Player Matchup

Cu Chulainn
Cu Chulainn
Argos Ram
Cu Chulainn
Level 169
God Stats
9W - 5L
1,924 SR
Queue Stats
104W - 123L
1,545 Elo+
Party 2
Izanami
Izanami
Joker5257
Izanami
Level 64
God Stats
1W - 4L
1,683 SR
Queue Stats
84W - 100L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
MateusCE
Zhong Kui
Level 168
God Stats
3W - 2L
1,862 SR
Queue Stats
301W - 296L
1,530 Elo+
Party 2
Khepri
Khepri
badChillier
Khepri
Level 78
God Stats
7W - 4L
1,763 SR
Queue Stats
71W - 79L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
reyson32
Amaterasu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,798 Elo+
Party 2
Team Averages
Level 124
1,746 SR
1,555 Elo+

VS

Team Averages
Level 121
1,588 SR
1,557 Elo+
Izanami
Izanami
ItsJustVe
Izanami
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 121L
1,559 Elo+
Solo
Athena
Athena
MistressWaiKiki
Athena
Level 89
God Stats
2W - 1L
1,818 SR
Queue Stats
11W - 14L
1,479 Elo+
Party 1
Agni
Agni
Nick2007todd_dew
Agni
Level 120
God Stats
13W - 2L
1,591 SR
Queue Stats
361W - 344L
1,513 Elo+
Solo
Surtr
Surtr
Xiaobaihu
Surtr
Level 127
God Stats
4W - 8L
1,520 SR
Queue Stats
42W - 56L
1,494 Elo+
Party 1
Da Ji
Da Ji
lennoxm
Da Ji
Level 145
God Stats
2W - 0L
1,514 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Argos Ram
Cu Chulainn
12
1 / 4 / 1
6,488
463
6,902
13,603
10,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Joker5257
Izanami
12
2 / 3 / 1
6,987
499
7,033
9,626
3,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
MateusCE
Zhong Kui
12
3 / 3 / 0
7,448
532
8,719
13,612
11,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
10
0 / 2 / 3
6,515
465
3,906
13,681
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
reyson32
Amaterasu
13
3 / 4 / 2
7,537
538
5,138
15,945
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsJustVe
Izanami
13
1 / 1 / 4
7,958
568
8,075
9,412
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 3
7,115
508
4,164
10,770
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 3 / 5
9,203
657
12,629
9,697
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Xiaobaihu
Surtr
14
1 / 1 / 4
8,597
614
10,683
13,921
10,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
lennoxm
Da Ji
12
10 / 1 / 0
8,656
618
9,647
9,538
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
16
16
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Argos Ram
Cu Chulainn
1
4
1
0.38
W
Izanami
ItsJustVe
Izanami
1
1
4
3
L
Izanami
Joker5257
Izanami
2
3
1
0.83
L
Zhong Kui
MateusCE
Zhong Kui
3
3
0
1
W
2
3
3
1.17
W
2
3
5
1.5
W
Surtr
Xiaobaihu
Surtr
1
1
4
3
L
Khepri
0
2
3
0.75
W
Da Ji
lennoxm
Da Ji
10
1
0
10
L
Amaterasu
reyson32
Amaterasu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
45,198
66,467
Taken
53,338
44,583
Mitigated
31,940
19,917
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Argos Ram
Cu Chulainn
6,902
1,492
0
4,397
13,603
10,470
0
604
12,999
4,408
43,817
W
Izanami
ItsJustVe
Izanami
8,075
5,514
0
4,256
9,412
3,415
1,214
1,111
8,301
0
72,692
L
Izanami
Joker5257
Izanami
7,033
5,481
211
1,726
9,626
3,029
0
1,513
8,113
0
58,355
L
Zhong Kui
MateusCE
Zhong Kui
8,719
1,264
0
6,697
13,612
11,285
48
6,427
7,185
61,590
0
W
4,164
1,261
0
3,879
10,770
9,387
0
3,000
7,770
15,153
0
W
12,629
1,545
0
1,675
9,697
4,081
0
5,773
3,924
88,969
0
W
Surtr
Xiaobaihu
Surtr
10,683
4,119
0
7,083
13,921
10,932
126
807
13,114
1,487
72,099
L
Khepri
3,906
275
0
3,955
13,681
10,732
0
5,231
8,450
17,983
0
W
Da Ji
lennoxm
Da Ji
9,647
3,417
0
1,107
9,538
4,125
54
2,739
6,799
0
31,652
L
Amaterasu
reyson32
Amaterasu
5,138
2,861
0
2,931
15,945
9,067
0
3,461
12,484
0
64,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
41,529
410
Minions Killed
420
0
Camps Cleared
0
1,428,704
Distance Traveled
1,522,057
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,488
463
78
6
0
267,938
4
W
Izanami
7,958
568
121
9
0
247,671
0
L
Izanami
6,987
499
114
8
0
280,291
0
L
Zhong Kui
7,448
532
102
7
0
265,945
4
W
Athena
7,115
508
16
1
0
328,275
8
W
Agni
9,203
657
156
11
0
321,564
1
W
Surtr
8,597
614
90
6
0
270,873
3
L
Khepri
6,515
465
20
1
0
289,149
5
W
Da Ji
8,656
618
37
3
0
353,674
0
L
Amaterasu
7,537
538
96
7
0
325,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role