Player Matchup

Surtr
Surtr
ButtBanquet
Surtr
Level 127
God Stats
0W - 3L
1,417 SR
Queue Stats
17W - 31L
1,101 Elo+
Party 2
Thanatos
Thanatos
GloriousFetus
Thanatos
Level 6
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Poseidon
Poseidon
NukinFutz4
Poseidon
Level 83
God Stats
3W - 4L
1,571 SR
Queue Stats
16W - 28L
1,079 Elo+
Party 2
Team Averages
Level 72
1,445 SR
1,139 Elo+

VS

Team Averages
Level 35
1,817 SR
1,675 Elo+
Erlang Shen
Erlang Shen
BrothersByChance
Erlang Shen
Level 15
God Stats
5W - 1L
1,873 SR
Queue Stats
18W - 8L
1,698 Elo+
Party 1
Ganesha
Ganesha
TipsyOrca
Ganesha
Level 68
God Stats
20W - 6L
1,945 SR
Queue Stats
165W - 103L
1,652 Elo+
Party 1
Janus
Janus
notmymain43
Janus
Level 22
God Stats
3W - 2L
1,633 SR
Queue Stats
20W - 19L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
7,789
649
8,761
18,125
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
GloriousFetus
Thanatos
13
1 / 5 / 1
7,931
661
2,908
9,222
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
NukinFutz4
Poseidon
11
0 / 11 / 1
7,250
604
7,295
12,769
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrothersByChance
Erlang Shen
15
12 / 1 / 11
10,737
895
11,565
10,656
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
TipsyOrca
Ganesha
13
0 / 0 / 22
9,569
797
5,910
12,266
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
14 / 1 / 9
11,256
938
15,801
7,184
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
2
Kills
26
26
Deaths
2
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BrothersByChance
Erlang Shen
12
1
11
17.5
L
1
10
1
0.15
L
Thanatos
GloriousFetus
Thanatos
1
5
1
0.3
L
Poseidon
NukinFutz4
Poseidon
0
11
1
0.05
W
Ganesha
TipsyOrca
Ganesha
0
0
22
11
W
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
33,276
40,116
Taken
30,106
17,996
Mitigated
27,618
3,956
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BrothersByChance
Erlang Shen
11,565
7,254
0
4,235
10,656
10,322
810
2,390
8,029
0
40,931
L
8,761
3,593
0
1,816
18,125
9,540
0
8,758
9,367
297
26,293
L
Thanatos
GloriousFetus
Thanatos
2,908
174
0
2,023
9,222
4,367
0
5,561
3,661
0
11,307
L
Poseidon
NukinFutz4
Poseidon
7,295
1,514
0
117
12,769
4,089
0
7,968
4,801
18,715
0
W
Ganesha
TipsyOrca
Ganesha
5,910
514
0
3,196
12,266
14,256
234
3,640
8,449
18,615
0
W
15,801
1,596
0
1,086
7,184
3,040
834
1,512
5,628
53,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
31,562
59
Minions Killed
170
0
Camps Cleared
0
543,506
Distance Traveled
656,137
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,737
895
54
5
0
222,749
0
L
Surtr
7,789
649
18
2
0
170,427
0
L
Thanatos
7,931
661
15
1
0
222,849
0
L
Poseidon
7,250
604
26
2
0
150,230
0
W
Ganesha
9,569
797
5
0
0
226,336
0
W
Janus
11,256
938
111
9
0
207,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role