Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Casit-ir
Thanatos
Level 22
God Stats
10W - 23L
1,072 SR
Queue Stats
112W - 123L
1,018 Elo+
Party 1
Bellona
Bellona
TheyCallMeHosi
Bellona
Level 28
God Stats
3W - 14L
1,051 SR
Queue Stats
153W - 167L
1,068 Elo+
Party 1
Poseidon
Poseidon
ethereal-fare6
Poseidon
Level 36
God Stats
24W - 19L
1,248 SR
Queue Stats
164W - 170L
1,051 Elo+
Party 1
Geb
Geb
hosymitoo
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,040 Elo+
Party 1
Team Averages
Level 50
1,274 SR
1,135 Elo+

VS

Team Averages
Level 43
1,487 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
MixxyLS
Morgan Le Fay
Level 34
God Stats
6W - 12L
1,364 SR
Queue Stats
13W - 28L
1,328 Elo+
Party 2
Sobek
Sobek
Mr_SKYGurke2006
Sobek
Level 40
God Stats
3W - 5L
1,461 SR
Queue Stats
103W - 108L
1,415 Elo+
Party 3
Arachne
Arachne
RaptorVCF
Arachne
Level 8
God Stats
3W - 10L
1,328 SR
Queue Stats
4W - 15L
1,321 Elo+
Party 2
Jing Wei
Jing Wei
frittierter_Popo
Jing Wei
Level 27
God Stats
9W - 6L
1,783 SR
Queue Stats
17W - 21L
1,463 Elo+
Party 3
Osiris
Osiris
xxSIPEZZ
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 0 / 4
7,768
598
9,742
6,879
3,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Casit-ir
Thanatos
13
2 / 0 / 3
7,596
584
3,090
7,242
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 4
6,968
536
4,859
9,671
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
12
6 / 0 / 2
7,949
611
5,429
3,356
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 8
7,731
595
4,966
7,355
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MixxyLS
Morgan Le Fay
11
0 / 2 / 0
6,622
509
5,394
5,603
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
5,196
400
707
9,717
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
RaptorVCF
Arachne
9
0 / 2 / 0
5,735
441
3,684
10,927
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 6 / 0
5,708
439
2,825
8,517
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
xxSIPEZZ
Osiris
10
0 / 4 / 0
6,431
495
5,243
8,530
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
17
Kills
0
0
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
4
7
W
Thanatos
Casit-ir
Thanatos
2
0
3
3.5
L
Morgan Le Fay
MixxyLS
Morgan Le Fay
0
2
0
0
L
0
3
0
0
L
Arachne
RaptorVCF
Arachne
0
2
0
0
W
2
0
4
4
W
Poseidon
6
0
2
7
L
0
6
0
0
W
2
0
8
6
L
Osiris
xxSIPEZZ
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
17,853
34,503
Taken
43,294
21,948
Mitigated
21,113
21,457
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,742
5,296
0
4,882
6,879
3,025
300
882
5,997
0
63,701
W
Thanatos
Casit-ir
Thanatos
3,090
477
0
10,242
7,242
3,128
0
534
6,708
0
55,759
L
Morgan Le Fay
MixxyLS
Morgan Le Fay
5,394
199
0
464
5,603
2,340
0
1,729
3,874
55,862
0
L
707
51
0
2,522
9,717
6,024
0
3,092
6,625
7,542
0
L
Arachne
RaptorVCF
Arachne
3,684
2,433
0
1,633
10,927
3,717
0
1,035
9,892
0
37,010
W
4,859
1,873
0
2,697
9,671
8,816
183
1,106
7,839
0
38,822
W
Poseidon
5,429
1,045
0
465
3,356
1,200
925
1,703
1,653
51,924
0
L
2,825
1,967
0
1,061
8,517
2,817
1,195
3,575
4,942
0
32,007
W
4,966
434
0
3,171
7,355
5,779
81
1,876
5,479
24,256
0
L
Osiris
xxSIPEZZ
Osiris
5,243
2,113
0
2,007
8,530
6,215
0
964
7,566
0
41,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,012
Gold Earned
29,692
370
Minions Killed
291
0
Camps Cleared
0
1,336,612
Distance Traveled
1,206,294
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,768
598
95
7
0
226,221
0
W
Thanatos
7,596
584
93
7
0
313,145
3
L
Morgan Le Fay
6,622
509
88
7
0
258,019
0
L
Sobek
5,196
400
19
1
0
226,078
3
L
Arachne
5,735
441
63
5
0
253,748
0
W
Bellona
6,968
536
60
5
0
242,327
1
W
Poseidon
7,949
611
101
8
0
294,247
0
L
Jing Wei
5,708
439
50
4
0
222,248
0
W
Geb
7,731
595
21
2
0
260,672
6
L
Osiris
6,431
495
71
5
0
246,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role