Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BowlcutBartlett
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 48L
1,366 Elo+
Party 2
Cernunnos
Cernunnos
YourLostNephew
Cernunnos
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 56L
1,366 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,410 Elo+

VS

Team Averages
Level 33
1,321 SR
1,442 Elo+
Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DædalusKerman
King Arthur
Level 14
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Noobish5000
Ra
Level 49
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 6L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 7
8,666
867
10,718
7,553
3,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BowlcutBartlett
Sun Wukong
13
6 / 0 / 6
8,334
833
8,806
5,724
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
YourLostNephew
Cernunnos
12
2 / 1 / 11
8,105
811
8,793
6,331
2,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 1
6,562
656
2,845
12,015
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
DædalusKerman
King Arthur
10
1 / 5 / 0
6,144
614
3,798
11,841
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 0
6,191
619
4,746
7,895
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
7
10.5
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Sun Wukong
BowlcutBartlett
Sun Wukong
6
0
6
9
L
King Arthur
DædalusKerman
King Arthur
1
5
0
0.2
L
0
6
0
0
W
Cernunnos
YourLostNephew
Cernunnos
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
11,389
19,608
Taken
31,751
10,397
Mitigated
19,750
10,232
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,718
908
0
4,650
7,553
3,905
420
3,222
4,286
42,609
0
L
Bacchus
 
Bacchus
2,845
37
0
1,682
12,015
9,759
0
4,520
7,495
6,345
0
W
Sun Wukong
BowlcutBartlett
Sun Wukong
8,806
1,719
0
2,635
5,724
4,004
255
1,812
3,912
0
31,535
L
King Arthur
DædalusKerman
King Arthur
3,798
1,035
0
250
11,841
7,410
0
3,972
7,869
0
14,859
L
4,746
408
553
1,150
7,895
2,581
0
2,238
5,657
25,209
0
W
Cernunnos
YourLostNephew
Cernunnos
8,793
5,635
0
2,947
6,331
2,488
1,296
2,751
3,580
0
33,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
18,897
139
Minions Killed
81
0
Camps Cleared
0
562,831
Distance Traveled
490,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,666
867
61
6
0
170,125
0
L
Bacchus
6,562
656
10
1
0
158,708
0
W
Sun Wukong
8,334
833
38
4
0
203,360
0
L
King Arthur
6,144
614
19
2
0
181,419
0
L
Ra
6,191
619
52
5
0
150,274
0
W
Cernunnos
8,105
811
40
4
0
189,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role