Player Matchup

Set
Set
Cryptid Abyss
Set
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,576 Elo+
Party 1
Osiris
Osiris
Haggerman
Osiris
Level 125
God Stats
3W - 5L
1,543 SR
Queue Stats
101W - 81L
1,569 Elo+
Party 1
Hercules
Hercules
ShAdoWkiLlR100
Hercules
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,559 Elo+
Party 1
Loki
Loki
ThawttyBugatti
Loki
Level 32
God Stats
1W - 1L
1,462 SR
Queue Stats
28W - 28L
1,458 Elo+
Party 1
Hades
Hades
runiechica
Hades
Level 153
God Stats
2W - 6L
1,363 SR
Queue Stats
175W - 174L
1,503 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,533 Elo+

VS

Team Averages
Level 131
1,438 SR
1,454 Elo+
Freya
Freya
FlamingoEnFuoco
Freya
Level 94
God Stats
1W - 0L
1,024 SR
Queue Stats
18W - 22L
1,474 Elo+
Solo
Scylla
Scylla
XanlithSavage
Scylla
Level 129
God Stats
2W - 1L
1,309 SR
Queue Stats
230W - 248L
1,435 Elo+
Solo
Cabrakan
Cabrakan
ilsiar
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
scaredy_AJ
Zhong Kui
Level 168
God Stats
11W - 5L
1,632 SR
Queue Stats
1,199W - 1,243L
1,404 Elo+
Solo
Charybdis
Charybdis
vextroy
Charybdis
Level 140
God Stats
2W - 0L
1,727 SR
Queue Stats
110W - 87L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 8
10,048
718
9,596
13,878
9,254
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Haggerman
Osiris
18
5 / 5 / 10
10,445
746
14,315
16,383
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
16
2 / 6 / 11
9,397
671
10,918
17,797
22,581
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
3 / 6 / 8
9,312
665
3,592
11,023
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
16
3 / 5 / 8
9,001
643
9,790
14,780
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 15
11,395
814
15,792
9,470
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 4 / 18
11,161
797
13,191
7,921
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ilsiar
Cabrakan
17
2 / 6 / 26
10,915
780
8,180
14,135
22,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
scaredy_AJ
Zhong Kui
19
7 / 2 / 17
11,754
840
16,157
12,142
9,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
vextroy
Charybdis
18
6 / 5 / 20
11,058
790
12,131
11,792
6,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
124
18
Kills
28
29
Deaths
19
45
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
W
9
2
15
8.25
L
Osiris
Haggerman
Osiris
5
5
10
2
L
Hercules
2
6
11
1.25
L
3
6
8
1.17
W
4
4
18
3.25
W
Cabrakan
ilsiar
Cabrakan
2
6
26
2.5
L
Hades
3
5
8
1.4
W
Zhong Kui
scaredy_AJ
Zhong Kui
7
2
17
7.75
W
Charybdis
vextroy
Charybdis
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,211
Damage
65,451
73,861
Taken
55,460
60,150
Mitigated
47,244
22,556
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,596
4,756
808
1,929
13,878
9,254
0
9,581
4,297
0
20,200
W
15,792
4,511
53
2,493
9,470
5,600
2,180
1,879
7,256
29,581
0
L
Osiris
Haggerman
Osiris
14,315
3,624
1,955
3,493
16,383
14,788
0
10,602
5,781
0
28,299
L
Hercules
10,918
2,167
977
4,813
17,797
22,581
26
12,140
5,657
0
16,894
L
3,592
269
1,337
746
11,023
4,895
0
7,989
3,034
0
14,877
W
13,191
609
952
548
7,921
3,137
1,628
738
6,805
24,148
0
W
Cabrakan
ilsiar
Cabrakan
8,180
886
0
944
14,135
22,474
234
3,233
10,057
12,521
0
L
Hades
9,790
166
1,947
4,551
14,780
8,632
44
13,008
1,772
19,428
0
W
Zhong Kui
scaredy_AJ
Zhong Kui
16,157
1,746
1,861
6,330
12,142
9,898
1,312
2,570
9,105
41,407
0
W
Charybdis
vextroy
Charybdis
12,131
4,958
494
1,174
11,792
6,135
4,210
1,370
9,862
0
30,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
56,283
115
Minions Killed
176
0
Camps Cleared
0
1,251,678
Distance Traveled
1,271,586
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,048
718
18
1
0
237,669
0
W
Freya
11,395
814
29
2
0
281,388
0
L
Osiris
10,445
746
43
3
0
266,576
0
L
Hercules
9,397
671
14
1
0
258,209
0
L
Loki
9,312
665
19
1
0
259,071
0
W
Scylla
11,161
797
29
2
0
260,127
0
W
Cabrakan
10,915
780
5
0
0
224,887
0
L
Hades
9,001
643
21
2
0
230,153
3
W
Zhong Kui
11,754
840
71
5
0
272,296
0
W
Charybdis
11,058
790
42
3
0
232,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role