Player Matchup

Sol
Sol
B1G-SKEET-
Sol
Level 144
God Stats
14W - 24L
1,403 SR
Queue Stats
251W - 282L
1,460 Elo+
Party 1
Martichoras
Martichoras
DrewPakka_
Martichoras
Level 128
God Stats
41W - 39L
1,591 SR
Queue Stats
269W - 272L
1,507 Elo+
Party 1
Vamana
Vamana
Gilgamesh3411
Vamana
Level 88
God Stats
4W - 7L
1,333 SR
Queue Stats
229W - 234L
1,513 Elo+
Party 1
Arachne
Arachne
J_Mitch62
Arachne
Level 156
God Stats
59W - 49L
1,666 SR
Queue Stats
298W - 341L
1,445 Elo+
Party 1
Xing Tian
Xing Tian
xX_jeremy3438_Xx
Xing Tian
Level 123
God Stats
19W - 14L
1,619 SR
Queue Stats
209W - 200L
1,524 Elo+
Party 1
Team Averages
Level 128
1,522 SR
1,490 Elo+

VS

Team Averages
Level 100
1,467 SR
1,475 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CarryMePls7431
Ix Chel
Level 17
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 2
Fenrir
Fenrir
Darktaniks
Fenrir
Level 147
God Stats
31W - 29L
1,567 SR
Queue Stats
492W - 543L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
IOskyStylesI
Baron Samedi
Level 126
God Stats
5W - 6L
1,617 SR
Queue Stats
458W - 478L
1,494 Elo+
Party 3
Neith
Neith
ItzImba
Neith
Level 68
God Stats
6W - 6L
1,362 SR
Queue Stats
7W - 11L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,213
515
7,103
11,963
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
DrewPakka_
Martichoras
13
3 / 1 / 2
8,125
580
9,302
9,794
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 0
6,442
460
1,850
11,767
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
J_Mitch62
Arachne
11
3 / 6 / 3
7,216
515
6,514
13,787
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
11
1 / 3 / 4
7,084
506
5,375
12,772
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 1 / 3
9,367
669
15,324
7,606
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 3
6,676
477
6,312
10,978
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Darktaniks
Fenrir
13
6 / 1 / 6
8,167
583
9,658
12,692
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
IOskyStylesI
Baron Samedi
13
7 / 3 / 3
8,322
594
9,777
8,525
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ItzImba
Neith
11
0 / 2 / 0
6,607
472
5,864
8,211
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
21
21
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
1
3
8.5
L
2
6
2
0.5
W
1
2
3
1.25
W
Fenrir
Darktaniks
Fenrir
6
1
6
9
L
Martichoras
DrewPakka_
Martichoras
3
1
2
4
L
0
5
0
0
W
Baron Samedi
IOskyStylesI
Baron Samedi
7
3
3
2.83
W
Neith
ItzImba
Neith
0
2
0
0
L
Arachne
J_Mitch62
Arachne
3
6
3
0.75
L
Xing Tian
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
46,935
60,083
Taken
48,012
30,050
Mitigated
23,955
13,742
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,324
2,296
0
2,085
7,606
2,986
393
1,820
5,489
85,529
0
L
7,103
1,807
0
3,610
11,963
4,115
963
6,511
5,452
45,371
0
W
6,312
1,481
895
5,248
10,978
7,624
0
3,057
7,921
24,078
0
W
Fenrir
Darktaniks
Fenrir
9,658
1,866
0
3,402
12,692
6,113
0
1,307
11,340
0
57,811
L
Martichoras
DrewPakka_
Martichoras
9,302
3,112
0
3,337
9,794
3,865
0
2,218
7,576
0
63,137
L
1,850
508
0
1,518
11,767
7,129
152
8,791
2,976
0
42,233
W
Baron Samedi
IOskyStylesI
Baron Samedi
9,777
550
257
1,852
8,525
4,150
800
4,718
3,807
54,921
0
W
Neith
ItzImba
Neith
5,864
2,666
0
1,735
8,211
3,082
189
1,576
6,635
0
53,036
L
Arachne
J_Mitch62
Arachne
6,514
4,488
0
2,477
13,787
5,265
0
7,665
6,122
0
47,586
L
Xing Tian
5,375
662
61
2,739
12,772
9,676
0
6,228
6,544
16,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
39,139
326
Minions Killed
445
0
Camps Cleared
0
1,314,983
Distance Traveled
1,363,762
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,367
669
122
9
0
303,300
2
L
Sol
7,213
515
65
5
0
207,548
0
W
Ix Chel
6,676
477
34
2
0
231,216
0
W
Fenrir
8,167
583
89
6
0
316,912
0
L
Martichoras
8,125
580
91
7
0
241,160
4
L
Vamana
6,442
460
74
5
0
302,415
5
W
Baron Samedi
8,322
594
96
7
0
262,939
2
W
Neith
6,607
472
104
7
0
249,395
1
L
Arachne
7,216
515
77
6
0
300,080
0
L
Xing Tian
7,084
506
19
1
0
263,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role