Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Loco xMONEYMANx
Chronos
Level 184
God Stats
6W - 6L
1,530 SR
Queue Stats
496W - 530L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Siegron
Hun Batz
Level 87
God Stats
1W - 2L
1,710 SR
Queue Stats
261W - 235L
1,606 Elo+
Solo
Scylla
Scylla
Zufulong
Scylla
Level 231
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,582 Elo+
Solo
Athena
Athena
xCzamilx
Athena
Level 141
God Stats
2W - 2L
1,342 SR
Queue Stats
132W - 157L
1,547 Elo+
Solo
Team Averages
Level 146
1,516 SR
1,547 Elo+

VS

Team Averages
Level 141
1,487 SR
1,560 Elo+
Yu Huang
Yu Huang
ACM1899
Yu Huang
Level 156
God Stats
14W - 16L
1,484 SR
Queue Stats
1,117W - 1,007L
1,588 Elo+
Solo
Artemis
Artemis
Adamantine7
Artemis
Level 135
God Stats
2W - 9L
1,572 SR
Queue Stats
594W - 598L
1,546 Elo+
Solo
Ganesha
Ganesha
Wasra
Ganesha
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 136L
1,629 Elo+
Solo
Scylla
Scylla
sweezzy94
Scylla
Level 149
God Stats
5W - 2L
1,390 SR
Queue Stats
201W - 179L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Мурз
Morgan Le Fay
Level 117
God Stats
2W - 3L
1,488 SR
Queue Stats
193W - 203L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
2 / 8 / 9
10,728
671
15,171
18,426
8,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
3 / 7 / 8
10,825
677
11,240
15,530
8,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Siegron
Hun Batz
17
5 / 10 / 5
11,226
702
13,731
18,582
8,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Zufulong
Scylla
20
8 / 3 / 8
12,730
796
21,609
9,329
5,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
xCzamilx
Athena
18
4 / 6 / 7
11,465
717
6,650
23,165
30,200
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ACM1899
Yu Huang
20
11 / 2 / 19
14,363
898
16,980
11,548
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Adamantine7
Artemis
19
11 / 7 / 12
12,766
798
27,155
15,946
8,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Wasra
Ganesha
20
0 / 4 / 29
12,184
762
8,206
19,556
25,849
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
sweezzy94
Scylla
19
10 / 5 / 12
12,871
804
13,161
13,431
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Мурз
Morgan Le Fay
18
2 / 4 / 18
11,322
708
10,306
17,176
9,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
124
22
Kills
34
34
Deaths
22
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
8
9
0.81
W
Yu Huang
ACM1899
Yu Huang
11
2
19
10.25
W
Artemis
Adamantine7
Artemis
11
7
12
2.43
L
3
7
8
1
L
Hun Batz
Siegron
Hun Batz
5
10
5
0.75
W
Ganesha
Wasra
Ganesha
0
4
29
3.63
L
Scylla
Zufulong
Scylla
8
3
8
4
W
Scylla
sweezzy94
Scylla
10
5
12
3.2
L
Athena
xCzamilx
Athena
4
6
7
1.25
W
Morgan Le Fay
Мурз
Morgan Le Fay
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,401
Damage
75,808
85,032
Taken
77,657
61,832
Mitigated
55,756
15,150
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,171
2,279
897
2,711
18,426
8,952
0
11,635
6,791
0
31,481
W
Yu Huang
ACM1899
Yu Huang
16,980
843
1,372
3,512
11,548
5,682
1,840
6,128
5,420
30,270
0
W
Artemis
Adamantine7
Artemis
27,155
19,258
1,092
1,154
15,946
8,373
2,683
10,762
5,184
0
49,768
L
11,240
1,806
861
1,456
15,530
8,749
0
8,156
7,374
35,013
0
L
Hun Batz
Siegron
Hun Batz
13,731
1,465
99
1,062
18,582
8,842
0
11,397
7,185
0
21,691
W
Ganesha
Wasra
Ganesha
8,206
1,132
3,942
4,138
19,556
25,849
823
7,701
11,855
19,081
0
L
Scylla
Zufulong
Scylla
21,609
424
38
609
9,329
5,089
0
5,058
4,271
41,968
0
W
Scylla
sweezzy94
Scylla
13,161
882
1,524
2,090
13,431
6,370
2,293
5,907
7,524
38,882
0
L
Athena
xCzamilx
Athena
6,650
1,105
1,958
5,459
23,165
30,200
0
12,407
10,758
12,055
0
W
Morgan Le Fay
Мурз
Morgan Le Fay
10,306
1,240
1,344
2,358
17,176
9,482
1,931
9,001
8,175
22,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,974
Gold Earned
63,506
168
Minions Killed
191
0
Camps Cleared
0
1,249,335
Distance Traveled
1,434,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,728
671
32
2
0
199,186
0
W
Yu Huang
14,363
898
47
3
0
334,995
0
W
Artemis
12,766
798
46
3
0
243,734
0
L
Chronos
10,825
677
50
3
0
255,555
0
L
Hun Batz
11,226
702
16
1
0
240,272
0
W
Ganesha
12,184
762
1
0
0
228,416
0
L
Scylla
12,730
796
61
4
0
270,666
0
W
Scylla
12,871
804
73
5
0
300,546
0
L
Athena
11,465
717
9
1
0
283,656
0
W
Morgan Le Fay
11,322
708
24
2
0
326,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role