Player Matchup

Sobek
Sobek
CapFrigoPoya
Sobek
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
DaDte
Cernunnos
Level 150
God Stats
1W - 0L
1,855 SR
Queue Stats
14W - 19L
1,506 Elo+
Party 1
Bellona
Bellona
HerCulos69
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 2
Kukulkan
Kukulkan
Tara13
Kukulkan
Level 8
God Stats
1W - 0L
1,645 SR
Queue Stats
1W - 1L
1,190 Elo+
Party 2
Nemesis
Nemesis
mastologan
Nemesis
Level 56
God Stats
1W - 0L
1,727 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 2
Team Averages
Level 74
1,646 SR
1,384 Elo+

VS

Team Averages
Level 80
1,402 SR
1,570 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CthulhuWetStuff
Surtr
Level 116
God Stats
14W - 16L
1,313 SR
Queue Stats
196W - 184L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheNightKing
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Party 3
Yemoja
Yemoja
aalhinee
Yemoja
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Party 3
Ra
Ra
robi1283
Ra
Level 125
God Stats
0W - 2L
1,197 SR
Queue Stats
529W - 461L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 4
6,976
634
5,741
11,262
9,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
DaDte
Cernunnos
13
4 / 0 / 2
7,793
708
6,140
6,728
2,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
HerCulos69
Bellona
11
2 / 2 / 2
6,162
560
4,541
10,303
11,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
Tara13
Kukulkan
10
1 / 0 / 3
5,856
532
4,370
6,092
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
mastologan
Nemesis
10
1 / 0 / 3
5,703
518
1,981
7,887
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 3 / 1
5,178
471
2,801
6,905
2,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 0
6,551
596
5,937
10,209
8,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
TheNightKing
Tsukuyomi
9
0 / 3 / 1
5,420
493
3,005
6,736
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
aalhinee
Yemoja
9
1 / 0 / 3
6,020
547
3,367
6,031
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 4 / 0
6,353
578
6,272
7,464
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
1
0.5
W
6
3
4
2.67
L
2
4
0
0.5
W
Cernunnos
DaDte
Cernunnos
4
0
2
5
W
Bellona
HerCulos69
Bellona
2
2
2
1.5
W
Kukulkan
Tara13
Kukulkan
1
0
3
2.5
L
Tsukuyomi
TheNightKing
Tsukuyomi
0
3
1
0.17
L
Yemoja
aalhinee
Yemoja
1
0
3
2.5
W
Nemesis
mastologan
Nemesis
1
0
3
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
21,382
42,272
Taken
37,345
27,857
Mitigated
19,390
15,365
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,801
2,172
0
1,871
6,905
2,174
0
724
6,181
0
25,108
W
5,741
908
1,267
3,616
11,262
9,157
0
2,849
8,413
15,612
0
L
5,937
3,508
0
1,789
10,209
8,528
120
265
9,944
570
42,465
W
Cernunnos
DaDte
Cernunnos
6,140
3,923
0
4,454
6,728
2,533
78
807
5,921
0
72,157
W
Bellona
HerCulos69
Bellona
4,541
1,577
0
3,979
10,303
11,105
0
179
10,124
0
39,222
W
Kukulkan
Tara13
Kukulkan
4,370
983
0
992
6,092
2,377
0
4,250
1,780
36,180
0
L
Tsukuyomi
TheNightKing
Tsukuyomi
3,005
931
0
2,626
6,736
2,239
0
1,574
5,162
0
31,656
L
Yemoja
aalhinee
Yemoja
3,367
1,657
1,381
2,984
6,031
3,303
0
1,859
4,172
11,860
0
W
Nemesis
mastologan
Nemesis
1,981
1,086
0
1,057
7,887
2,685
0
1,671
6,216
0
37,314
L
6,272
335
24
2,112
7,464
3,146
108
5,689
1,775
50,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
29,522
330
Minions Killed
267
0
Camps Cleared
0
1,087,272
Distance Traveled
1,081,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,178
471
41
4
0
212,057
1
W
Sobek
6,976
634
14
1
0
209,475
0
L
Surtr
6,551
596
76
7
0
193,475
2
W
Cernunnos
7,793
708
119
11
0
197,238
2
W
Bellona
6,162
560
60
5
0
206,947
0
W
Kukulkan
5,856
532
73
7
0
189,113
0
L
Tsukuyomi
5,420
493
61
6
0
227,379
0
L
Yemoja
6,020
547
14
1
0
217,407
1
W
Nemesis
5,703
518
64
6
0
284,499
0
L
Ra
6,353
578
75
7
0
231,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role