Player Matchup

Ravana
Ravana
JayDog-Appeal
Ravana
Level 128
God Stats
3W - 3L
1,402 SR
Queue Stats
115W - 112L
1,487 Elo+
Party 1
Vamana
Vamana
Ninjaskillzjord
Vamana
Level 174
God Stats
26W - 8L
1,399 SR
Queue Stats
408W - 367L
1,556 Elo+
Solo
Ishtar
Ishtar
TheShadowAura
Ishtar
Level 43
God Stats
3W - 5L
1,421 SR
Queue Stats
55W - 47L
1,497 Elo+
Party 1
Yemoja
Yemoja
TigerciPT
Yemoja
Level 138
God Stats
3W - 1L
1,706 SR
Queue Stats
328W - 304L
1,521 Elo+
Solo
Poseidon
Poseidon
dhav
Poseidon
Level 140
God Stats
6W - 10L
1,548 SR
Queue Stats
307W - 348L
1,576 Elo+
Solo
Team Averages
Level 125
1,495 SR
1,527 Elo+

VS

Team Averages
Level 121
1,468 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Juanky2002jcrn
Janus
Level 64
God Stats
3W - 2L
1,440 SR
Queue Stats
82W - 76L
1,585 Elo+
Party 2
Hercules
Hercules
SauerkrautFridge
Hercules
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 83L
1,562 Elo+
Solo
Horus
Horus
carpinleiro
Horus
Level 156
God Stats
4W - 6L
1,399 SR
Queue Stats
391W - 392L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,391
493
3,182
5,650
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
4 / 2 / 0
8,883
592
10,534
13,370
11,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 0
7,190
479
4,653
10,433
3,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
TigerciPT
Yemoja
9
0 / 6 / 3
6,726
448
2,209
15,262
10,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
dhav
Poseidon
13
2 / 4 / 1
7,838
523
5,296
8,324
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 0 / 1
10,447
696
10,133
7,270
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
15
6 / 1 / 4
9,791
653
8,863
7,917
3,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 6
8,560
571
9,880
9,642
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 1
8,105
540
6,799
12,122
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 12
8,363
558
5,072
8,185
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
19
19
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
1
8.5
W
Izanami
 
Izanami
6
1
4
8
L
1
0
2
2
W
3
2
6
3
L
4
2
0
2
W
1
3
1
0.5
L
0
7
0
0
L
Yemoja
TigerciPT
Yemoja
0
6
3
0.25
W
1
1
12
7
L
Poseidon
dhav
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
40,747
53,039
Taken
45,136
30,488
Mitigated
26,856
12,938
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,133
4,049
0
809
7,270
2,949
1,039
2,119
5,151
0
84,637
W
Izanami
 
Izanami
8,863
6,600
0
2,119
7,917
3,641
1,105
1,637
6,280
0
101,790
L
3,182
714
0
3,661
5,650
2,141
0
1,047
4,603
0
47,279
W
9,880
1,235
0
3,978
9,642
3,653
160
2,207
7,435
66,097
0
L
10,534
6,091
0
2,048
13,370
11,909
0
3,010
9,701
0
81,049
W
6,799
1,867
0
3,985
12,122
9,661
84
196
11,926
0
60,343
L
4,653
3,305
0
1,442
10,433
3,363
0
1,041
9,392
0
43,198
L
Yemoja
TigerciPT
Yemoja
2,209
759
2,566
2,771
15,262
10,178
0
3,019
12,151
13,946
0
W
5,072
2,006
2,547
3,884
8,185
6,952
103
1,769
6,416
0
14,030
L
Poseidon
dhav
Poseidon
5,296
404
0
450
8,324
2,897
0
1,763
6,561
62,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
45,266
455
Minions Killed
522
0
Camps Cleared
0
1,551,846
Distance Traveled
1,572,785
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,447
696
148
10
0
296,091
0
W
Izanami
9,791
653
162
11
0
280,222
5
L
Ravana
7,391
493
79
5
0
358,927
3
W
Janus
8,560
571
89
6
0
343,824
0
L
Vamana
8,883
592
130
9
0
321,599
2
W
Hercules
8,105
540
108
7
0
307,520
1
L
Ishtar
7,190
479
98
7
0
274,334
0
L
Yemoja
6,726
448
15
1
0
273,516
0
W
Horus
8,363
558
15
1
0
345,128
0
L
Poseidon
7,838
523
133
9
0
323,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role