Player Matchup

Bacchus
Bacchus
AlexsGm19
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 3
Hades
Hades
Arturo_Plateado4
Hades
Level 48
God Stats
2W - 3L
1,263 SR
Queue Stats
353W - 394L
1,398 Elo+
Party 2
Charybdis
Charybdis
Imaperson2567
Charybdis
Level 66
God Stats
13W - 29L
1,459 SR
Queue Stats
399W - 398L
1,415 Elo+
Party 2
Fenrir
Fenrir
SnipW SluiS
Fenrir
Level 117
God Stats
80W - 82L
1,549 SR
Queue Stats
376W - 356L
1,543 Elo+
Party 3
Ra
Ra
wTheYayo0000
Ra
Level 115
God Stats
6W - 4L
1,263 SR
Queue Stats
408W - 381L
1,544 Elo+
Party 3
Team Averages
Level 70
1,407 SR
1,496 Elo+

VS

Team Averages
Level 97
1,457 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
OceanicWinter
Nu Wa
Level 41
God Stats
22W - 30L
1,239 SR
Queue Stats
155W - 156L
1,448 Elo+
Party 1
Poseidon
Poseidon
turtamonkey
Poseidon
Level 35
God Stats
2W - 4L
1,544 SR
Queue Stats
80W - 94L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexsGm19
Bacchus
10
1 / 2 / 2
6,430
536
3,734
7,929
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,884
490
3,638
7,810
3,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Imaperson2567
Charybdis
10
1 / 2 / 1
6,168
514
5,604
8,882
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
11
7 / 0 / 0
7,262
605
7,351
7,224
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 2
7,534
628
7,914
6,928
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 3 / 1
6,790
566
9,652
13,104
4,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
10
2 / 1 / 0
6,325
527
4,634
9,600
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
 
Nemesis
9
1 / 1 / 1
5,820
485
2,497
7,145
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
5,921
493
4,423
6,342
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
turtamonkey
Poseidon
8
0 / 6 / 0
4,950
413
2,479
9,777
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
7
7
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
1
1.17
L
Athena
 
Athena
2
1
0
2
L
Nemesis
 
Nemesis
1
1
1
1.5
W
Bacchus
AlexsGm19
Bacchus
1
2
2
1
W
0
3
1
0.17
W
Charybdis
Imaperson2567
Charybdis
1
2
1
0.75
L
1
1
1
1.5
W
Fenrir
7
0
0
7
L
Poseidon
turtamonkey
Poseidon
0
6
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
23,685
38,773
Taken
45,968
18,050
Mitigated
19,995
9,403
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,652
7,540
0
4,660
13,104
4,938
0
3,604
9,500
0
49,662
L
Athena
 
Athena
4,634
1,139
0
1,350
9,600
7,917
0
3,638
5,962
34,270
0
L
Nemesis
 
Nemesis
2,497
1,221
0
1,729
7,145
2,132
0
278
6,867
0
33,266
W
Bacchus
AlexsGm19
Bacchus
3,734
905
0
1,178
7,929
7,078
87
386
7,511
15,527
0
W
3,638
507
80
1,036
7,810
3,212
404
4,075
3,185
31,278
0
W
Charybdis
Imaperson2567
Charybdis
5,604
2,473
0
2,995
8,882
2,597
663
215
8,641
0
45,167
L
4,423
965
0
1,568
6,342
2,220
0
3,093
3,197
29,542
0
W
Fenrir
7,351
1,489
0
1,132
7,224
2,814
0
1,463
5,659
0
36,979
L
Poseidon
turtamonkey
Poseidon
2,479
452
0
840
9,777
2,788
0
4,621
5,156
28,411
0
W
7,914
984
108
2,874
6,928
2,349
399
4,403
2,241
71,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
29,806
295
Minions Killed
276
0
Camps Cleared
0
1,318,192
Distance Traveled
1,153,108
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,790
566
81
7
0
247,291
3
L
Athena
6,325
527
41
3
0
215,455
0
L
Nemesis
5,820
485
52
4
0
219,204
0
W
Bacchus
6,430
536
20
2
0
262,888
0
W
Hades
5,884
490
47
4
0
231,475
0
W
Charybdis
6,168
514
68
6
0
227,883
2
L
Nu Wa
5,921
493
56
5
0
234,058
4
W
Fenrir
7,262
605
46
4
0
332,621
0
L
Poseidon
4,950
413
46
4
0
237,100
0
W
Ra
7,534
628
114
10
0
263,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role