue Stats
931W - 817L
1,604 Elo+
Party 1
Neith
Neith
Whywhat
Neith
Level 165
God Stats
4W - 6L
1,540 SR
Queue Stats
896W - 755L
1,586 Elo+
Party 1
Bakasura
Bakasura
YdoIg8lozers
Bakasura
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Al3xgu3l
Hachiman
16
11 / 4 / 9
9,872
987
15,973
9,119
5,123
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Ant 94874
Thanatos
15
8 / 3 / 13
9,295
930
8,723
8,948
4,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 20
7,759
776
5,028
16,402
22,156
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
WoIffyy
Odin
15
5 / 1 / 19
8,877
888
11,087
11,753
13,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
adamebros9801
King Arthur
16
3 / 2 / 16
8,742
874
8,768
10,257
12,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
8,478
848
10,584
8,345
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
13
1 / 7 / 8
7,409
741
6,230
11,308
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 6 / 4
8,857
886
11,273
11,535
6,080
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Whywhat
Neith
14
4 / 5 / 6
8,120
812
10,234
10,444
4,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
YdoIg8lozers
Bakasura
11
0 / 6 / 4
6,841
684
2,275
10,551
7,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
28
Kills
14
16
Deaths
28
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Al3xgu3l
Hachiman
11
4
9
3.88
W
Thanatos
Ant 94874
Thanatos
8
3
13
4.83
W
1
6
20
1.83
L
3
4
8
1.75
L
Ishtar
1
7
8
0.71
L
6
6
4
1.33
L
Neith
Whywhat
Neith
4
5
6
1.4
W
Odin
WoIffyy
Odin
5
1
19
14.5
L
Bakasura
YdoIg8lozers
Bakasura
0
6
4
0.33
W
King Arthur
adamebros9801
King Arthur
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,579
Damage
40,596
56,479
Taken
52,183
57,996
Mitigated
26,335
17,593
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Al3xgu3l
Hachiman
15,973
8,438
2,114
1,513
9,119
5,123
1,414
1,862
7,232
0
30,817
W
Thanatos
Ant 94874
Thanatos
8,723
1,516
516
5,163
8,948
4,589
1,540
2,108
6,815
0
12,912
W
5,028
1,397
960
750
16,402
22,156
201
3,461
12,716
8,956
0
L
10,584
9,218
215
839
8,345
3,782
1,080
1,005
7,255
0
16,579
L
Ishtar
6,230
2,138
110
314
11,308
4,274
561
1,371
9,652
0
15,907
L
11,273
3,581
939
2,260
11,535
6,080
0
1,091
10,310
19,174
0
L
Neith
Whywhat
Neith
10,234
4,478
373
1,578
10,444
4,745
0
1,317
8,861
0
18,643
W
Odin
WoIffyy
Odin
11,087
1,613
599
1,889
11,753
13,806
324
1,575
10,086
223
16,493
L
Bakasura
YdoIg8lozers
Bakasura
2,275
1,448
394
1,004
10,551
7,454
108
903
9,427
0
3,259
W
King Arthur
adamebros9801
King Arthur
8,768
472
1,771
2,318
10,257
12,322
188
2,267
7,896
807
20,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
39,705
95
Minions Killed
87
0
Camps Cleared
0
977,586
Distance Traveled
787,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,872
987
34
3
0
160,120
0
W
Thanatos
9,295
930
18
2
0
207,450
0
W
Athena
7,759
776
5
1
0
172,507
0
L
Rama
8,478
848
22
2
0
145,630
0
L
Ishtar
7,409
741
18
2
0
136,708
0
L
Freya
8,857
886
20
2
0
181,747
0
L
Neith
8,120
812
17
2
0
153,939
0
W
Odin
8,877
888
10
1
0
229,432
0
L
Bakasura
6,841
684
10
1
0
169,519
0
W
King Arthur
8,742
874
28
3
0
208,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role