Player Matchup

Horus
Horus
GoosesLoose1
Horus
Level 60
God Stats
3W - 0L
1,884 SR
Queue Stats
111W - 126L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
Kdot_Vega
Cernunnos
Level 108
God Stats
28W - 18L
1,557 SR
Queue Stats
131W - 148L
1,496 Elo+
Solo
Ix Chel
Ix Chel
swazyyyyy
Ix Chel
Level 118
God Stats
11W - 3L
1,641 SR
Queue Stats
122W - 100L
1,587 Elo+
Party 1
Team Averages
Level 95
1,694 SR
1,533 Elo+

VS

Team Averages
Level 103
1,508 SR
1,560 Elo+
Aphrodite
Aphrodite
Cheetah Twins
Aphrodite
Level 109
God Stats
77W - 75L
1,631 SR
Queue Stats
95W - 98L
1,643 Elo+
Solo
Artemis
Artemis
FlamingoKlok12
Artemis
Level 86
God Stats
18W - 27L
1,487 SR
Queue Stats
215W - 220L
1,510 Elo+
Solo
Tyr
Tyr
Romarino27
Tyr
Level 113
God Stats
4W - 6L
1,407 SR
Queue Stats
140W - 142L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
7,584
758
5,915
9,625
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Kdot_Vega
Cernunnos
13
2 / 1 / 6
7,582
758
10,034
6,124
2,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
swazyyyyy
Ix Chel
14
6 / 2 / 1
8,459
846
9,094
6,472
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cheetah Twins
Aphrodite
12
0 / 1 / 1
6,888
689
4,399
5,969
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 2
6,342
634
4,130
10,394
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 0
7,807
781
5,894
11,339
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
4
4
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cheetah Twins
Aphrodite
0
1
1
0.5
L
0
5
2
0.2
W
0
1
8
4
W
Cernunnos
Kdot_Vega
Cernunnos
2
1
6
5
L
4
2
0
2
W
Ix Chel
swazyyyyy
Ix Chel
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
14,423
22,221
Taken
27,702
13,671
Mitigated
15,185
7,394
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cheetah Twins
Aphrodite
4,399
366
3,086
3,044
5,969
2,599
0
1,951
4,018
29,417
0
L
4,130
1,403
0
652
10,394
3,316
0
3,171
7,223
0
12,373
W
5,915
2,437
794
2,329
9,625
8,304
23
2,606
6,769
0
9,860
W
Cernunnos
Kdot_Vega
Cernunnos
10,034
4,963
0
1,493
6,124
2,570
2,338
1,054
4,972
0
26,855
L
5,894
363
0
2,364
11,339
9,270
0
3,996
7,343
0
19,139
W
Ix Chel
swazyyyyy
Ix Chel
9,094
1,017
321
2,457
6,472
2,797
701
361
6,023
39,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
21,037
113
Minions Killed
107
0
Camps Cleared
0
511,619
Distance Traveled
494,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,888
689
64
6
0
169,028
0
L
Artemis
6,342
634
15
2
0
132,628
0
W
Horus
7,584
758
8
1
0
152,367
0
W
Cernunnos
7,582
758
44
4
0
170,627
0
L
Tyr
7,807
781
28
3
0
192,874
0
W
Ix Chel
8,459
846
61
6
0
188,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role