Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ChocapicAsesin
Charybdis
Level 143
God Stats
4W - 0L
1,632 SR
Queue Stats
7W - 8L
1,377 Elo+
Party 2
Hel
Hel
YunoFTW
Hel
Level 133
God Stats
1W - 2L
1,435 SR
Queue Stats
43W - 44L
1,517 Elo+
Party 2
Team Averages
Level 144
1,522 SR
1,465 Elo+

VS

Team Averages
Level 74
1,330 SR
1,488 Elo+
Odin
Odin
deraaaa
Odin
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
kLry
Ratatoskr
Level 7
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nox
Nox
qetapasat
Nox
Level 143
God Stats
0W - 1L
1,261 SR
Queue Stats
32W - 40L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 9
8,789
799
4,480
17,359
17,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ChocapicAsesin
Charybdis
14
5 / 0 / 5
9,074
825
14,067
9,804
4,067
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
4 / 1 / 5
8,738
794
8,370
9,336
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
deraaaa
Odin
12
1 / 4 / 0
6,975
634
4,851
10,555
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
kLry
Ratatoskr
11
1 / 5 / 2
7,560
687
6,761
11,727
7,736
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 2
7,841
713
7,486
9,012
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
5
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
9
1.38
W
Charybdis
ChocapicAsesin
Charybdis
5
0
5
7.5
W
Hel
4
1
5
6.5
L
Odin
deraaaa
Odin
1
4
0
0.25
L
Ratatoskr
kLry
Ratatoskr
1
5
2
0.4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
19,098
36,499
Taken
31,294
25,676
Mitigated
20,737
16,828
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,480
287
1,587
3,124
17,359
17,442
361
1,821
14,005
18,156
0
W
Charybdis
ChocapicAsesin
Charybdis
14,067
9,333
0
1,000
9,804
4,067
1,361
2,087
7,218
0
41,252
W
Hel
8,370
1,198
4,992
6,125
9,336
4,167
736
3,677
5,495
40,841
0
L
Odin
deraaaa
Odin
4,851
1,220
0
529
10,555
8,889
0
3,543
7,012
0
11,106
L
Ratatoskr
kLry
Ratatoskr
6,761
483
0
1,468
11,727
7,736
0
5,092
6,635
0
16,987
L
7,486
858
0
250
9,012
4,112
0
4,227
4,785
36,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
22,376
147
Minions Killed
99
0
Camps Cleared
0
629,165
Distance Traveled
664,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,789
799
21
2
0
210,614
0
W
Charybdis
9,074
825
47
4
0
195,711
0
W
Hel
8,738
794
79
7
0
222,840
0
L
Odin
6,975
634
14
1
0
217,110
0
L
Ratatoskr
7,560
687
17
2
0
228,010
0
L
Nox
7,841
713
68
6
0
219,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role