Player Matchup

Sun Wukong
Sun Wukong
DatPikachu
Sun Wukong
Level 152
God Stats
1W - 0L
1,462 SR
Queue Stats
26W - 7L
1,753 Elo+
Party 1
Bakasura
Bakasura
Naffeen
Bakasura
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 10L
1,748 Elo+
Party 1
Anubis
Anubis
lSoml
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,810 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,770 Elo+

VS

Team Averages
Level 130
1,476 SR
1,594 Elo+
Vamana
Vamana
Gibberlings
Vamana
Level 127
God Stats
9W - 8L
1,604 SR
Queue Stats
149W - 142L
1,538 Elo+
Solo
Pele
Pele
Shaddr
Pele
Level 119
God Stats
1W - 1L
1,324 SR
Queue Stats
93W - 74L
1,633 Elo+
Party 2
Poseidon
Poseidon
Trev2436
Poseidon
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 208L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatPikachu
Sun Wukong
18
10 / 0 / 6
12,090
864
20,748
19,590
10,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Naffeen
Bakasura
15
2 / 1 / 5
9,602
686
6,448
12,256
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
lSoml
Anubis
16
5 / 3 / 9
10,851
775
11,322
10,968
5,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 6 / 1
8,894
635
9,892
16,450
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Pele
Shaddr
Pele
15
1 / 4 / 2
9,579
684
13,813
14,414
10,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Trev2436
Poseidon
13
0 / 7 / 3
8,686
620
7,579
10,811
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
4
4
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DatPikachu
Sun Wukong
10
0
6
13
L
Vamana
3
6
1
0.58
W
Bakasura
Naffeen
Bakasura
2
1
5
4.5
L
Pele
Shaddr
Pele
1
4
2
0.5
L
Poseidon
Trev2436
Poseidon
0
7
3
0.21
W
Anubis
lSoml
Anubis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
31,284
42,814
Taken
41,675
22,437
Mitigated
20,175
11,779
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DatPikachu
Sun Wukong
20,748
4,226
0
6,001
19,590
10,858
1,498
5,209
14,381
0
80,045
L
Vamana
9,892
6,208
0
3,273
16,450
6,418
0
3,904
11,805
0
25,575
W
Bakasura
Naffeen
Bakasura
6,448
3,495
0
2,181
12,256
6,143
474
1,266
10,990
0
21,982
L
Pele
Shaddr
Pele
13,813
2,413
157
3,205
14,414
10,933
0
5,559
8,581
0
50,535
L
Poseidon
Trev2436
Poseidon
7,579
800
0
90
10,811
2,824
0
1,899
8,751
34,763
0
W
Anubis
lSoml
Anubis
11,322
344
0
3,597
10,968
5,436
550
1,886
9,082
42,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
27,159
208
Minions Killed
177
0
Camps Cleared
0
849,277
Distance Traveled
769,011
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,090
864
90
6
0
313,367
0
L
Vamana
8,894
635
31
2
0
243,487
4
W
Bakasura
9,602
686
60
4
0
296,173
0
L
Pele
9,579
684
82
6
0
294,689
0
L
Poseidon
8,686
620
64
5
0
230,835
0
W
Anubis
10,851
775
58
4
0
239,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role