Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CaRLeSGo
Sol
Level 126
God Stats
9W - 16L
1,484 SR
Queue Stats
268W - 269L
1,506 Elo+
Solo
Mercury
Mercury
DoubleEdge1
Mercury
Level 124
God Stats
2W - 2L
1,793 SR
Queue Stats
20W - 12L
1,714 Elo+
Party 2
Guan Yu
Guan Yu
DuckSwagington
Guan Yu
Level 111
God Stats
1W - 3L
1,754 SR
Queue Stats
16W - 19L
1,661 Elo+
Party 2
Kukulkan
Kukulkan
Shurn
Kukulkan
Level 152
God Stats
1W - 12L
1,132 SR
Queue Stats
63W - 65L
1,484 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,573 Elo+

VS

Team Averages
Level 126
1,439 SR
1,522 Elo+
Gilgamesh
Gilgamesh
Culdasac
Gilgamesh
Level 129
God Stats
2W - 5L
1,396 SR
Queue Stats
115W - 117L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
Magistaire1
Hou Yi
Level 109
God Stats
3W - 6L
1,450 SR
Queue Stats
407W - 388L
1,531 Elo+
Solo
Vulcan
Vulcan
RavelordNito999
Vulcan
Level 139
God Stats
8W - 5L
1,701 SR
Queue Stats
69W - 70L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
Sanmay
Hun Batz
Level 137
God Stats
3W - 3L
1,331 SR
Queue Stats
87W - 98L
1,541 Elo+
Party 1
Ares
Ares
andyboi69
Ares
Level 114
God Stats
1W - 2L
1,315 SR
Queue Stats
21W - 32L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
5 / 3 / 3
7,807
558
7,447
13,712
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 1
8,226
588
4,153
5,384
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DoubleEdge1
Mercury
9
0 / 10 / 4
5,919
423
3,812
13,988
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 0
7,616
544
8,295
17,347
16,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Shurn
Kukulkan
13
3 / 3 / 0
7,937
567
4,035
5,740
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Culdasac
Gilgamesh
14
5 / 2 / 2
8,888
635
12,853
13,228
10,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
12
0 / 2 / 1
7,430
531
2,473
7,789
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 5 / 6
7,767
555
8,314
7,249
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Sanmay
Hun Batz
16
6 / 1 / 8
9,636
688
6,303
9,377
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
11
3 / 1 / 8
7,528
538
5,084
10,314
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
19
20
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
3
3
2.17
L
1
1
1
1.5
W
Gilgamesh
Culdasac
Gilgamesh
5
2
2
3
L
Mercury
DoubleEdge1
Mercury
0
10
4
0.2
L
2
3
0
0.67
W
Hou Yi
0
2
1
0.25
W
5
5
6
1.6
W
Hun Batz
Sanmay
Hun Batz
6
1
8
10
L
Kukulkan
Shurn
Kukulkan
3
3
0
1
W
Ares
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
35,027
56,171
Taken
47,957
37,766
Mitigated
28,780
15,990
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,447
3,453
0
5,098
13,712
12,083
0
4,271
9,441
0
28,289
L
4,153
1,398
0
2,306
5,384
1,854
837
606
4,778
70,872
0
W
Gilgamesh
Culdasac
Gilgamesh
12,853
5,301
0
3,087
13,228
10,146
0
0
12,264
0
68,597
L
Mercury
DoubleEdge1
Mercury
3,812
1,974
0
686
13,988
4,699
178
4,642
9,346
0
22,455
L
8,295
1,878
281
7,244
17,347
16,900
0
259
17,088
0
58,531
W
Hou Yi
2,473
978
0
3,113
7,789
2,869
507
2,757
5,032
0
48,236
W
8,314
1,408
0
750
7,249
2,983
0
2,426
4,823
52,489
0
W
Hun Batz
Sanmay
Hun Batz
6,303
2,246
0
625
9,377
4,185
0
759
8,576
0
96,936
L
Kukulkan
Shurn
Kukulkan
4,035
295
0
375
5,740
2,230
402
3,620
2,120
62,828
0
W
Ares
5,084
202
0
2,077
10,314
8,597
0
2,828
7,486
20,060
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
41,249
418
Minions Killed
442
0
Camps Cleared
0
1,359,057
Distance Traveled
1,425,355
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,807
558
37
3
0
277,852
0
L
Sol
8,226
588
142
10
0
261,719
2
W
Gilgamesh
8,888
635
117
8
0
288,318
0
L
Mercury
5,919
423
27
2
0
292,368
0
L
Guan Yu
7,616
544
105
8
0
288,946
3
W
Hou Yi
7,430
531
99
7
0
267,575
3
W
Vulcan
7,767
555
72
5
0
271,397
0
W
Hun Batz
9,636
688
135
10
0
307,580
0
L
Kukulkan
7,937
567
107
8
0
238,172
0
W
Ares
7,528
538
19
1
0
290,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role