Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
America76
Camazotz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,510 Elo+
Party 4
Ravana
Ravana
JustButters00
Ravana
Level 113
God Stats
6W - 4L
1,628 SR
Queue Stats
173W - 146L
1,549 Elo+
Party 4
Charybdis
Charybdis
Kooov
Charybdis
Level 122
God Stats
2W - 0L
1,746 SR
Queue Stats
285W - 323L
1,498 Elo+
Party 1
Nox
Nox
ToesTea
Nox
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 319L
1,495 Elo+
Party 1
Team Averages
Level 116
1,575 SR
1,510 Elo+

VS

Team Averages
Level 135
1,543 SR
1,576 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
EnlightenedHD
Rama
Level 106
God Stats
0W - 1L
1,593 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 3
Awilix
Awilix
Lugheric
Awilix
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 59L
1,638 Elo+
Party 2
Mulan
Mulan
Pugsareawesome
Mulan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,682 Elo+
Party 3
Baron Samedi
Baron Samedi
kingreed15
Baron Samedi
Level 146
God Stats
12W - 8L
1,624 SR
Queue Stats
386W - 336L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
4,647
664
1,704
2,271
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
America76
Camazotz
9
0 / 0 / 1
4,376
625
2,572
6,886
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

7
3 / 1 / 2
4,620
660
3,263
4,971
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Kooov
Charybdis
7
2 / 1 / 1
4,533
648
4,364
4,387
1,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
7
1 / 0 / 3
4,687
670
2,196
3,469
2,107
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
5
0 / 1 / 0
3,802
543
1,134
3,173
665
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 2
3,868
553
1,484
4,019
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Lugheric
Awilix
8
1 / 0 / 0
4,503
643
2,240
5,568
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,748
678
4,026
5,672
3,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
kingreed15
Baron Samedi
5
0 / 2 / 1
3,862
552
2,715
4,939
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
1
2
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
He Bo
 
He Bo
0
1
0
0
W
Camazotz
America76
Camazotz
0
0
1
0.5
L
0
2
2
0.5
W
3
1
2
4
W
Charybdis
Kooov
Charybdis
2
1
1
2.5
L
Awilix
Lugheric
Awilix
1
0
0
1
L
0
1
0
0
W
Nox
1
0
3
2.5
L
Baron Samedi
kingreed15
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,099
Damage
11,599
21,984
Taken
23,371
7,751
Mitigated
8,903
7,805
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,704
76
0
772
2,271
645
0
89
2,182
37,833
0
L
He Bo
 
He Bo
1,134
142
0
1,187
3,173
665
0
363
2,744
15,326
0
W
Camazotz
America76
Camazotz
2,572
1,141
0
2,399
6,886
2,039
0
0
6,886
0
30,921
L
1,484
1,425
0
1,286
4,019
1,157
0
635
3,358
0
11,975
W
3,263
737
0
1,126
4,971
1,626
0
920
4,051
0
20,816
W
Charybdis
Kooov
Charybdis
4,364
1,869
0
1,821
4,387
1,334
0
1,121
3,266
0
31,089
L
Awilix
Lugheric
Awilix
2,240
699
0
1,450
5,568
1,687
0
1,185
4,319
0
27,149
L
4,026
985
0
2,386
5,672
3,245
0
426
5,246
0
32,581
W
Nox
2,196
552
0
1,687
3,469
2,107
0
1,719
1,750
9,289
0
L
Baron Samedi
kingreed15
Baron Samedi
2,715
310
257
2,276
4,939
2,149
0
1,095
3,804
13,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,863
Gold Earned
20,783
235
Minions Killed
183
0
Camps Cleared
0
809,690
Distance Traveled
714,151
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,647
664
78
11
0
161,283
2
L
He Bo
3,802
543
31
4
0
93,952
0
W
Camazotz
4,376
625
45
6
0
175,182
0
L
Rama
3,868
553
33
5
0
140,141
0
W
Ravana
4,620
660
41
6
0
191,665
0
W
Charybdis
4,533
648
62
9
0
122,327
0
L
Awilix
4,503
643
50
7
0
183,323
1
L
Mulan
4,748
678
59
8
0
146,197
0
W
Nox
4,687
670
9
1
0
159,233
0
L
Baron Samedi
3,862
552
10
1
0
150,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role