Player Matchup

Awilix
Awilix
CREWLEADER
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 397L
1,457 Elo+
Party 1
Shiva
Shiva
DA BUDIE DUE
Shiva
Level 87
God Stats
1W - 7L
1,151 SR
Queue Stats
239W - 225L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FallenLune
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,299 SR
Queue Stats
110W - 105L
1,511 Elo+
Solo
Nox
Nox
Tragik Dino
Nox
Level 125
God Stats
2W - 2L
1,462 SR
Queue Stats
58W - 51L
1,548 Elo+
Party 1
Bakasura
Bakasura
WtN TB12GOAT
Bakasura
Level 90
God Stats
0W - 3L
1,283 SR
Queue Stats
227W - 219L
1,486 Elo+
Party 1
Team Averages
Level 115
1,339 SR
1,489 Elo+

VS

Team Averages
Level 97
1,473 SR
1,488 Elo+
Shiva
Shiva
AvidxGamer
Shiva
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,484 Elo+
Solo
Bacchus
Bacchus
NiMeBo97
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,507 Elo+
Solo
Zeus
Zeus
Rip_Ringo2011
Zeus
Level 144
God Stats
2W - 2L
1,367 SR
Queue Stats
124W - 132L
1,476 Elo+
Solo
Ymir
Ymir
TanninCG
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,487 Elo+
Solo
Thanatos
Thanatos
TheMrDarkrider
Thanatos
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 166L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CREWLEADER
Awilix
13
2 / 6 / 7
7,564
756
6,333
10,886
5,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 5
8,178
818
6,743
14,953
16,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
FallenLune
Ah Muzen Cab
13
2 / 5 / 6
7,510
751
10,469
11,209
4,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 7
7,120
712
6,202
11,223
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
WtN TB12GOAT
Bakasura
15
3 / 6 / 4
8,087
809
7,641
12,258
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
3 / 5 / 17
8,990
899
12,641
15,958
20,308
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
NiMeBo97
Bacchus
15
1 / 2 / 20
8,605
861
7,205
14,307
22,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 1 / 12
9,838
984
19,935
7,228
4,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
7 / 1 / 16
9,558
956
6,080
8,493
10,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
7 / 1 / 16
9,238
924
10,173
10,415
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
10
Kills
27
27
Deaths
10
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
5
17
2.3
L
Awilix
CREWLEADER
Awilix
2
6
7
0.92
L
3
4
5
1.38
L
Ah Muzen Cab
FallenLune
Ah Muzen Cab
2
5
6
1
W
Bacchus
NiMeBo97
Bacchus
1
2
20
5.5
W
9
1
12
15
W
Ymir
7
1
16
15
W
Thanatos
7
1
16
15
L
0
6
7
0.58
L
Bakasura
WtN TB12GOAT
Bakasura
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
56,034
60,529
Taken
56,401
42,170
Mitigated
64,031
12,301
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
12,641
1,897
676
1,448
15,958
20,308
515
1,735
13,781
1,859
18,519
L
Awilix
CREWLEADER
Awilix
6,333
2,065
925
1,028
10,886
5,289
0
6,505
4,136
0
13,660
L
6,743
1,324
1,100
3,279
14,953
16,830
0
6,729
7,956
0
16,923
L
Ah Muzen Cab
FallenLune
Ah Muzen Cab
10,469
3,075
1,558
1,172
11,209
4,734
0
5,427
5,611
0
22,881
W
Bacchus
NiMeBo97
Bacchus
7,205
1,264
2,216
2,811
14,307
22,835
554
1,656
12,207
14,524
0
W
19,935
2,422
796
1,080
7,228
4,050
2,221
1,499
5,614
40,428
0
W
Ymir
6,080
669
1,012
586
8,493
10,565
527
393
7,979
10,759
424
W
Thanatos
10,173
2,324
2,234
6,976
10,415
6,273
1,509
919
9,209
0
16,949
L
6,202
314
310
354
11,223
5,781
0
7,998
3,054
12,863
0
L
Bakasura
WtN TB12GOAT
Bakasura
7,641
4,205
600
1,975
12,258
9,536
0
6,858
5,262
0
8,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
46,229
100
Minions Killed
123
0
Camps Cleared
0
909,792
Distance Traveled
1,031,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,990
899
18
2
0
178,737
0
L
Awilix
7,564
756
10
1
0
182,565
0
L
Shiva
8,178
818
16
2
0
207,478
0
L
Ah Muzen Cab
7,510
751
36
4
0
168,209
0
W
Bacchus
8,605
861
22
2
0
216,246
0
W
Zeus
9,838
984
49
5
0
209,338
0
W
Ymir
9,558
956
15
2
0
191,046
0
W
Thanatos
9,238
924
19
2
0
236,420
0
L
Nox
7,120
712
24
2
0
176,965
0
L
Bakasura
8,087
809
14
1
0
174,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role