Player Matchup

Ra
Ra
Platinum I
GlIock
Ra
Platinum I
Level 156
God Stats
26W - 8L
1,798 SR
Queue Stats
50W - 24L
2,164 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
Glơck
Hou Yi
Platinum II
Level 102
God Stats
15W - 5L
1,920 SR
Queue Stats
49W - 24L
2,125 MMR
Party 2
Cerberus
Cerberus
Platinum II
shootshotshout
Cerberus
Platinum II
Level 147
God Stats
7W - 4L
1,624 SR
Queue Stats
49W - 24L
2,125 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,781 SR
2,138 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,677 SR
1,836 MMR
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum II
vNabb
Athena
Platinum II
Level 127
God Stats
27W - 9L
1,699 SR
Queue Stats
59W - 39L
1,867 MMR
Party 1
Vamana
Vamana
Platinum II
x-Splyze
Vamana
Platinum II
Level 83
God Stats
12W - 5L
1,831 SR
Queue Stats
56W - 36L
2,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
0 / 0 / 7
8,987
749
9,035
5,695
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Glơck
Hou Yi
16
7 / 0 / 1
9,912
826
11,555
6,278
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
15
1 / 0 / 7
8,805
734
11,107
13,542
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HeraAphroditeNe ZhaAchillesMorgan Le Fay

VS

Bans
GebShivaGuan YuHerculesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 0 / 0
7,935
661
11,070
9,119
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
vNabb
Athena
12
0 / 5 / 0
7,921
660
2,928
15,195
13,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
x-Splyze
Vamana
12
0 / 3 / 0
7,332
611
4,266
13,099
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Ra
0
0
7
3.5
W
Hou Yi
Glơck
Hou Yi
7
0
1
7.5
W
Cerberus
1
0
7
4.5
L
Athena
vNabb
Athena
0
5
0
0
L
Vamana
x-Splyze
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
18,264
25,515
Taken
37,413
19,905
Mitigated
26,799
16,050
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,070
1,260
2,297
4,104
9,119
4,030
0
5,141
3,735
55,866
0
W
Ra
9,035
824
4,412
3,370
5,695
2,820
672
3,199
2,419
67,551
0
W
Hou Yi
Glơck
Hou Yi
11,555
8,352
0
2,237
6,278
3,151
1,980
4,345
1,805
0
37,333
W
Cerberus
11,107
515
0
6,031
13,542
13,934
377
6,494
6,792
27,043
0
L
Athena
vNabb
Athena
2,928
665
1,277
1,493
15,195
13,176
0
8,148
6,340
8,321
0
L
Vamana
x-Splyze
Vamana
4,266
1,225
0
1,427
13,099
9,593
0
5,720
7,163
0
27,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
23,188
214
Minions Killed
155
0
Camps Cleared
0
710,032
Distance Traveled
708,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,935
661
114
10
0
243,453
0
W
Ra
8,987
749
122
10
0
238,557
0
W
Hou Yi
9,912
826
53
4
0
233,122
0
W
Cerberus
8,805
734
39
3
0
238,353
0
L
Athena
7,921
660
11
1
0
223,417
0
L
Vamana
7,332
611
30
3
0
242,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role