Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FathersLubercant
Cernunnos
Level 5
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 6L
929 Elo+
Party 3
Atlas
Atlas
SSxYaBoiiGonzo
Atlas
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 288L
1,352 Elo+
Party 1
Loki
Loki
sooth21
Loki
Level 31
God Stats
0W - 3L
1,306 SR
Queue Stats
130W - 141L
1,278 Elo+
Party 1
King Arthur
King Arthur
tweakedjester
King Arthur
Level 60
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 5L
954 Elo+
Party 3
Team Averages
Level 40
1,444 SR
1,203 Elo+

VS

Team Averages
Level 89
1,700 SR
1,490 Elo+
Anubis
Anubis
Envy
Anubis
Level 145
God Stats
3W - 2L
1,700 SR
Queue Stats
22W - 26L
1,518 Elo+
Party 2
Susano
Susano
F1RE F1GHTER 45
Susano
Level 106
God Stats
9W - 3L
1,848 SR
Queue Stats
210W - 174L
1,611 Elo+
Party 2
Chang'e
Chang'e
FredZeppelin
Chang'e
Level 108
God Stats
2W - 0L
1,955 SR
Queue Stats
192W - 176L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
ToToneDripYoGirl
Danzaburou
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Party 2
Aphrodite
Aphrodite
duardo97970
Aphrodite
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 73L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 1
7,157
551
7,051
10,221
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
9
0 / 3 / 2
5,546
427
3,974
7,865
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 1
6,418
494
4,627
9,494
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
sooth21
Loki
12
5 / 4 / 0
7,534
580
6,250
11,616
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
tweakedjester
King Arthur
10
1 / 8 / 1
6,177
475
1,812
11,127
4,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Envy
Anubis
16
11 / 3 / 1
10,086
776
12,374
8,558
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 1 / 1
8,950
688
11,224
10,615
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
FredZeppelin
Chang'e
14
2 / 4 / 5
8,421
648
7,205
11,481
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ToToneDripYoGirl
Danzaburou
11
1 / 0 / 2
6,912
532
4,448
5,738
2,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
duardo97970
Aphrodite
9
0 / 3 / 1
6,081
468
1,171
7,279
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
22
22
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
W
Anubis
Envy
Anubis
11
3
1
3.83
W
8
1
1
8.5
L
Cernunnos
0
3
2
0.33
W
Chang'e
FredZeppelin
Chang'e
2
4
5
1.13
L
1
2
1
0.75
W
Danzaburou
ToToneDripYoGirl
Danzaburou
1
0
2
2
W
Aphrodite
duardo97970
Aphrodite
0
3
1
0.17
L
Loki
sooth21
Loki
5
4
0
1.25
L
King Arthur
tweakedjester
King Arthur
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
36,422
50,323
Taken
43,671
22,377
Mitigated
19,934
5,060
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,051
723
0
500
10,221
2,944
0
6,195
4,026
55,551
0
W
Anubis
Envy
Anubis
12,374
1,098
0
3,026
8,558
4,451
1,356
509
8,049
83,418
0
W
11,224
3,605
0
835
10,615
4,671
484
1,661
8,954
0
70,217
L
Cernunnos
3,974
1,540
0
1,644
7,865
3,516
0
777
7,088
0
32,011
W
Chang'e
FredZeppelin
Chang'e
7,205
283
720
3,972
11,481
4,386
2,439
4,743
6,738
66,087
0
L
4,627
2,028
0
1,402
9,494
7,766
0
394
9,100
26,237
0
W
Danzaburou
ToToneDripYoGirl
Danzaburou
4,448
1,328
0
2,348
5,738
2,224
530
1,870
3,868
0
40,532
W
Aphrodite
duardo97970
Aphrodite
1,171
310
1,443
2,221
7,279
4,202
486
2,895
4,384
9,064
0
L
Loki
sooth21
Loki
6,250
2,629
0
1,060
11,616
3,439
0
5,117
6,499
0
52,614
L
King Arthur
tweakedjester
King Arthur
1,812
805
0
454
11,127
4,712
0
8,267
2,860
0
21,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
40,450
295
Minions Killed
437
0
Camps Cleared
0
1,252,157
Distance Traveled
1,240,782
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,157
551
103
8
0
250,340
0
W
Anubis
10,086
776
136
10
0
223,069
0
W
Susano
8,950
688
105
8
0
313,807
0
L
Cernunnos
5,546
427
49
4
0
244,307
0
W
Chang'e
8,421
648
118
9
0
262,787
0
L
Atlas
6,418
494
29
2
0
234,693
0
W
Danzaburou
6,912
532
63
5
0
247,352
0
W
Aphrodite
6,081
468
15
1
0
193,767
0
L
Loki
7,534
580
86
7
0
279,367
2
L
King Arthur
6,177
475
28
2
0
243,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role