Player Matchup

Loki
Loki
 
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Natroxy
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,342 Elo+
Party 1
Jing Wei
Jing Wei
SaraJamm
Jing Wei
Level 41
God Stats
1W - 5L
1,279 SR
Queue Stats
52W - 49L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
keremkezul
Aphrodite
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 40L
1,383 Elo+
Party 1
Merlin
Merlin
kirito49
Merlin
Level 18
God Stats
7W - 5L
1,515 SR
Queue Stats
57W - 56L
1,454 Elo+
Party 1
Team Averages
Level 35
1,459 SR
1,430 Elo+

VS

Team Averages
Level 95
1,422 SR
1,490 Elo+
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PoisonPlague
Rama
Level 136
God Stats
8W - 5L
1,356 SR
Queue Stats
137W - 103L
1,413 Elo+
Party 2
Khepri
Khepri
Tedwini
Khepri
Level 29
God Stats
79W - 43L
1,654 SR
Queue Stats
117W - 78L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
minolta
Cliodhna
Level 117
God Stats
2W - 0L
1,285 SR
Queue Stats
28W - 21L
1,543 Elo+
Solo
Anubis
Anubis
xiaobabe2004
Anubis
Level 42
God Stats
2W - 3L
1,317 SR
Queue Stats
37W - 36L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 0
5,171
646
2,595
5,635
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Natroxy
Nemesis
9
1 / 1 / 0
4,841
605
3,035
7,232
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SaraJamm
Jing Wei
6
0 / 1 / 0
3,881
485
2,088
4,063
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
keremkezul
Aphrodite
7
0 / 0 / 0
4,326
541
1,814
6,485
3,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Merlin
kirito49
Merlin
8
0 / 3 / 0
4,302
538
3,180
4,410
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 0 / 0
5,513
689
2,747
5,566
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,709
589
5,966
4,139
1,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Tedwini
Khepri
7
1 / 0 / 1
4,933
617
2,107
4,751
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
minolta
Cliodhna
9
1 / 0 / 1
5,103
638
2,163
4,967
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
10
3 / 0 / 1
6,052
757
2,987
6,384
2,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Surtr
 
Surtr
1
0
0
1
L
Nemesis
Natroxy
Nemesis
1
1
0
1
W
0
1
1
0.5
L
Jing Wei
SaraJamm
Jing Wei
0
1
0
0
W
Khepri
Tedwini
Khepri
1
0
1
1.5
L
Aphrodite
keremkezul
Aphrodite
0
0
0
0
L
Merlin
kirito49
Merlin
0
3
0
0
W
Cliodhna
minolta
Cliodhna
1
0
1
1.5
W
Anubis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,712
Damage
15,970
27,825
Taken
25,807
9,277
Mitigated
12,972
8,281
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,595
666
0
780
5,635
1,855
0
34
5,601
0
34,724
W
Surtr
 
Surtr
2,747
919
0
2,740
5,566
4,641
0
0
5,566
186
36,659
L
Nemesis
Natroxy
Nemesis
3,035
1,687
0
1,102
7,232
1,977
0
846
6,386
0
29,925
W
5,966
5,172
0
1,986
4,139
1,427
282
834
3,305
0
37,168
L
Jing Wei
SaraJamm
Jing Wei
2,088
1,644
0
1,195
4,063
1,231
0
880
3,183
0
19,452
W
Khepri
Tedwini
Khepri
2,107
82
0
1,566
4,751
2,512
0
1,164
3,587
13,198
0
L
Aphrodite
keremkezul
Aphrodite
1,814
575
1,408
3,046
6,485
3,166
0
1,227
5,258
13,496
0
L
Merlin
kirito49
Merlin
3,180
133
0
750
4,410
1,048
0
2,141
2,269
24,179
0
W
Cliodhna
minolta
Cliodhna
2,163
354
0
2,150
4,967
1,632
0
700
4,267
0
27,329
W
Anubis
2,987
169
0
4,284
6,384
2,760
47
2,296
4,088
44,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,521
Gold Earned
26,310
219
Minions Killed
287
0
Camps Cleared
0
780,381
Distance Traveled
870,136
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,171
646
64
8
0
169,725
0
W
Surtr
5,513
689
71
9
0
163,097
0
L
Nemesis
4,841
605
61
8
0
204,331
0
W
Rama
4,709
589
69
9
0
160,283
0
L
Jing Wei
3,881
485
39
5
0
93,678
0
W
Khepri
4,933
617
14
2
0
172,380
0
L
Aphrodite
4,326
541
17
2
0
150,245
2
L
Merlin
4,302
538
38
5
0
162,402
0
W
Cliodhna
5,103
638
51
6
0
198,686
0
W
Anubis
6,052
757
82
10
0
175,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role