Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Daniel364
King Arthur
Level 135
God Stats
2W - 2L
1,517 SR
Queue Stats
189W - 172L
1,605 Elo+
Solo
Bastet
Bastet
NeosWildFire
Bastet
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 116L
1,586 Elo+
Solo
Atlas
Atlas
iHausch
Atlas
Level 83
God Stats
1W - 2L
1,494 SR
Queue Stats
370W - 344L
1,542 Elo+
Party 2
Sol
Sol
zalcanan
Sol
Level 153
God Stats
4W - 4L
1,283 SR
Queue Stats
502W - 471L
1,554 Elo+
Party 2
Team Averages
Level 114
1,459 SR
1,558 Elo+

VS

Team Averages
Level 103
1,550 SR
1,542 Elo+
Janus
Janus
CoolHandLukeC
Janus
Level 79
God Stats
24W - 21L
1,607 SR
Queue Stats
293W - 251L
1,602 Elo+
Party 1
Horus
Horus
JBran3
Horus
Level 97
God Stats
30W - 20L
1,561 SR
Queue Stats
385W - 340L
1,584 Elo+
Party 1
Sol
Sol
Koors1182
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,374 Elo+
Party 1
Kali
Kali
RimCleaner
Kali
Level 129
God Stats
9W - 7L
1,583 SR
Queue Stats
267W - 246L
1,568 Elo+
Solo
Mulan
Mulan
iRogeX
Mulan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 97L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
0 / 1 / 1
6,955
580
5,563
8,680
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Daniel364
King Arthur
9
2 / 2 / 0
6,088
507
4,967
9,647
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
11
4 / 2 / 2
6,792
566
8,544
9,445
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
iHausch
Atlas
7
0 / 4 / 2
5,337
445
5,142
11,676
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 3
7,069
589
4,742
5,190
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,635
553
5,581
7,295
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
JBran3
Horus
10
1 / 1 / 5
6,204
517
4,997
8,928
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 2 / 0
6,763
564
3,579
6,418
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 2 / 3
6,848
571
8,577
13,125
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
iRogeX
Mulan
13
1 / 1 / 1
7,035
586
5,111
8,984
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
9
10
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
1
0.5
W
2
1
2
3
L
King Arthur
Daniel364
King Arthur
2
2
0
1
W
Horus
JBran3
Horus
1
1
5
3.5
W
2
2
0
1
L
Bastet
4
2
2
2.5
W
3
2
3
2.25
L
Atlas
iHausch
Atlas
0
4
2
0.25
W
Mulan
iRogeX
Mulan
1
1
1
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
27,845
44,638
Taken
44,750
21,357
Mitigated
23,988
13,793
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,563
1,340
0
2,363
8,680
3,452
0
2,205
6,303
0
65,830
W
5,581
428
0
1,722
7,295
2,766
0
936
6,359
55,524
0
L
King Arthur
Daniel364
King Arthur
4,967
552
0
3,005
9,647
4,182
0
0
9,190
0
35,736
W
Horus
JBran3
Horus
4,997
1,755
978
3,864
8,928
7,469
0
4,227
4,701
0
12,655
W
3,579
2,291
0
1,483
6,418
2,125
0
2,964
3,454
56,942
0
L
Bastet
8,544
2,254
0
2,540
9,445
3,310
0
720
8,589
0
41,902
W
8,577
4,076
0
3,558
13,125
5,767
0
1,757
11,368
0
56,588
L
Atlas
iHausch
Atlas
5,142
1,939
0
2,786
11,676
9,032
0
4,302
7,230
17,372
0
W
Mulan
iRogeX
Mulan
5,111
1,494
0
3,522
8,984
5,861
0
0
8,984
0
52,263
L
4,742
1,982
0
3,099
5,190
1,381
780
1,439
3,709
57,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
33,485
352
Minions Killed
414
0
Camps Cleared
0
1,121,136
Distance Traveled
1,265,193
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,955
580
111
9
0
203,823
0
W
Janus
6,635
553
110
9
0
271,226
0
L
King Arthur
6,088
507
54
5
0
182,998
0
W
Horus
6,204
517
7
1
0
269,615
7
W
Sol
6,763
564
106
9
0
214,608
0
L
Bastet
6,792
566
64
5
0
278,872
2
W
Kali
6,848
571
92
8
0
283,983
0
L
Atlas
5,337
445
13
1
0
235,879
1
W
Mulan
7,035
586
99
8
0
225,761
3
L
Sol
7,069
589
110
9
0
219,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role