Player Matchup

Cthulhu
Cthulhu
VAHardcore
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,469 Elo+
Party 1
Discordia
Discordia
Vicious Dalek
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,419 Elo+
Party 1
Anhur
Anhur
VirginiaSoftcore
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,591 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,493 Elo+

VS

Team Averages
Level 140
1,547 SR
1,667 Elo+
Bacchus
Bacchus
DeuxLux2
Bacchus
Level 96
God Stats
18W - 9L
1,665 SR
Queue Stats
46W - 33L
1,635 Elo+
Solo
Guan Yu
Guan Yu
Dracô
Guan Yu
Level 183
God Stats
3W - 1L
1,281 SR
Queue Stats
134W - 47L
1,779 Elo+
Solo
The Morrigan
The Morrigan
TUNOMBRE89
The Morrigan
Level 142
God Stats
2W - 4L
1,694 SR
Queue Stats
798W - 728L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VAHardcore
Cthulhu
12
0 / 5 / 0
7,228
556
7,154
14,288
10,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Vicious Dalek
Discordia
13
0 / 5 / 0
7,920
609
4,792
11,265
4,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 0
7,439
572
7,045
13,933
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeuxLux2
Bacchus
15
4 / 0 / 10
10,491
807
7,399
11,219
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
Dracô
Guan Yu
16
6 / 0 / 8
10,057
774
11,248
16,974
16,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
TUNOMBRE89
The Morrigan
16
4 / 0 / 10
9,888
761
17,444
7,205
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
14
14
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeuxLux2
Bacchus
4
0
10
9
W
Guan Yu
Dracô
Guan Yu
6
0
8
10
W
The Morrigan
TUNOMBRE89
The Morrigan
4
0
10
9
L
Cthulhu
VAHardcore
Cthulhu
0
5
0
0
L
Discordia
Vicious Dalek
Discordia
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
36,091
39,486
Taken
35,398
20,274
Mitigated
37,374
5,862
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeuxLux2
Bacchus
7,399
400
0
3,311
11,219
16,707
227
4,431
6,788
21,215
0
W
Guan Yu
Dracô
Guan Yu
11,248
1,056
4,090
7,661
16,974
16,919
335
4,721
12,253
0
41,750
W
The Morrigan
TUNOMBRE89
The Morrigan
17,444
3,200
0
920
7,205
3,748
2,458
2,885
4,320
65,197
0
L
Cthulhu
VAHardcore
Cthulhu
7,154
157
308
1,599
14,288
10,756
0
9,492
4,796
20,346
0
L
Discordia
Vicious Dalek
Discordia
4,792
408
0
2,019
11,265
4,779
120
5,326
5,939
43,690
0
L
7,045
4,140
0
1,936
13,933
4,739
0
10,043
3,890
0
23,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,587
Gold Earned
30,436
138
Minions Killed
172
0
Camps Cleared
0
650,751
Distance Traveled
791,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,491
807
14
1
0
279,344
0
W
Guan Yu
10,057
774
73
6
0
282,632
0
W
The Morrigan
9,888
761
85
7
0
229,576
0
L
Cthulhu
7,228
556
21
2
0
212,102
0
L
Discordia
7,920
609
76
6
0
211,189
0
L
Anhur
7,439
572
41
3
0
227,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role