Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Masters
SackBoyy
Xbalanque
Masters
Level 159
God Stats
63W - 10L
1,951 SR
Queue Stats
485W - 95L
3,033 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
hοneydew
Xing Tian
Diamond III
Level 49
God Stats
13W - 6L
1,877 SR
Queue Stats
97W - 42L
2,298 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 99
1,776 SR
2,277 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,542 SR
1,622 MMR
Horus
Horus
Gold III
 
Horus
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Bronze III
LeQuackn
Ullr
Bronze III
Level 129
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Platinum IV
SmithZGamer
Janus
Platinum IV
Level 138
God Stats
4W - 4L
1,518 SR
Queue Stats
146W - 148L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 0 / 5
8,436
844
14,867
13,218
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
SackBoyy
Xbalanque
14
6 / 2 / 4
8,558
856
13,998
9,891
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
hοneydew
Xing Tian
13
0 / 2 / 9
8,146
815
4,283
12,949
10,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaAo KuangAtlasAphroditeBaba Yaga

VS

Bans
VamanaMartichorasMerlinOdinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 2
7,195
720
6,529
16,697
16,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
13
1 / 4 / 2
7,200
720
3,529
11,996
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
7,102
710
9,876
9,060
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
5
7.5
L
Horus
 
Horus
1
3
2
0.67
L
Ullr
1
4
2
0.5
W
Xbalanque
SackBoyy
Xbalanque
6
2
4
4
L
1
4
0
0.25
W
Xing Tian
hοneydew
Xing Tian
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
19,934
36,058
Taken
37,753
25,716
Mitigated
25,226
13,184
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,867
3,147
0
5,408
13,218
10,905
75
3,913
9,305
0
43,893
L
Horus
 
Horus
6,529
3,420
633
4,922
16,697
16,674
0
1,612
14,598
484
15,636
L
Ullr
3,529
895
0
507
11,996
5,134
0
1,356
10,282
0
21,112
W
Xbalanque
SackBoyy
Xbalanque
13,998
8,540
0
3,140
9,891
4,420
2,684
3,004
6,887
0
50,536
L
9,876
592
0
513
9,060
3,418
0
1,315
7,567
36,301
0
W
Xing Tian
hοneydew
Xing Tian
4,283
370
1,538
3,098
12,949
10,391
213
3,264
9,685
13,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
21,497
143
Minions Killed
112
0
Camps Cleared
0
576,720
Distance Traveled
544,688
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,436
844
49
5
0
210,163
0
L
Horus
7,195
720
22
2
0
204,132
0
L
Ullr
7,200
720
37
4
0
175,357
0
W
Xbalanque
8,558
856
73
7
0
167,134
1
L
Janus
7,102
710
53
5
0
165,199
0
W
Xing Tian
8,146
815
21
2
0
199,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role