Player Matchup

Terra
Terra
ImMexicanOk
Terra
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,382 Elo+
Party 2
Odin
Odin
Im_Midnight21
Odin
Level 45
God Stats
29W - 31L
1,473 SR
Queue Stats
37W - 43L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
Nullipop
Danzaburou
Level 40
God Stats
3W - 11L
1,434 SR
Queue Stats
79W - 136L
1,388 Elo+
Solo
Janus
Janus
l-GUAP-I
Janus
Level 129
God Stats
4W - 3L
1,455 SR
Queue Stats
31W - 38L
1,496 Elo+
Solo
Surtr
Surtr
xXMrgingyXx
Surtr
Level 58
God Stats
15W - 9L
1,576 SR
Queue Stats
47W - 49L
1,401 Elo+
Party 2
Team Averages
Level 67
1,488 SR
1,406 Elo+

VS

Team Averages
Level 73
1,501 SR
1,432 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ELGats4
King Arthur
Level 64
God Stats
4W - 5L
1,291 SR
Queue Stats
130W - 157L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Kekkeigenki
Nu Wa
Level 98
God Stats
16W - 8L
1,800 SR
Queue Stats
66W - 49L
1,475 Elo+
Party 1
Camazotz
Camazotz
RuinZ ClownZ
Camazotz
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
413W - 359L
1,407 Elo+
Solo
Jing Wei
Jing Wei
eNVyMe813
Jing Wei
Level 18
God Stats
34W - 38L
1,412 SR
Queue Stats
45W - 51L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
7,748
456
3,325
17,566
13,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 5 / 2
7,740
455
7,933
15,257
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Nullipop
Danzaburou
12
3 / 4 / 2
7,678
452
11,445
13,967
5,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
l-GUAP-I
Janus
13
3 / 4 / 0
8,276
487
7,713
11,402
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
7,934
467
7,175
12,015
7,728
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 2 / 7
8,306
489
7,851
8,777
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ELGats4
King Arthur
13
3 / 3 / 2
8,175
481
7,445
13,281
14,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 4 / 5
8,809
518
16,328
7,962
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
RuinZ ClownZ
Camazotz
15
4 / 0 / 9
8,768
516
11,648
12,408
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
eNVyMe813
Jing Wei
12
2 / 3 / 5
7,617
448
7,780
15,432
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
21
21
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
7
3.75
W
King Arthur
ELGats4
King Arthur
3
3
2
1.33
L
0
4
7
0.88
L
2
5
2
0.6
W
8
4
5
2.63
L
Danzaburou
Nullipop
Danzaburou
3
4
2
1
W
Camazotz
RuinZ ClownZ
Camazotz
4
0
9
8.5
W
Jing Wei
eNVyMe813
Jing Wei
2
3
5
1.5
L
Janus
l-GUAP-I
Janus
3
4
0
0.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
51,052
70,207
Taken
57,860
37,288
Mitigated
32,108
14,370
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,851
790
67
1,583
8,777
3,734
86
3,396
5,381
51,518
0
W
King Arthur
ELGats4
King Arthur
7,445
517
0
430
13,281
14,116
156
954
12,327
0
51,601
L
3,325
586
2,561
3,363
17,566
13,086
230
7,820
9,746
17,180
0
L
7,933
820
0
547
15,257
6,183
0
6,683
8,574
254
51,611
W
16,328
3,720
0
640
7,962
3,212
780
1,762
6,200
57,787
0
L
Danzaburou
Nullipop
Danzaburou
11,445
6,207
0
4,457
13,967
5,837
0
4,825
9,142
0
64,239
W
Camazotz
RuinZ ClownZ
Camazotz
11,648
2,953
0
5,205
12,408
4,944
0
2,551
9,857
0
54,569
W
Jing Wei
eNVyMe813
Jing Wei
7,780
6,545
0
3,593
15,432
6,102
1,505
2,863
12,569
0
46,690
L
Janus
l-GUAP-I
Janus
7,713
236
0
1,958
11,402
4,454
141
3,327
8,075
58,526
0
L
7,175
3,487
64
1,420
12,015
7,728
0
1,524
10,491
806
45,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
41,675
350
Minions Killed
364
0
Camps Cleared
0
1,606,003
Distance Traveled
1,638,512
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,306
489
76
4
0
335,338
0
W
King Arthur
8,175
481
60
4
0
307,243
1
L
Terra
7,748
456
21
1
0
336,579
2
L
Odin
7,740
455
72
4
0
369,265
0
W
Nu Wa
8,809
518
75
4
0
298,250
0
L
Danzaburou
7,678
452
101
6
0
286,167
3
W
Camazotz
8,768
516
83
5
0
373,950
0
W
Jing Wei
7,617
448
70
4
0
323,731
0
L
Janus
8,276
487
91
5
0
293,849
1
L
Surtr
7,934
467
65
4
0
320,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role