Player Matchup

Aphrodite
Aphrodite
Commet123123
Aphrodite
Level 36
God Stats
32W - 19L
1,724 SR
Queue Stats
214W - 221L
1,264 Elo+
Party 3
Danzaburou
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
Level 29
God Stats
123W - 89L
1,420 SR
Queue Stats
452W - 437L
1,264 Elo+
Party 3
Hercules
Hercules
PSH-ZacKuJo
Hercules
Level 47
God Stats
5W - 1L
1,602 SR
Queue Stats
39W - 41L
1,289 Elo+
Solo
Janus
Janus
SenpaiNas
Janus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Vonny9k
Bakasura
Level 56
God Stats
5W - 3L
1,631 SR
Queue Stats
142W - 135L
1,511 Elo+
Party 1
Team Averages
Level 34
1,575 SR
1,365 Elo+

VS

Team Averages
Level 54
1,520 SR
1,461 Elo+
Ao Kuang
Ao Kuang
BAF Sasuke
Ao Kuang
Level 49
God Stats
35W - 25L
1,560 SR
Queue Stats
96W - 104L
1,470 Elo+
Solo
Artemis
Artemis
NoggNogg213
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
OnwardFungus766
Sylvanus
Level 27
God Stats
2W - 1L
1,413 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 2
Raijin
Raijin
Sumali
Raijin
Level 35
God Stats
1W - 2L
1,558 SR
Queue Stats
5W - 10L
1,333 Elo+
Party 4
Thor
Thor
o S E V 3 N o
Thor
Level 127
God Stats
71W - 53L
1,569 SR
Queue Stats
122W - 126L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Commet123123
Aphrodite
12
0 / 2 / 6
8,474
498
4,300
11,457
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
M1GHTYzzMATTHEW
Danzaburou
14
7 / 2 / 0
9,377
552
15,806
14,381
7,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
PSH-ZacKuJo
Hercules
17
5 / 0 / 1
10,699
629
6,966
11,947
10,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
SenpaiNas
Janus
12
0 / 6 / 3
8,015
471
4,641
8,266
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Vonny9k
Bakasura
19
10 / 1 / 2
11,568
680
14,919
14,725
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BAF Sasuke
Ao Kuang
11
0 / 4 / 0
7,184
423
5,022
10,197
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
NoggNogg213
Artemis
12
3 / 6 / 1
7,775
457
10,264
13,646
5,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
0 / 4 / 5
7,232
425
3,650
18,131
14,073
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Sumali
Raijin
12
1 / 6 / 2
7,454
438
2,272
8,265
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 2 / 2
9,097
535
12,836
12,933
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
22
Kills
11
11
Deaths
22
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BAF Sasuke
Ao Kuang
0
4
0
0
W
Aphrodite
Commet123123
Aphrodite
0
2
6
1.5
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
7
2
0
3.5
L
Artemis
NoggNogg213
Artemis
3
6
1
0.58
L
Sylvanus
0
4
5
0.63
W
Hercules
PSH-ZacKuJo
Hercules
5
0
1
5.5
W
Janus
SenpaiNas
Janus
0
6
3
0.25
L
Raijin
Sumali
Raijin
1
6
2
0.33
W
Bakasura
Vonny9k
Bakasura
10
1
2
11
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
34,044
60,776
Taken
63,172
37,117
Mitigated
33,244
21,750
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BAF Sasuke
Ao Kuang
5,022
1,253
13
1,545
10,197
4,511
0
0
9,682
33,422
0
W
Aphrodite
Commet123123
Aphrodite
4,300
1,077
4,121
5,422
11,457
9,359
542
1,478
9,979
27,319
0
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
15,806
7,909
0
5,141
14,381
7,471
1,653
1,711
12,670
0
79,107
L
Artemis
NoggNogg213
Artemis
10,264
5,905
0
3,045
13,646
5,896
0
1,467
11,689
0
45,851
L
Sylvanus
3,650
1,851
1,451
3,025
18,131
14,073
0
3,113
14,400
23,634
0
W
Hercules
PSH-ZacKuJo
Hercules
6,966
1,985
0
2,487
11,947
10,509
935
4,539
6,866
0
69,671
W
Janus
SenpaiNas
Janus
4,641
663
0
750
8,266
2,801
0
1,645
6,621
37,364
0
L
Raijin
Sumali
Raijin
2,272
50
52
125
8,265
2,635
0
2,242
5,282
41,824
0
W
Bakasura
Vonny9k
Bakasura
14,919
10,792
0
3,829
14,725
6,977
197
1,029
13,696
0
112,607
L
12,836
2,218
0
3,082
12,933
6,129
0
2,119
9,994
0
60,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
38,742
517
Minions Killed
336
0
Camps Cleared
0
1,724,943
Distance Traveled
1,547,943
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,184
423
51
3
0
310,128
2
W
Aphrodite
8,474
498
52
3
0
330,229
0
W
Danzaburou
9,377
552
102
6
0
309,501
0
L
Artemis
7,775
457
83
5
0
298,220
1
L
Sylvanus
7,232
425
27
2
0
293,481
0
W
Hercules
10,699
629
122
7
0
333,615
0
W
Janus
8,015
471
60
4
0
316,435
0
L
Raijin
7,454
438
77
5
0
280,435
0
W
Bakasura
11,568
680
181
11
0
435,163
0
L
Thor
9,097
535
98
6
0
365,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role