Player Matchup

Zhong Kui
Zhong Kui
CurseUrGod
Zhong Kui
Level 106
God Stats
1W - 2L
1,502 SR
Queue Stats
70W - 78L
1,474 Elo+
Party 1
Neith
Neith
EZBreezyTG
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,336 Elo+
Solo
Vulcan
Vulcan
Patriots203
Vulcan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,512 Elo+
Party 1
Set
Set
SpideryWings163
Set
Level 126
God Stats
7W - 3L
1,689 SR
Queue Stats
96W - 113L
1,469 Elo+
Party 1
Chaac
Chaac
THExHER0
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,477 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,454 Elo+

VS

Team Averages
Level 77
1,488 SR
1,450 Elo+
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Rosakka
Ishtar
Level 17
God Stats
1W - 1L
1,442 SR
Queue Stats
2W - 8L
1,187 Elo+
Party 2
Cernunnos
Cernunnos
lolly_vomitto
Cernunnos
Level 76
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 135L
1,504 Elo+
Solo
Thor
Thor
plasmonyx
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CurseUrGod
Zhong Kui
5
0 / 0 / 0
4,392
878
0
0
0
Neith
13
2 / 0 / 5
6,169
1,234
4,367
5,086
2,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
11
2 / 2 / 4
5,838
1,168
6,987
3,199
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 3
6,406
1,281
3,672
5,066
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
THExHER0
Chaac
9
1 / 3 / 3
5,206
1,041
2,767
5,620
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 7
6,323
1,265
4,307
5,995
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
 
Discordia
10
2 / 2 / 3
6,067
1,213
4,557
3,415
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Rosakka
Ishtar
10
0 / 1 / 5
5,457
1,091
3,002
3,149
1,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
lolly_vomitto
Cernunnos
11
4 / 2 / 3
6,126
1,225
3,843
4,737
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
1 / 3 / 2
5,389
1,078
1,276
5,030
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
7
7
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
7
3.5
W
Discordia
 
Discordia
2
2
3
1.75
L
Zhong Kui
CurseUrGod
Zhong Kui
0
0
0
0
L
Neith
2
0
5
4.5
L
Vulcan
2
2
4
2
W
Ishtar
Rosakka
Ishtar
0
1
5
2.5
L
4
2
3
2.75
L
Chaac
THExHER0
Chaac
1
3
3
0.83
W
Cernunnos
lolly_vomitto
Cernunnos
4
2
3
2.75
W
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
16,985
18,971
Taken
22,326
11,929
Mitigated
11,743
6,197
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,307
144
581
2,681
5,995
5,363
0
2,738
3,041
13,507
0
W
Discordia
 
Discordia
4,557
357
964
662
3,415
1,210
5
400
3,009
11,202
0
L
Zhong Kui
CurseUrGod
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Neith
4,367
1,125
423
2,952
5,086
2,055
0
2,491
2,595
0
10,649
L
Vulcan
6,987
3,137
668
414
3,199
1,323
0
1,800
1,399
10,672
0
W
Ishtar
Rosakka
Ishtar
3,002
1,777
0
500
3,149
1,346
0
1,129
1,974
0
8,648
L
3,672
1,373
101
850
5,066
3,612
0
2,243
2,823
0
12,403
L
Chaac
THExHER0
Chaac
2,767
230
38
751
5,620
4,939
0
2,330
3,290
0
5,736
W
Cernunnos
lolly_vomitto
Cernunnos
3,843
1,583
676
568
4,737
1,737
21
1,096
3,607
0
9,436
W
Thor
1,276
76
0
0
5,030
2,087
0
1,266
3,708
0
4,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
29,362
49
Minions Killed
73
0
Camps Cleared
0
423,464
Distance Traveled
549,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,323
1,265
0
0
0
124,144
0
W
Discordia
6,067
1,213
23
5
0
103,410
0
L
Zhong Kui
4,392
878
0
0
0
0
0
L
Neith
6,169
1,234
13
3
0
133,108
0
L
Vulcan
5,838
1,168
8
2
0
98,831
0
W
Ishtar
5,457
1,091
17
3
0
109,178
0
L
Set
6,406
1,281
28
6
0
114,236
0
L
Chaac
5,206
1,041
0
0
0
77,289
0
W
Cernunnos
6,126
1,225
22
4
0
96,691
0
W
Thor
5,389
1,078
11
2
0
115,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role