Player Matchup

Ix Chel
Ix Chel
B0LT16
Ix Chel
Level 146
God Stats
4W - 7L
1,509 SR
Queue Stats
58W - 56L
1,518 Elo+
Party 4
Pele
Pele
ItchyArabic
Pele
Level 126
God Stats
5W - 7L
1,584 SR
Queue Stats
111W - 95L
1,485 Elo+
Party 4
Thor
Thor
ItchySyrian
Thor
Level 58
God Stats
5W - 6L
1,352 SR
Queue Stats
131W - 122L
1,460 Elo+
Party 4
Ganesha
Ganesha
iHausch
Ganesha
Level 83
God Stats
15W - 17L
1,548 SR
Queue Stats
370W - 344L
1,553 Elo+
Party 3
Rama
Rama
zalcanan
Rama
Level 153
God Stats
4W - 3L
1,645 SR
Queue Stats
502W - 471L
1,566 Elo+
Party 3
Team Averages
Level 113
1,528 SR
1,516 Elo+

VS

Team Averages
Level 102
1,606 SR
1,550 Elo+
Anubis
Anubis
Ovsu
Anubis
Level 80
God Stats
14W - 8L
1,774 SR
Queue Stats
289W - 256L
1,505 Elo+
Solo
Fafnir
Fafnir
PoleVault
Fafnir
Level 142
God Stats
7W - 9L
1,414 SR
Queue Stats
229W - 208L
1,552 Elo+
Party 1
Hades
Hades
SquallyTexas55
Hades
Level 125
God Stats
14W - 8L
1,696 SR
Queue Stats
165W - 146L
1,526 Elo+
Party 2
Anhur
Anhur
TheSquallyPWNR15
Anhur
Level 36
God Stats
4W - 1L
1,676 SR
Queue Stats
45W - 31L
1,576 Elo+
Party 2
Mercury
Mercury
thiller
Mercury
Level 127
God Stats
14W - 10L
1,468 SR
Queue Stats
125W - 104L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
B0LT16
Ix Chel
11
1 / 2 / 3
5,760
576
5,845
7,038
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 1
6,031
603
4,134
9,759
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 6 / 3
6,132
613
4,229
11,527
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
iHausch
Ganesha
8
0 / 1 / 2
5,248
525
2,295
8,161
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
9
2 / 2 / 0
5,486
549
4,569
6,813
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ovsu
Anubis
12
6 / 2 / 3
7,537
754
7,008
5,754
2,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
PoleVault
Fafnir
10
0 / 0 / 3
5,875
588
2,523
7,054
6,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 2
6,599
660
6,224
7,483
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
6,022
602
4,276
6,292
2,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
thiller
Mercury
12
7 / 4 / 1
7,266
727
8,592
9,048
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
17
17
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
B0LT16
Ix Chel
1
2
3
1.25
L
2
6
1
0.42
L
3
6
3
0.75
W
Anubis
Ovsu
Anubis
6
2
3
3.75
W
Fafnir
PoleVault
Fafnir
0
0
3
1.5
W
3
1
2
4
W
1
2
2
1
L
Ganesha
iHausch
Ganesha
0
1
2
1
W
Mercury
thiller
Mercury
7
4
1
1.88
L
Rama
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
28,623
43,298
Taken
35,631
16,912
Mitigated
18,437
7,782
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
B0LT16
Ix Chel
5,845
1,162
100
1,841
7,038
2,486
0
3,958
3,080
45,012
0
L
4,134
1,264
0
1,102
9,759
2,413
0
5,256
4,503
0
33,140
L
4,229
1,646
0
540
11,527
3,776
0
4,600
6,927
0
26,720
W
Anubis
Ovsu
Anubis
7,008
261
0
2,933
5,754
2,661
364
0
5,754
47,873
0
W
Fafnir
PoleVault
Fafnir
2,523
225
269
2,846
7,054
6,797
0
628
6,426
13,625
0
W
6,224
761
1,103
3,600
7,483
3,619
0
4,168
3,315
50,610
0
W
4,276
3,234
0
2,062
6,292
2,069
0
1,399
4,893
0
45,426
L
Ganesha
iHausch
Ganesha
2,295
453
0
1,899
8,161
6,077
0
1,010
7,151
16,544
0
W
Mercury
thiller
Mercury
8,592
5,367
0
387
9,048
3,291
0
1,945
7,103
0
46,583
L
Rama
4,569
3,628
0
2,300
6,813
2,160
0
931
5,882
0
39,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,657
Gold Earned
33,299
262
Minions Killed
347
0
Camps Cleared
0
978,545
Distance Traveled
1,009,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,760
576
77
8
0
184,398
0
L
Pele
6,031
603
41
4
0
205,841
0
L
Thor
6,132
613
40
4
0
186,197
0
W
Anubis
7,537
754
83
8
0
175,635
0
W
Fafnir
5,875
588
11
1
0
225,285
0
W
Hades
6,599
660
93
9
0
195,225
0
W
Anhur
6,022
602
91
9
0
185,842
0
L
Ganesha
5,248
525
4
0
0
213,320
1
W
Mercury
7,266
727
69
7
0
227,952
0
L
Rama
5,486
549
100
10
0
188,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role