Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Bleddyn
Chernobog
Level 141
God Stats
2W - 3L
1,350 SR
Queue Stats
134W - 122L
1,527 Elo+
Solo
Athena
Athena
BoinkDingle3
Athena
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,486 Elo+
Party 2
Janus
Janus
HonoredYouth
Janus
Level 125
God Stats
7W - 3L
1,536 SR
Queue Stats
252W - 237L
1,454 Elo+
Party 3
Tyr
Tyr
HowFar-
Tyr
Level 152
God Stats
2W - 0L
1,162 SR
Queue Stats
65W - 49L
1,558 Elo+
Party 2
Team Averages
Level 118
1,409 SR
1,505 Elo+

VS

Team Averages
Level 96
1,527 SR
1,553 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Death0311
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,527 Elo+
Party 1
Neith
Neith
MercenaryStyle
Neith
Level 127
God Stats
34W - 32L
1,604 SR
Queue Stats
375W - 347L
1,569 Elo+
Solo
Amaterasu
Amaterasu
Spitey
Amaterasu
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
491W - 449L
1,578 Elo+
Solo
Geb
Geb
reidooceano
Geb
Level 58
God Stats
0W - 3L
1,529 SR
Queue Stats
38W - 47L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
5,423
542
2,021
5,785
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Bleddyn
Chernobog
9
1 / 1 / 2
4,958
496
4,627
6,822
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
9
2 / 1 / 1
5,324
532
2,694
8,280
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 0
5,126
513
3,349
7,182
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
11
2 / 1 / 1
6,263
626
6,329
8,991
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
6 / 0 / 0
7,229
723
7,442
5,693
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Death0311
Fenrir
7
2 / 2 / 1
5,125
513
989
7,071
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 1
4,635
464
6,393
5,951
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Spitey
Amaterasu
9
1 / 2 / 0
5,605
561
5,813
8,932
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 1
4,935
494
2,953
7,355
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
9
9
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Vulcan
 
Vulcan
6
0
0
6
W
Chernobog
Bleddyn
Chernobog
1
1
2
2
W
Athena
2
1
1
2.5
L
Fenrir
Death0311
Fenrir
2
2
1
1.25
W
0
6
0
0
W
Tyr
2
1
1
2.5
L
0
2
1
0.25
L
Amaterasu
Spitey
Amaterasu
1
2
0
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
23,590
37,060
Taken
35,002
22,692
Mitigated
16,894
11,553
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,021
345
0
2,593
5,785
2,876
0
1,243
4,542
34,757
0
L
Vulcan
 
Vulcan
7,442
2,125
0
1,500
5,693
2,042
0
3,914
1,779
53,913
0
W
Chernobog
Bleddyn
Chernobog
4,627
2,147
0
2,566
6,822
3,059
0
1,265
5,557
0
32,140
W
Athena
2,694
1,148
0
1,970
8,280
6,261
0
2,481
5,799
20,930
0
L
Fenrir
Death0311
Fenrir
989
291
0
1,732
7,071
2,247
0
1,605
5,466
0
20,434
W
3,349
323
0
711
7,182
2,470
0
5,406
1,776
35,129
0
W
Tyr
6,329
1,284
0
3,713
8,991
8,026
0
0
8,320
0
42,197
L
6,393
1,805
0
888
5,951
1,890
0
1,258
4,693
0
33,425
L
Amaterasu
Spitey
Amaterasu
5,813
2,270
0
2,232
8,932
6,088
0
46
8,886
0
34,378
L
2,953
483
0
2,542
7,355
4,627
0
1,241
6,114
14,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
27,529
300
Minions Killed
265
0
Camps Cleared
0
1,037,700
Distance Traveled
998,624
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,423
542
69
7
0
221,383
0
L
Vulcan
7,229
723
101
10
0
223,649
1
W
Chernobog
4,958
496
56
6
0
178,990
1
W
Athena
5,324
532
30
3
0
224,247
0
L
Fenrir
5,125
513
34
3
0
215,787
0
W
Janus
5,126
513
73
7
0
206,133
0
W
Tyr
6,263
626
72
7
0
206,947
0
L
Neith
4,635
464
56
6
0
176,076
3
L
Amaterasu
5,605
561
58
6
0
205,009
0
L
Geb
4,935
494
16
2
0
178,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role