Player Matchup

Hun Batz
Hun Batz
Bronze IV
GodSpirtAsura
Hun Batz
Bronze IV
Level 63
God Stats
3W - 4L
1,731 SR
Queue Stats
42W - 57L
1,200 MMR
Solo
Xing Tian
Xing Tian
Gold V
Of dreeaD
Xing Tian
Gold V
Level 157
God Stats
1W - 1L
1,302 SR
Queue Stats
175W - 200L
1,206 MMR
Solo
Hachiman
Hachiman
Silver II
akaFalqo
Hachiman
Silver II
Level 127
God Stats
26W - 23L
1,485 SR
Queue Stats
114W - 126L
1,018 MMR
Party 2
Bakasura
Bakasura
Bronze IV
blackishidk
Bakasura
Bronze IV
Level 56
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 18L
1,216 MMR
Solo
Janus
Janus
Gold III
lMicky23
Janus
Gold III
Level 194
God Stats
93W - 72L
1,651 SR
Queue Stats
315W - 316L
1,380 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,576 SR
1,204 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,575 SR
1,311 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver V
 
Merlin
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
Eznd
Ares
Silver II
Level 63
God Stats
19W - 29L
1,557 SR
Queue Stats
19W - 30L
1,216 MMR
Solo
Anhur
Anhur
Silver I
MrPeanutbutter4
Anhur
Silver I
Level 147
God Stats
4W - 8L
1,807 SR
Queue Stats
324W - 356L
1,132 MMR
Party 1
Awilix
Awilix
Silver II
StoneyMusic1127
Awilix
Silver II
Level 141
God Stats
2W - 7L
1,512 SR
Queue Stats
248W - 270L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GodSpirtAsura
Hun Batz
8
0 / 1 / 0
4,601
575
1,586
5,404
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Of dreeaD
Xing Tian
8
1 / 0 / 0
4,891
611
1,008
3,596
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
akaFalqo
Hachiman
8
0 / 0 / 1
4,895
612
1,492
3,087
935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
blackishidk
Bakasura
9
0 / 1 / 0
5,402
675
1,798
6,050
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
lMicky23
Janus
10
2 / 0 / 0
5,733
717
4,183
4,801
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HelAo KuangAnubisSerqet

VS

Bans
HerculesChironMercuryAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 0 / 0
5,402
675
3,562
4,478
2,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
 
Merlin
9
0 / 0 / 1
4,852
607
3,346
4,503
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
Eznd
Ares
8
0 / 0 / 0
4,241
530
1,978
4,729
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
3,185
398
0
96
16
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 0
4,851
606
3,127
7,503
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
0
1
L
Merlin
 
Merlin
0
0
1
0.5
L
Ares
Eznd
Ares
0
0
0
0
W
Hun Batz
GodSpirtAsura
Hun Batz
0
1
0
0
L
0
0
0
0
W
Xing Tian
Of dreeaD
Xing Tian
1
0
0
1
L
1
3
0
0.33
W
Hachiman
akaFalqo
Hachiman
0
0
1
0.5
W
Bakasura
blackishidk
Bakasura
0
1
0
0
W
Janus
lMicky23
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,067
Damage
12,013
22,938
Taken
21,309
8,986
Mitigated
8,835
8,624
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,562
1,931
0
1,820
4,478
2,070
0
0
3,994
0
39,737
L
Merlin
 
Merlin
3,346
80
0
1,000
4,503
1,437
0
2,588
1,803
29,720
0
L
Ares
Eznd
Ares
1,978
0
0
944
4,729
2,578
0
677
4,052
19,400
0
W
Hun Batz
GodSpirtAsura
Hun Batz
1,586
490
0
1,931
5,404
1,744
0
834
4,570
0
25,751
L
0
0
0
24
96
16
0
0
96
0
1,256
W
Xing Tian
Of dreeaD
Xing Tian
1,008
0
0
1,343
3,596
2,386
0
720
2,876
12,165
0
L
3,127
985
0
500
7,503
2,734
0
1,730
5,689
0
31,269
W
Hachiman
akaFalqo
Hachiman
1,492
673
0
1,553
3,087
935
408
1,151
1,936
0
30,385
W
Bakasura
blackishidk
Bakasura
1,798
1,259
0
2,371
6,050
2,335
0
0
6,050
0
20,905
W
Janus
lMicky23
Janus
4,183
507
0
1,426
4,801
1,586
40
2,609
2,182
41,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
22,531
267
Minions Killed
223
0
Camps Cleared
0
879,139
Distance Traveled
700,157
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,402
675
84
11
0
160,796
1
L
Merlin
4,852
607
54
7
0
149,243
1
L
Ares
4,241
530
29
4
0
163,957
2
W
Hun Batz
4,601
575
51
6
0
200,777
0
L
Anhur
3,185
398
4
1
0
15,084
0
W
Xing Tian
4,891
611
18
2
0
191,121
6
L
Awilix
4,851
606
52
7
0
211,077
0
W
Hachiman
4,895
612
52
7
0
132,251
1
W
Bakasura
5,402
675
75
9
0
177,061
3
W
Janus
5,733
717
71
9
0
177,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role