Player Matchup

Ishtar
Ishtar
Feerx
Ishtar
Level 120
God Stats
42W - 31L
1,470 SR
Queue Stats
195W - 188L
1,500 Elo+
Solo
Hel
Hel
JXJVitor
Hel
Level 127
God Stats
10W - 3L
1,794 SR
Queue Stats
174W - 173L
1,511 Elo+
Party 1
Scylla
Scylla
LuquinhaProfissa
Scylla
Level 88
God Stats
16W - 9L
1,679 SR
Queue Stats
110W - 104L
1,502 Elo+
Party 1
Bakasura
Bakasura
Mestein1
Bakasura
Level 56
God Stats
14W - 17L
1,598 SR
Queue Stats
449W - 478L
1,482 Elo+
Solo
Terra
Terra
balenciaga_more
Terra
Level 118
God Stats
4W - 4L
1,161 SR
Queue Stats
121W - 117L
1,515 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,502 Elo+

VS

Team Averages
Level 111
1,540 SR
1,492 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Agustinguss03
Serqet
Level 67
God Stats
10W - 7L
1,621 SR
Queue Stats
226W - 214L
1,498 Elo+
Solo
Ix Chel
Ix Chel
AndyBlack1
Ix Chel
Level 154
God Stats
17W - 21L
1,577 SR
Queue Stats
456W - 414L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
yPrincesss_
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 217L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Feerx
Ishtar
9
1 / 2 / 0
5,270
586
4,829
6,081
2,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 3 / 2
6,068
674
4,317
8,679
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 2
6,008
668
3,752
6,332
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Mestein1
Bakasura
10
2 / 1 / 1
6,029
670
2,890
6,204
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 3
5,405
601
2,109
7,683
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 0 / 3
5,333
593
4,661
5,833
1,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
 
Xing Tian
8
0 / 0 / 4
5,088
565
2,463
6,080
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
8 / 1 / 0
6,182
687
5,800
7,269
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
AndyBlack1
Ix Chel
9
1 / 6 / 3
5,243
583
4,612
6,850
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
yPrincesss_
Cabrakan
7
0 / 3 / 1
4,754
528
2,479
5,646
2,821
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
10
10
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
3
2.5
L
Xing Tian
 
Xing Tian
0
0
4
2
L
8
1
0
8
L
Ix Chel
AndyBlack1
Ix Chel
1
6
3
0.42
W
Ishtar
Feerx
Ishtar
1
2
0
0.5
W
4
3
2
1.67
W
3
3
2
1.33
W
Bakasura
Mestein1
Bakasura
2
1
1
2.5
W
0
1
3
1.5
L
Cabrakan
yPrincesss_
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
20,015
34,979
Taken
31,678
14,281
Mitigated
13,894
10,895
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,661
2,854
0
2,468
5,833
1,970
0
838
4,995
0
38,744
L
Xing Tian
 
Xing Tian
2,463
287
0
2,525
6,080
3,916
0
1,079
5,001
13,839
0
L
5,800
2,222
0
1,953
7,269
2,761
0
1,917
5,352
0
26,303
L
Ix Chel
AndyBlack1
Ix Chel
4,612
582
50
550
6,850
2,426
0
5,226
1,624
28,665
0
W
Ishtar
Feerx
Ishtar
4,829
3,879
0
1,870
6,081
2,397
0
1,082
4,829
0
37,595
W
4,317
482
686
3,824
8,679
2,375
218
1,596
6,963
31,723
0
W
3,752
903
0
980
6,332
2,106
110
3,483
2,849
38,485
0
W
Bakasura
Mestein1
Bakasura
2,890
2,069
0
1,193
6,204
2,527
665
2,542
3,662
0
30,498
W
2,109
785
252
2,090
7,683
4,876
0
851
6,832
11,939
0
L
Cabrakan
yPrincesss_
Cabrakan
2,479
146
0
899
5,646
2,821
144
1,118
4,035
25,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
26,600
274
Minions Killed
246
0
Camps Cleared
0
948,774
Distance Traveled
849,595
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,333
593
72
8
0
183,701
0
L
Xing Tian
5,088
565
14
2
0
183,312
3
L
Serqet
6,182
687
54
6
0
206,481
0
L
Ix Chel
5,243
583
53
6
0
174,561
2
W
Ishtar
5,270
586
68
8
0
179,930
2
W
Hel
6,068
674
51
6
0
203,015
0
W
Scylla
6,008
668
71
8
0
178,265
3
W
Bakasura
6,029
670
72
8
0
191,716
0
W
Terra
5,405
601
12
1
0
195,848
2
L
Cabrakan
4,754
528
53
6
0
101,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role