Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver IV
CorreKeTeAgarro
Surtr
Silver IV
Level 149
God Stats
1W - 1L
1,738 SR
Queue Stats
25W - 24L
1,339 MMR
Solo
Artio
Artio
Gold V
R10Bruno
Artio
Gold V
Level 157
God Stats
1W - 2L
1,514 SR
Queue Stats
204W - 213L
1,233 MMR
Solo
Cupid
Cupid
Bronze III
SM Marcos147
Cupid
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 MMR
Party 1
Poseidon
Poseidon
Bronze III
lautiezep361
Poseidon
Bronze III
Level 67
God Stats
0W - 2L
1,346 SR
Queue Stats
1W - 4L
1,352 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,520 SR
1,355 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,555 SR
1,396 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Sparco0110
Xbalanque
Silver I
Level 167
God Stats
42W - 36L
1,733 SR
Queue Stats
233W - 247L
1,087 MMR
Solo
Arachne
Arachne
Silver I
Sparks Diamond
Arachne
Silver I
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,557 MMR
Party 2
Achilles
Achilles
Gold V
yKamikaz
Achilles
Gold V
Level 106
God Stats
3W - 4L
1,543 SR
Queue Stats
537W - 534L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 3 / 1
5,606
561
3,726
7,793
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
4,893
489
2,118
10,165
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
R10Bruno
Artio
9
0 / 2 / 0
4,866
487
3,560
10,309
8,414
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 2 / 0
4,995
500
2,343
5,496
1,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
lautiezep361
Poseidon
7
1 / 4 / 0
4,805
481
2,649
6,062
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SusanoAo KuangRama

VS

Bans
VamanaScyllaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 0 / 6
6,373
637
7,932
5,903
2,623
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
 
Sylvanus
10
1 / 1 / 3
5,558
556
4,104
7,952
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Sparco0110
Xbalanque
10
2 / 0 / 1
6,262
626
3,925
3,226
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 1 / 7
6,259
626
4,732
6,610
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
yKamikaz
Achilles
11
2 / 1 / 0
6,183
618
6,260
8,487
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
1
0.5
W
Anubis
 
Anubis
5
0
6
8
W
Sylvanus
 
Sylvanus
1
1
3
2.5
L
0
3
2
0.33
L
Artio
R10Bruno
Artio
0
2
0
0
L
1
2
0
0.5
W
Xbalanque
Sparco0110
Xbalanque
2
0
1
2.5
W
4
1
7
7.5
L
Poseidon
lautiezep361
Poseidon
1
4
0
0.25
W
Achilles
yKamikaz
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,396
Damage
26,953
39,825
Taken
32,178
18,622
Mitigated
15,170
11,316
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,726
858
0
1,291
7,793
2,218
0
2,556
5,195
0
33,462
W
Anubis
 
Anubis
7,932
262
0
4,442
5,903
2,623
0
1,590
4,313
44,927
0
W
Sylvanus
 
Sylvanus
4,104
1,286
504
3,884
7,952
4,776
0
995
6,957
29,623
14,172
L
2,118
767
0
2,664
10,165
5,140
0
3,139
7,026
249
19,306
L
Artio
R10Bruno
Artio
3,560
437
0
4,424
10,309
8,414
0
764
8,927
26,732
0
L
2,343
1,065
54
1,641
5,496
1,659
0
1,393
4,103
0
24,929
W
Xbalanque
Sparco0110
Xbalanque
3,925
2,069
0
1,401
3,226
1,029
981
0
3,226
0
43,325
W
4,732
3,323
0
2,690
6,610
2,101
0
777
5,833
0
30,831
L
Poseidon
lautiezep361
Poseidon
2,649
607
0
1,242
6,062
1,191
0
3,918
2,144
24,990
0
W
Achilles
yKamikaz
Achilles
6,260
3,208
0
2,684
8,487
4,641
0
3,353
5,134
0
37,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
30,635
224
Minions Killed
325
0
Camps Cleared
0
1,010,750
Distance Traveled
989,144
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,606
561
57
6
0
225,978
0
W
Anubis
6,373
637
71
7
0
196,520
0
W
Sylvanus
5,558
556
67
7
0
195,181
0
L
Surtr
4,893
489
27
3
0
211,003
1
L
Artio
4,866
487
34
3
0
184,217
2
L
Cupid
4,995
500
48
5
0
195,565
1
W
Xbalanque
6,262
626
68
7
0
185,526
1
W
Arachne
6,259
626
53
5
0
247,367
2
L
Poseidon
4,805
481
58
6
0
193,987
3
W
Achilles
6,183
618
66
7
0
164,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role